Player Matchup

Mercury
Mercury
Silver I
Ledezma2020
Mercury
Silver I
Level 48
God Stats
0W - 1L
1,833 SR
Queue Stats
4W - 6L
1,582 MMR
Solo
Geb
Geb
Silver I
ponk182
Geb
Silver I
Level 217
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 5L
1,610 MMR
Party 1
Agni
Agni
Silver I
xJose666
Agni
Silver I
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,610 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,750 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 82
1,653 SR
1,642 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Platinum IV
AwoogaBoy446
Shiva
Platinum IV
Level 103
God Stats
1W - 0L
1,705 SR
Queue Stats
158W - 154L
1,793 MMR
Party 2
Sylvanus
Sylvanus
Silver II
highestceiling
Sylvanus
Silver II
Level 64
God Stats
4W - 2L
1,753 SR
Queue Stats
40W - 41L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ledezma2020
Mercury
11
1 / 5 / 1
6,794
755
1,968
7,670
2,222
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
12
1 / 2 / 1
6,803
756
6,988
6,992
4,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
10
0 / 2 / 1
6,471
719
4,269
5,223
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeKuzenboScyllaKumbhakarnaAthena

VS

Bans
CthulhuAnhurMedusaCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 1 / 4
8,136
904
6,264
4,427
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 4
7,672
852
7,295
9,293
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Sylvanus
13
2 / 1 / 5
7,648
850
3,898
7,509
5,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
4
6
W
3
0
4
5
L
Mercury
Ledezma2020
Mercury
1
5
1
0.3
W
Sylvanus
2
1
5
4.5
L
Geb
1
2
1
0.75
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
17,457
19,885
Taken
21,229
8,246
Mitigated
15,275
2,392
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,264
343
0
684
4,427
1,546
842
2,410
2,017
18,479
609
W
7,295
1,023
22
2,891
9,293
7,882
553
4,195
5,076
0
26,357
L
Mercury
Ledezma2020
Mercury
1,968
569
0
300
7,670
2,222
0
3,378
3,745
0
12,017
W
Sylvanus
3,898
1,096
1,788
1,556
7,509
5,847
506
4,179
3,330
13,824
0
L
Geb
6,988
1,014
0
1,342
6,992
4,612
0
3,168
3,176
15,949
1,091
L
Agni
4,269
249
0
750
5,223
1,412
288
2,624
2,082
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,068
Gold Earned
23,456
78
Minions Killed
109
0
Camps Cleared
0
474,195
Distance Traveled
506,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,136
904
39
4
0
163,090
0
W
Shiva
7,672
852
42
5
0
173,129
0
L
Mercury
6,794
755
28
3
0
169,906
0
W
Sylvanus
7,648
850
28
3
0
170,156
0
L
Geb
6,803
756
14
2
0
160,794
0
L
Agni
6,471
719
36
4
0
143,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role