Player Matchup

Hera
Hera
Gold II
Menc2Society200
Hera
Gold II
Level 209
God Stats
8W - 6L
1,823 SR
Queue Stats
53W - 71L
1,627 MMR
Solo
Hercules
Hercules
Platinum II
Ross8999
Hercules
Platinum II
Level 158
God Stats
3W - 2L
1,707 SR
Queue Stats
194W - 219L
1,825 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Wiitoddkid01
Cerberus
Platinum IV
Level 103
God Stats
6W - 3L
1,680 SR
Queue Stats
46W - 57L
1,747 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,737 SR
1,733 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 180
1,812 SR
1,782 MMR
Cu Chulainn
Cu Chulainn
Bronze III
BLINDMIME
Cu Chulainn
Bronze III
Level 162
God Stats
2W - 2L
1,710 SR
Queue Stats
21W - 7L
1,600 MMR
Party 2
Chang'e
Chang'e
Bronze III
Dw33t
Chang'e
Bronze III
Level 223
God Stats
1W - 2L
1,817 SR
Queue Stats
22W - 7L
1,645 MMR
Party 2
Thanatos
Thanatos
Diamond V
Rojre
Thanatos
Diamond V
Level 155
God Stats
0W - 1L
1,910 SR
Queue Stats
66W - 73L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
12,462
890
10,254
7,359
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ross8999
Hercules
19
7 / 1 / 2
12,916
923
12,632
23,695
28,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Wiitoddkid01
Cerberus
16
0 / 3 / 9
10,649
761
8,476
21,757
17,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ne ZhaKuzenboAchillesSerqetDiscordia

VS

Bans
KumbhakarnaBacchusBaron SamediCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BLINDMIME
Cu Chulainn
12
1 / 2 / 2
8,939
639
4,796
5,055
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Dw33t
Chang'e
19
2 / 2 / 4
11,402
814
18,416
13,857
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Rojre
Thanatos
18
3 / 6 / 1
10,620
759
7,712
17,833
10,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
6
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BLINDMIME
Cu Chulainn
1
2
2
1
L
Chang'e
Dw33t
Chang'e
2
2
4
2
W
3
2
4
2.5
L
Thanatos
Rojre
Thanatos
3
6
1
0.58
W
Hercules
Ross8999
Hercules
7
1
2
8
W
Cerberus
Wiitoddkid01
Cerberus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
30,924
52,811
Taken
36,745
48,914
Mitigated
17,432
20,344
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BLINDMIME
Cu Chulainn
4,796
1,192
0
577
5,055
2,191
0
2,075
2,629
0
15,360
L
Chang'e
Dw33t
Chang'e
18,416
1,787
1,586
5,018
13,857
5,050
0
5,927
7,764
57,699
659
W
10,254
2,143
0
2,515
7,359
2,094
1,460
3,365
3,718
59,990
847
L
Thanatos
Rojre
Thanatos
7,712
1,381
0
8,040
17,833
10,191
0
8,583
8,733
0
30,761
W
Hercules
Ross8999
Hercules
12,632
5,028
0
10,236
23,695
28,905
1,535
7,524
15,243
0
38,881
W
Cerberus
Wiitoddkid01
Cerberus
8,476
336
0
7,593
21,757
17,915
519
6,404
14,847
30,313
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
30,961
207
Minions Killed
155
0
Camps Cleared
0
817,302
Distance Traveled
706,541
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,939
639
20
1
0
162,808
0
L
Chang'e
11,402
814
92
7
0
281,215
0
W
Hera
12,462
890
102
7
0
257,313
6
L
Thanatos
10,620
759
43
3
0
262,518
0
W
Hercules
12,916
923
52
4
0
283,484
0
W
Cerberus
10,649
761
53
4
0
276,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role