Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SupremeAINZ
Lancelot
Level 87
God Stats
3W - 4L
1,395 SR
Queue Stats
259W - 250L
1,500 Elo+
Solo
Sobek
Sobek
Yrynade
Sobek
Level 146
God Stats
16W - 7L
1,790 SR
Queue Stats
70W - 60L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
loicbg73
Nu Wa
Level 148
God Stats
4W - 4L
1,571 SR
Queue Stats
160W - 142L
1,629 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,535 Elo+

VS

Team Averages
Level 131
1,547 SR
1,530 Elo+
Yemoja
Yemoja
BlutiFul92
Yemoja
Level 190
God Stats
6W - 9L
1,610 SR
Queue Stats
368W - 355L
1,529 Elo+
Party 1
Hachiman
Hachiman
FlintBeast3
Hachiman
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 27L
1,445 Elo+
Solo
Chang'e
Chang'e
Hebrz
Chang'e
Level 129
God Stats
1W - 2L
1,502 SR
Queue Stats
246W - 217L
1,537 Elo+
Solo
Janus
Janus
JodenHuckt
Janus
Level 146
God Stats
8W - 13L
1,413 SR
Queue Stats
479W - 458L
1,516 Elo+
Party 1
Nemesis
Nemesis
Mooncαke
Nemesis
Level 153
God Stats
1W - 1L
1,712 SR
Queue Stats
49W - 29L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 0 / 0
9,973
712
7,177
6,507
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
 
Cu Chulainn
15
10 / 0 / 0
9,815
701
12,285
12,145
11,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
SupremeAINZ
Lancelot
12
0 / 1 / 3
6,614
472
3,239
5,782
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Yrynade
Sobek
11
0 / 2 / 7
7,651
547
2,669
9,236
7,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
loicbg73
Nu Wa
14
0 / 0 / 6
7,996
571
8,904
3,907
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlutiFul92
Yemoja
9
0 / 2 / 0
5,988
428
856
8,124
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
FlintBeast3
Hachiman
11
1 / 4 / 1
6,411
458
2,204
9,795
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Hebrz
Chang'e
12
1 / 9 / 0
7,061
504
4,766
12,183
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
13
0 / 1 / 1
7,061
504
2,584
6,735
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mooncαke
Nemesis
11
1 / 1 / 1
6,254
447
4,531
10,276
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
0
7
W
Cu Chulainn
 
Cu Chulainn
10
0
0
10
L
Yemoja
BlutiFul92
Yemoja
0
2
0
0
L
Hachiman
FlintBeast3
Hachiman
1
4
1
0.38
L
Chang'e
Hebrz
Chang'e
1
9
0
0.11
L
Janus
0
1
1
0.5
L
Nemesis
Mooncαke
Nemesis
1
1
1
1.5
W
Lancelot
SupremeAINZ
Lancelot
0
1
3
1.5
W
Sobek
Yrynade
Sobek
0
2
7
1.75
W
Nu Wa
loicbg73
Nu Wa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
14,941
37,577
Taken
47,113
25,802
Mitigated
14,909
14,192
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,177
3,697
0
4,686
6,507
2,581
4,220
318
6,151
0
88,967
W
Cu Chulainn
 
Cu Chulainn
12,285
2,080
0
5,163
12,145
11,973
0
3,373
8,274
957
71,562
L
Yemoja
BlutiFul92
Yemoja
856
218
4,399
2,127
8,124
4,121
0
3,029
4,781
8,401
0
L
Hachiman
FlintBeast3
Hachiman
2,204
1,303
0
2,725
9,795
2,567
0
2,201
7,390
0
41,310
L
Chang'e
Hebrz
Chang'e
4,766
558
80
2,375
12,183
3,374
0
1,033
11,019
38,510
807
L
Janus
2,584
90
0
1,013
6,735
1,945
0
2,689
3,708
67,047
624
L
Nemesis
Mooncαke
Nemesis
4,531
1,761
0
5,067
10,276
2,902
0
2,064
8,043
0
44,357
W
Lancelot
SupremeAINZ
Lancelot
3,239
87
0
1,082
5,782
2,334
0
1,256
4,434
0
42,911
W
Sobek
Yrynade
Sobek
2,669
312
0
2,410
9,236
7,792
316
989
8,125
10,579
0
W
Nu Wa
loicbg73
Nu Wa
8,904
1,604
0
851
3,907
1,122
1,280
1,132
2,675
61,230
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
32,775
472
Minions Killed
386
0
Camps Cleared
0
1,413,758
Distance Traveled
1,445,332
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,973
712
159
11
0
266,862
0
W
Cu Chulainn
9,815
701
101
7
0
271,727
2
L
Yemoja
5,988
428
15
1
0
263,082
6
L
Hachiman
6,411
458
76
5
0
271,173
3
L
Chang'e
7,061
504
91
7
0
274,016
0
L
Janus
7,061
504
128
9
0
285,007
0
L
Nemesis
6,254
447
76
5
0
352,054
0
W
Lancelot
6,614
472
62
4
0
338,382
0
W
Sobek
7,651
547
14
1
0
273,787
1
W
Nu Wa
7,996
571
136
10
0
263,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role