Player Matchup

Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Diamond I
 
Anubis
Diamond I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond I
Galxz
Ganesha
Diamond I
Level 128
God Stats
4W - 2L
1,825 SR
Queue Stats
293W - 274L
2,424 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,565 SR
1,685 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,592 SR
2,301 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
GodOfSunWukong
Sun Wukong
Diamond III
Level 159
God Stats
83W - 63L
1,692 SR
Queue Stats
190W - 179L
2,335 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Hydrạ
Nu Wa
Diamond II
Level 211
God Stats
4W - 5L
1,340 SR
Queue Stats
626W - 596L
2,293 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Quaxotic-
Kuzenbo
Masters
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
2,587 MMR
Solo
Nut
Nut
Masters
openfort
Nut
Masters
Level 173
God Stats
2W - 0L
1,927 SR
Queue Stats
257W - 203L
2,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 2 / 0
3,893
779
2,873
5,532
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
 
Anubis
7
1 / 2 / 0
3,649
730
2,342
3,348
1,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
 
Ullr
5
0 / 1 / 1
3,198
640
3,113
3,074
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
5
0 / 1 / 1
3,164
633
2,001
3,561
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Galxz
Ganesha
5
0 / 2 / 0
3,382
676
470
3,877
1,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eChaacCthulhuThorDa Ji

VS

Bans
PeleCerberusCu ChulainnCamazotzSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 3
4,121
824
2,476
5,448
3,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
GodOfSunWukong
Sun Wukong
8
4 / 0 / 1
4,245
849
2,117
3,413
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Hydrạ
Nu Wa
8
1 / 0 / 1
4,334
867
2,016
2,169
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Quaxotic-
Kuzenbo
7
0 / 1 / 2
4,032
806
3,343
4,102
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
3 / 0 / 0
4,155
831
2,567
2,736
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
L
Anubis
 
Anubis
1
2
0
0.5
L
Ullr
 
Ullr
0
1
1
0.5
L
Bastet
 
Bastet
0
1
1
0.5
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Ganesha
Galxz
Ganesha
0
2
0
0
W
Sun Wukong
GodOfSunWukong
Sun Wukong
4
0
1
4.5
W
Nu Wa
Hydrạ
Nu Wa
1
0
1
1.5
W
Kuzenbo
Quaxotic-
Kuzenbo
0
1
2
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
12,519
19,392
Taken
17,868
6,970
Mitigated
8,393
7,217
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,873
1,099
0
2,996
5,532
2,337
0
2,991
2,163
291
17,741
L
Anubis
 
Anubis
2,342
48
0
1,334
3,348
1,284
0
973
2,250
21,610
0
L
Ullr
 
Ullr
3,113
826
0
673
3,074
871
0
1,041
1,971
0
16,931
L
Bastet
 
Bastet
2,001
440
0
1,294
3,561
773
0
636
2,859
0
13,476
W
Bacchus
 
Bacchus
2,476
340
0
1,958
5,448
3,534
0
870
4,578
7,326
0
L
Ganesha
Galxz
Ganesha
470
116
0
920
3,877
1,705
0
1,406
2,409
8,448
0
W
Sun Wukong
GodOfSunWukong
Sun Wukong
2,117
580
0
1,536
3,413
998
0
500
2,913
0
20,379
W
Nu Wa
Hydrạ
Nu Wa
2,016
536
0
586
2,169
387
0
1,111
1,058
19,935
734
W
Kuzenbo
Quaxotic-
Kuzenbo
3,343
1,076
0
1,617
4,102
2,897
0
161
3,640
14,113
1,100
W
2,567
1,792
0
1,811
2,736
577
0
331
2,405
0
26,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
20,887
156
Minions Killed
178
0
Camps Cleared
0
619,902
Distance Traveled
609,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,893
779
38
8
0
120,505
0
L
Anubis
3,649
730
43
9
0
126,301
1
L
Ullr
3,198
640
45
9
0
120,924
0
L
Bastet
3,164
633
24
5
0
118,066
0
W
Bacchus
4,121
824
2
0
0
125,445
0
L
Ganesha
3,382
676
6
1
0
134,106
1
W
Sun Wukong
4,245
849
34
7
0
136,463
0
W
Nu Wa
4,334
867
55
11
0
109,322
0
W
Kuzenbo
4,032
806
33
7
0
122,917
0
W
Nut
4,155
831
54
11
0
115,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role