Player Matchup

Hercules
Hercules
BackBussy
Hercules
Level 45
God Stats
4W - 3L
1,796 SR
Queue Stats
94W - 89L
1,511 Elo+
Solo
Horus
Horus
ImOogaBooga
Horus
Level 116
God Stats
53W - 35L
1,521 SR
Queue Stats
174W - 155L
1,470 Elo+
Solo
Ares
Ares
MeatyFleshBlob
Ares
Level 157
God Stats
5W - 1L
1,670 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 86
God Stats
65W - 37L
1,528 SR
Queue Stats
323W - 302L
1,475 Elo+
Solo
Chernobog
Chernobog
elixhern
Chernobog
Level 67
God Stats
7W - 5L
1,572 SR
Queue Stats
290W - 277L
1,443 Elo+
Solo
Team Averages
Level 94
1,617 SR
1,492 Elo+

VS

Team Averages
Level 76
1,643 SR
1,490 Elo+
Loki
Loki
Cheziit
Loki
Level 101
God Stats
1W - 2L
1,775 SR
Queue Stats
128W - 115L
1,500 Elo+
Solo
Sol
Sol
IVIuda
Sol
Level 74
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,647 Elo+
Solo
Medusa
Medusa
Puchi03
Medusa
Level 69
God Stats
12W - 6L
1,633 SR
Queue Stats
296W - 267L
1,503 Elo+
Party 1
Ravana
Ravana
SpeedyRusher639
Ravana
Level 88
God Stats
16W - 11L
1,896 SR
Queue Stats
294W - 276L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
rolwinxd
Cliodhna
Level 48
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BackBussy
Hercules
12
5 / 0 / 1
7,221
656
6,274
5,702
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
2 / 2 / 5
6,035
549
3,416
8,699
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 5 / 2
5,912
537
3,618
9,555
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
TimoryStart
Ix Chel
12
5 / 0 / 2
7,237
658
5,003
4,749
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
elixhern
Chernobog
9
2 / 4 / 2
5,749
523
2,722
6,205
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cheziit
Loki
11
0 / 3 / 2
5,576
507
2,469
8,658
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
IVIuda
Sol
10
1 / 4 / 0
5,320
484
2,690
5,542
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Puchi03
Medusa
11
5 / 3 / 4
6,723
611
10,026
7,242
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
5 / 3 / 2
5,799
527
5,342
9,369
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
rolwinxd
Cliodhna
4
0 / 2 / 0
3,976
361
784
2,601
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
11
11
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
BackBussy
Hercules
5
0
1
5.5
L
Loki
Cheziit
Loki
0
3
2
0.33
L
Sol
IVIuda
Sol
1
4
0
0.25
W
2
2
5
2.25
W
1
5
2
0.4
L
Medusa
Puchi03
Medusa
5
3
4
2.33
L
5
3
2
2
W
Ix Chel
TimoryStart
Ix Chel
5
0
2
6
W
Chernobog
elixhern
Chernobog
2
4
2
0.75
L
Cliodhna
rolwinxd
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
21,311
34,910
Taken
33,412
17,932
Mitigated
12,237
10,853
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BackBussy
Hercules
6,274
1,546
0
3,376
5,702
5,020
0
148
5,264
0
42,358
L
Loki
Cheziit
Loki
2,469
443
0
2,955
8,658
2,427
0
2,832
5,564
0
42,848
L
Sol
IVIuda
Sol
2,690
748
0
1,468
5,542
1,428
0
1,534
3,776
26,872
0
W
3,416
1,796
780
2,184
8,699
3,891
315
1,437
7,168
0
30,735
W
3,618
482
0
1,107
9,555
5,955
0
206
9,225
13,147
0
L
Medusa
Puchi03
Medusa
10,026
3,296
0
1,424
7,242
2,223
300
2,836
4,360
0
49,700
L
5,342
1,384
0
2,011
9,369
5,580
0
985
8,145
0
24,862
W
Ix Chel
TimoryStart
Ix Chel
5,003
619
686
1,542
4,749
1,395
607
899
3,850
41,686
0
W
Chernobog
elixhern
Chernobog
2,722
1,357
0
1,178
6,205
1,671
0
0
6,107
0
27,686
L
Cliodhna
rolwinxd
Cliodhna
784
90
0
500
2,601
579
0
0
2,475
0
6,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
27,394
275
Minions Killed
255
0
Camps Cleared
0
1,106,170
Distance Traveled
972,426
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,221
656
74
7
0
220,792
1
L
Loki
5,576
507
78
7
0
247,340
0
L
Sol
5,320
484
58
5
0
207,681
0
W
Horus
6,035
549
46
4
0
240,329
0
W
Ares
5,912
537
22
2
0
216,288
2
L
Medusa
6,723
611
72
7
0
212,728
0
L
Ravana
5,799
527
37
3
0
223,200
0
W
Ix Chel
7,237
658
85
8
0
218,400
0
W
Chernobog
5,749
523
48
4
0
210,361
0
L
Cliodhna
3,976
361
10
1
0
81,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role