Player Matchup

Baron Samedi
Baron Samedi
KyySoulo
Baron Samedi
Level 236
God Stats
12W - 9L
1,567 SR
Queue Stats
187W - 165L
1,551 Elo+
Solo
Ares
Ares
OH_SNAPahGhostxD
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,659 Elo+
Party 2
Fenrir
Fenrir
SSupremeQuality
Fenrir
Level 168
God Stats
0W - 2L
1,198 SR
Queue Stats
53W - 47L
1,585 Elo+
Solo
Cernunnos
Cernunnos
itzJoshZilla
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Awilix
Awilix
yusuque7
Awilix
Level 157
God Stats
1W - 2L
1,689 SR
Queue Stats
74W - 62L
1,556 Elo+
Solo
Team Averages
Level 168
1,491 SR
1,527 Elo+

VS

Team Averages
Level 146
1,598 SR
1,502 Elo+
Nu Wa
Nu Wa
Forsio99
Nu Wa
Level 99
God Stats
82W - 52L
1,618 SR
Queue Stats
466W - 451L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
Praction3r
Cernunnos
Level 146
God Stats
2W - 2L
1,384 SR
Queue Stats
68W - 62L
1,538 Elo+
Solo
Tiamat
Tiamat
QUIJAYTE
Tiamat
Level 179
God Stats
7W - 4L
1,574 SR
Queue Stats
223W - 190L
1,525 Elo+
Solo
Bakasura
Bakasura
TurningTheStorm
Bakasura
Level 159
God Stats
12W - 13L
1,831 SR
Queue Stats
359W - 347L
1,511 Elo+
Party 1
Bacchus
Bacchus
prestigeHz4rD
Bacchus
Level 147
God Stats
50W - 34L
1,580 SR
Queue Stats
302W - 293L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KyySoulo
Baron Samedi
17
2 / 5 / 1
9,999
476
6,554
17,359
6,161
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 5 / 5
9,546
455
4,761
17,880
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 5 / 1
10,885
518
16,559
30,220
21,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
itzJoshZilla
Cernunnos
15
2 / 2 / 1
9,174
437
5,308
10,703
3,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
yusuque7
Awilix
14
1 / 7 / 1
8,105
386
3,801
20,775
6,174
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Forsio99
Nu Wa
18
2 / 2 / 8
11,050
526
12,550
6,387
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Praction3r
Cernunnos
20
4 / 1 / 5
12,236
583
13,871
7,272
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
QUIJAYTE
Tiamat
20
5 / 2 / 3
11,766
560
10,127
10,931
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
20
10 / 3 / 2
13,554
645
26,156
24,524
14,852
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
17
3 / 1 / 11
9,965
475
8,421
14,779
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
24
24
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Forsio99
Nu Wa
2
2
8
3
L
Baron Samedi
KyySoulo
Baron Samedi
2
5
1
0.5
L
1
5
5
0.7
W
Cernunnos
Praction3r
Cernunnos
4
1
5
6.5
W
Tiamat
QUIJAYTE
Tiamat
5
2
3
3.25
L
3
5
1
0.7
W
Bakasura
10
3
2
3.67
L
Cernunnos
itzJoshZilla
Cernunnos
2
2
1
1.25
W
Bacchus
3
1
11
8.5
L
Awilix
yusuque7
Awilix
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
71,125
96,937
Taken
63,893
56,621
Mitigated
42,840
25,605
Healing
31,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Forsio99
Nu Wa
12,550
5,387
0
440
6,387
2,167
1,832
3,417
2,767
74,660
67
L
Baron Samedi
KyySoulo
Baron Samedi
6,554
97
496
4,821
17,359
6,161
177
8,964
8,010
86,735
1,361
L
4,761
448
0
2,181
17,880
18,835
0
8,582
8,990
35,225
0
W
Cernunnos
Praction3r
Cernunnos
13,871
5,954
0
4,080
7,272
2,901
626
1,684
5,582
0
117,272
W
Tiamat
QUIJAYTE
Tiamat
10,127
1,176
0
5,631
10,931
7,313
634
1,464
9,399
114,492
933
L
16,559
5,396
0
7,461
30,220
21,974
0
4,708
22,377
0
94,522
W
Bakasura
26,156
18,649
0
15,586
24,524
14,852
1,032
1,243
23,233
0
91,488
L
Cernunnos
itzJoshZilla
Cernunnos
5,308
2,635
0
4,168
10,703
3,477
0
3,103
7,600
0
66,394
W
Bacchus
8,421
346
0
6,184
14,779
15,607
168
3,576
11,073
30,946
1,073
L
Awilix
yusuque7
Awilix
3,801
982
0
6,478
20,775
6,174
0
5,739
14,686
0
55,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
58,571
596
Minions Killed
681
0
Camps Cleared
0
1,951,184
Distance Traveled
2,094,076
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,050
526
120
6
0
379,533
0
L
Baron Samedi
9,999
476
176
8
0
356,188
2
L
Ares
9,546
455
57
3
0
410,448
2
W
Cernunnos
12,236
583
184
9
0
360,060
1
W
Tiamat
11,766
560
159
8
0
413,152
0
L
Fenrir
10,885
518
160
8
0
378,065
0
W
Bakasura
13,554
645
183
9
0
485,594
0
L
Cernunnos
9,174
437
117
6
0
417,574
0
W
Bacchus
9,965
475
35
2
0
455,737
6
L
Awilix
8,105
386
86
4
0
388,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role