Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
B0ngleInJ0ng1e
Awilix
Level 126
God Stats
2W - 1L
1,433 SR
Queue Stats
31W - 21L
1,577 Elo+
Solo
Discordia
Discordia
II_d2ka_II
Discordia
Level 76
God Stats
1W - 6L
1,512 SR
Queue Stats
63W - 69L
1,487 Elo+
Party 2
Chernobog
Chernobog
tenebres
Chernobog
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,161 Elo+
Party 2
Team Averages
Level 132
1,489 SR
1,445 Elo+

VS

Team Averages
Level 95
1,465 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Nagrasch
Zhong Kui
Level 105
God Stats
5W - 4L
1,480 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
Ssamu27
Xbalanque
Level 90
God Stats
0W - 2L
1,292 SR
Queue Stats
78W - 50L
1,525 Elo+
Solo
Thoth
Thoth
UnderWaallker
Thoth
Level 154
God Stats
0W - 1L
1,306 SR
Queue Stats
28W - 26L
1,516 Elo+
Party 3
Arachne
Arachne
Vivec12
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,342 Elo+
Party 1
King Arthur
King Arthur
labgiusef
King Arthur
Level 119
God Stats
1W - 2L
1,749 SR
Queue Stats
25W - 25L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 7
6,040
549
2,961
7,450
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
 
Hercules
11
2 / 0 / 1
5,833
530
3,628
9,393
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 2
6,653
605
4,592
6,112
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
II_d2ka_II
Discordia
11
2 / 3 / 1
5,877
534
1,995
6,121
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
tenebres
Chernobog
11
4 / 0 / 1
6,457
587
7,779
5,659
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nagrasch
Zhong Kui
10
0 / 3 / 0
5,991
545
5,583
7,666
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Ssamu27
Xbalanque
10
0 / 3 / 0
5,608
510
4,423
9,169
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 2 / 0
6,845
622
5,562
4,386
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Vivec12
Arachne
8
2 / 3 / 1
5,442
495
2,044
8,381
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
labgiusef
King Arthur
8
0 / 2 / 0
5,254
478
2,538
7,681
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
7
3.5
W
Hercules
 
Hercules
2
0
1
2.5
W
5
1
2
6
W
Discordia
II_d2ka_II
Discordia
2
3
1
0.83
L
Zhong Kui
Nagrasch
Zhong Kui
0
3
0
0
L
Xbalanque
Ssamu27
Xbalanque
0
3
0
0
L
2
2
0
1
L
Arachne
Vivec12
Arachne
2
3
1
0.83
L
King Arthur
labgiusef
King Arthur
0
2
0
0
W
Chernobog
tenebres
Chernobog
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
20,150
34,735
Taken
37,283
17,355
Mitigated
14,462
9,395
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,961
1,187
1,948
1,857
7,450
4,909
0
1,442
5,883
16,466
2,469
W
Hercules
 
Hercules
3,628
1,064
0
2,815
9,393
7,285
0
4,816
4,577
0
27,560
W
4,592
1,849
0
408
6,112
2,174
0
888
5,136
0
53,789
W
Discordia
II_d2ka_II
Discordia
1,995
52
0
848
6,121
1,151
0
2,879
2,898
27,205
0
L
Zhong Kui
Nagrasch
Zhong Kui
5,583
705
0
2,835
7,666
3,994
108
279
7,041
27,062
3,983
L
Xbalanque
Ssamu27
Xbalanque
4,423
1,527
0
3,241
9,169
2,528
0
1,074
8,095
0
47,344
L
5,562
186
0
497
4,386
1,260
0
1,524
2,598
51,856
1,199
L
Arachne
Vivec12
Arachne
2,044
1,737
0
866
8,381
2,823
0
122
8,179
0
26,101
L
King Arthur
labgiusef
King Arthur
2,538
350
0
2,692
7,681
3,857
0
1,439
6,164
0
21,664
W
Chernobog
tenebres
Chernobog
7,779
4,239
0
1,519
5,659
1,836
649
0
5,659
0
48,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
29,140
329
Minions Killed
317
0
Camps Cleared
0
1,165,848
Distance Traveled
1,161,188
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,040
549
25
2
0
261,550
6
W
Hercules
5,833
530
49
4
0
208,135
3
W
Awilix
6,653
605
90
8
0
289,156
0
W
Discordia
5,877
534
69
6
0
204,445
0
L
Zhong Kui
5,991
545
60
5
0
205,907
0
L
Xbalanque
5,608
510
86
8
0
205,650
0
L
Thoth
6,845
622
111
10
0
247,337
2
L
Arachne
5,442
495
38
3
0
244,747
1
L
King Arthur
5,254
478
22
2
0
257,547
2
W
Chernobog
6,457
587
96
9
0
202,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role