Player Matchup

Mercury
Mercury
ILHavWhtHesHvin
Mercury
Level 158
God Stats
2W - 2L
1,413 SR
Queue Stats
108W - 87L
1,585 Elo+
Party 3
Ymir
Ymir
ItsJstBinRevokd
Ymir
Level 169
God Stats
0W - 2L
1,373 SR
Queue Stats
81W - 71L
1,571 Elo+
Party 3
Hercules
Hercules
Solomon4Awesome
Hercules
Level 155
God Stats
6W - 4L
1,517 SR
Queue Stats
344W - 433L
1,485 Elo+
Solo
Janus
Janus
fancybooty
Janus
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,537 Elo+
Party 1
Artemis
Artemis
gizzbonj
Artemis
Level 108
God Stats
0W - 1L
1,421 SR
Queue Stats
53W - 61L
1,501 Elo+
Party 1
Team Averages
Level 154
1,445 SR
1,536 Elo+

VS

Team Averages
Level 132
1,558 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
ArrowCatcher13
Morgan Le Fay
Level 148
God Stats
8W - 7L
1,474 SR
Queue Stats
186W - 169L
1,547 Elo+
Solo
Cernunnos
Cernunnos
Curtis6902
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaouziaFawn
Cu Chulainn
Level 118
God Stats
7W - 10L
1,653 SR
Queue Stats
84W - 101L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirensOfDecay
Kumbhakarna
Level 106
God Stats
5W - 2L
1,508 SR
Queue Stats
29W - 22L
1,554 Elo+
Solo
Awilix
Awilix
Tawamaki
Awilix
Level 160
God Stats
4W - 0L
1,653 SR
Queue Stats
48W - 48L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,973
497
1,653
6,949
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,097
510
1,956
7,161
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
7
0 / 6 / 0
4,244
424
2,470
10,311
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
10
2 / 4 / 0
5,421
542
2,545
6,444
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
gizzbonj
Artemis
10
0 / 0 / 1
5,178
518
2,032
3,237
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArrowCatcher13
Morgan Le Fay
9
2 / 2 / 2
5,671
567
6,144
4,986
1,432
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cernunnos
Curtis6902
Cernunnos
12
2 / 0 / 1
6,584
658
3,076
3,432
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
FaouziaFawn
Cu Chulainn
12
6 / 0 / 0
7,335
734
6,138
5,499
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
SirensOfDecay
Kumbhakarna
10
3 / 1 / 2
6,166
617
3,140
6,864
4,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Tawamaki
Awilix
11
1 / 0 / 5
5,967
597
3,307
5,514
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArrowCatcher13
Morgan Le Fay
2
2
2
1.5
W
Cernunnos
Curtis6902
Cernunnos
2
0
1
2.5
W
Cu Chulainn
FaouziaFawn
Cu Chulainn
6
0
0
6
L
0
2
0
0
L
1
2
1
0.75
W
Kumbhakarna
SirensOfDecay
Kumbhakarna
3
1
2
4
L
Hercules
0
6
0
0
W
Awilix
Tawamaki
Awilix
1
0
5
3.5
L
Janus
2
4
0
0.5
L
Artemis
gizzbonj
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,656
Damage
21,805
34,102
Taken
26,295
14,048
Mitigated
12,511
5,168
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArrowCatcher13
Morgan Le Fay
6,144
100
0
1,472
4,986
1,432
0
1,862
2,974
25,303
1,373
W
Cernunnos
Curtis6902
Cernunnos
3,076
1,620
0
1,273
3,432
1,195
357
38
3,394
0
43,135
W
Cu Chulainn
FaouziaFawn
Cu Chulainn
6,138
954
0
1,714
5,499
3,577
0
0
5,158
721
44,842
L
1,653
63
0
576
6,949
2,344
0
1,658
5,267
0
43,243
L
1,956
425
0
1,476
7,161
3,898
0
1,669
5,375
17,499
0
W
Kumbhakarna
SirensOfDecay
Kumbhakarna
3,140
191
0
1,476
6,864
4,332
0
1,575
5,209
22,446
1,383
L
Hercules
2,470
626
0
2,303
10,311
4,895
0
577
9,702
0
18,762
W
Awilix
Tawamaki
Awilix
3,307
711
0
470
5,514
1,975
61
741
4,700
0
43,375
L
Janus
2,545
284
0
300
6,444
1,901
0
4,119
1,995
26,727
574
L
Artemis
gizzbonj
Artemis
2,032
443
0
513
3,237
1,010
0
535
2,702
0
33,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
31,723
263
Minions Killed
331
0
Camps Cleared
0
975,128
Distance Traveled
1,051,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,671
567
53
5
0
193,893
0
W
Cernunnos
6,584
658
85
9
0
174,561
0
W
Cu Chulainn
7,335
734
83
8
0
212,195
0
L
Mercury
4,973
497
78
8
0
231,174
0
L
Ymir
5,097
510
16
2
0
166,730
0
W
Kumbhakarna
6,166
617
34
3
0
212,870
0
L
Hercules
4,244
424
20
2
0
181,544
0
W
Awilix
5,967
597
76
8
0
257,621
0
L
Janus
5,421
542
78
8
0
210,637
0
L
Artemis
5,178
518
71
7
0
185,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role