Player Matchup

Mercury
Mercury
Platinum II
Drexon115
Mercury
Platinum II
Level 159
God Stats
3W - 1L
1,552 SR
Queue Stats
184W - 169L
1,939 MMR
Party 2
Nike
Nike
Platinum V
Patron Nick
Nike
Platinum V
Level 154
God Stats
61W - 48L
1,594 SR
Queue Stats
319W - 319L
1,767 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Tekk3rs
Kumbhakarna
Platinum V
Level 155
God Stats
3W - 5L
1,405 SR
Queue Stats
96W - 89L
1,767 MMR
Solo
Cernunnos
Cernunnos
Gold I
paypaytowin
Cernunnos
Gold I
Level 152
God Stats
12W - 7L
2,021 SR
Queue Stats
137W - 127L
1,685 MMR
Party 2
Ra
Ra
Platinum V
rayno580
Ra
Platinum V
Level 123
God Stats
8W - 5L
1,586 SR
Queue Stats
115W - 116L
1,721 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,632 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,488 SR
1,776 MMR
Sobek
Sobek
Platinum V
Avyvl
Sobek
Platinum V
Level 148
God Stats
5W - 5L
1,445 SR
Queue Stats
103W - 99L
1,769 MMR
Solo
Chernobog
Chernobog
Platinum IV
BuschLatte4Brek
Chernobog
Platinum IV
Level 45
God Stats
73W - 62L
1,641 SR
Queue Stats
104W - 101L
1,815 MMR
Solo
Agni
Agni
Platinum II
Cliffbeezy95
Agni
Platinum II
Level 108
God Stats
27W - 26L
1,618 SR
Queue Stats
256W - 253L
1,889 MMR
Party 1
Chaac
Chaac
Gold I
MasterLuis
Chaac
Gold I
Level 184
God Stats
0W - 4L
1,201 SR
Queue Stats
311W - 316L
1,718 MMR
Solo
Serqet
Serqet
Gold I
bigbeans23
Serqet
Gold I
Level 149
God Stats
3W - 4L
1,534 SR
Queue Stats
118W - 117L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drexon115
Mercury
10
1 / 1 / 1
5,048
631
1,100
4,760
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,682
710
4,539
5,478
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Tekk3rs
Kumbhakarna
10
1 / 1 / 3
5,494
687
2,875
5,716
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
paypaytowin
Cernunnos
11
4 / 1 / 2
6,571
821
5,265
3,763
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,184
648
1,382
2,954
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hun BatzCthulhuKuzenboNu Wa

VS

Bans
GebThanatosAwilixChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avyvl
Sobek
9
0 / 1 / 4
5,045
631
2,292
6,921
4,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
BuschLatte4Brek
Chernobog
7
0 / 4 / 1
3,986
498
1,002
4,187
1,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,563
445
383
1,278
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
9
0 / 1 / 1
4,859
607
2,682
8,497
6,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
bigbeans23
Serqet
11
5 / 1 / 0
5,421
678
5,206
6,847
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
5
5
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Avyvl
Sobek
0
1
4
2
L
Chernobog
BuschLatte4Brek
Chernobog
0
4
1
0.13
L
0
1
0
0
W
Mercury
Drexon115
Mercury
1
1
1
1.5
L
Chaac
0
1
1
0.5
W
1
1
0
1
W
Kumbhakarna
Tekk3rs
Kumbhakarna
1
1
3
2.5
L
Serqet
bigbeans23
Serqet
5
1
0
5
W
Cernunnos
paypaytowin
Cernunnos
4
1
2
5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
11,565
22,671
Taken
27,730
9,734
Mitigated
14,118
7,837
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Avyvl
Sobek
2,292
281
0
2,810
6,921
4,034
0
1,951
4,970
13,886
107
L
Chernobog
BuschLatte4Brek
Chernobog
1,002
682
0
373
4,187
1,212
0
706
3,481
0
18,831
L
383
0
0
410
1,278
271
0
369
909
6,015
0
W
Mercury
Drexon115
Mercury
1,100
455
0
1,478
4,760
1,394
0
151
4,419
0
30,242
L
Chaac
2,682
545
0
3,432
8,497
6,362
0
0
8,085
0
32,222
W
4,539
733
0
708
5,478
2,380
0
61
5,417
0
39,553
W
Kumbhakarna
Tekk3rs
Kumbhakarna
2,875
669
0
1,752
5,716
3,666
0
1,121
4,379
17,383
0
L
Serqet
bigbeans23
Serqet
5,206
1,033
0
3,360
6,847
2,239
0
1,231
5,616
0
28,535
W
Cernunnos
paypaytowin
Cernunnos
5,265
2,973
0
1,966
3,763
1,134
468
689
2,924
0
46,705
W
1,382
322
745
1,188
2,954
1,160
21
510
2,364
40,966
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
22,874
326
Minions Killed
203
0
Camps Cleared
0
885,206
Distance Traveled
749,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,045
631
13
2
0
166,036
2
L
Chernobog
3,986
498
51
6
0
147,626
0
L
Agni
3,563
445
13
2
0
74,840
0
W
Mercury
5,048
631
60
8
0
200,517
0
L
Chaac
4,859
607
60
8
0
161,737
0
W
Nike
5,682
710
75
9
0
166,744
0
W
Kumbhakarna
5,494
687
18
2
0
176,795
0
L
Serqet
5,421
678
66
8
0
199,189
2
W
Cernunnos
6,571
821
95
12
0
167,313
0
W
Ra
5,184
648
78
10
0
173,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role