Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
AOKY321
Scylla
Gold III
Level 103
God Stats
9W - 8L
1,472 SR
Queue Stats
316W - 316L
1,456 MMR
Solo
Cthulhu
Cthulhu
Gold II
pesadelo190
Cthulhu
Gold II
Level 127
God Stats
4W - 1L
1,621 SR
Queue Stats
71W - 70L
1,548 MMR
Party 1
Artio
Artio
Gold IV
xxxpipexxx
Artio
Gold IV
Level 141
God Stats
5W - 8L
1,434 SR
Queue Stats
22W - 28L
1,465 MMR
Solo
Loki
Loki
Gold II
zKinGzDownGT
Loki
Gold II
Level 111
God Stats
10W - 11L
1,487 SR
Queue Stats
141W - 143L
1,342 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,503 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,579 SR
1,549 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
AzaKre
King Arthur
Gold V
Level 141
God Stats
1W - 2L
1,745 SR
Queue Stats
9W - 7L
1,679 MMR
Party 2
Thanatos
Thanatos
Gold V
Nagatorosama
Thanatos
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,680 MMR
Party 2
Skadi
Skadi
Gold V
juanotalokaa
Skadi
Gold V
Level 156
God Stats
18W - 15L
1,652 SR
Queue Stats
171W - 189L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 2 / 3
4,723
675
4,928
4,974
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
AOKY321
Scylla
9
1 / 2 / 1
4,595
656
1,169
3,119
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
pesadelo190
Cthulhu
9
1 / 0 / 2
5,360
766
3,861
4,737
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
6
2 / 1 / 0
4,348
621
1,991
5,483
2,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 1 / 4
5,504
786
2,934
5,364
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GebKuzenboOsiris

VS

Bans
Ao KuangAphroditeJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 2 / 1
5,078
725
2,751
3,323
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
6
1 / 2 / 2
3,730
533
2,034
4,856
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
AzaKre
King Arthur
8
0 / 2 / 0
4,115
588
1,810
5,989
3,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
Nagatorosama
Thanatos
8
2 / 3 / 2
4,593
656
2,846
7,080
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 2
4,411
630
3,530
4,605
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
3
1.25
L
Poseidon
 
Poseidon
2
2
1
1.25
L
Horus
 
Horus
1
2
2
1
W
Scylla
AOKY321
Scylla
1
2
1
0.75
L
King Arthur
AzaKre
King Arthur
0
2
0
0
L
Thanatos
Nagatorosama
Thanatos
2
3
2
1
L
1
2
2
1
W
Cthulhu
pesadelo190
Cthulhu
1
0
2
2
W
Artio
2
1
0
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
12,971
23,677
Taken
25,853
7,633
Mitigated
8,991
9,416
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,928
2,891
0
1,751
4,974
1,277
0
0
4,974
0
34,747
L
Poseidon
 
Poseidon
2,751
346
0
530
3,323
904
0
1,500
1,823
29,133
799
L
Horus
 
Horus
2,034
665
80
1,268
4,856
1,505
0
592
4,264
0
10,609
W
Scylla
AOKY321
Scylla
1,169
246
0
343
3,119
838
0
2,053
1,066
25,331
0
L
King Arthur
AzaKre
King Arthur
1,810
141
0
1,544
5,989
3,131
0
2,957
2,599
0
20,816
L
Thanatos
Nagatorosama
Thanatos
2,846
638
0
5,248
7,080
2,275
0
480
6,588
0
23,114
L
3,530
1,042
0
839
4,605
1,176
0
839
3,766
0
28,835
W
Cthulhu
pesadelo190
Cthulhu
3,861
684
9
2,242
4,737
1,772
0
0
4,737
27,841
1,088
W
Artio
1,991
365
320
2,251
5,483
2,232
0
118
5,365
6,002
248
W
2,934
909
0
2,500
5,364
1,514
0
548
4,816
0
32,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
21,927
238
Minions Killed
229
0
Camps Cleared
0
790,232
Distance Traveled
724,109
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,723
675
61
9
0
141,435
0
L
Poseidon
5,078
725
70
10
0
151,618
2
L
Horus
3,730
533
18
3
0
104,829
0
W
Scylla
4,595
656
44
6
0
148,428
2
L
King Arthur
4,115
588
44
6
0
145,744
1
L
Thanatos
4,593
656
48
7
0
178,104
1
L
Skadi
4,411
630
49
7
0
143,814
2
W
Cthulhu
5,360
766
55
8
0
153,728
3
W
Artio
4,348
621
13
2
0
167,162
2
W
Loki
5,504
786
65
9
0
179,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role