Player Matchup

Vulcan
Vulcan
BlackChaddath
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 138L
1,536 Elo+
Solo
Apollo
Apollo
GilgameshPlayer
Apollo
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
132W - 108L
1,596 Elo+
Party 4
Anubis
Anubis
HowardDeez
Anubis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,539 Elo+
Party 2
King Arthur
King Arthur
JUHHHHHHHHHHHHHH
King Arthur
Level 38
God Stats
3W - 4L
1,526 SR
Queue Stats
24W - 22L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
twentymaybeforty
Tsukuyomi
Level 87
God Stats
3W - 5L
1,551 SR
Queue Stats
182W - 167L
1,528 Elo+
Party 4
Team Averages
Level 72
1,472 SR
1,555 Elo+

VS

Team Averages
Level 100
1,696 SR
1,587 Elo+
Cerberus
Cerberus
Cry0spension
Cerberus
Level 126
God Stats
4W - 4L
1,647 SR
Queue Stats
175W - 126L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
RisenAngel80
Tsukuyomi
Level 117
God Stats
4W - 5L
1,574 SR
Queue Stats
141W - 132L
1,564 Elo+
Party 3
Kali
Kali
arct1c22
Kali
Level 104
God Stats
21W - 15L
1,702 SR
Queue Stats
256W - 234L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
therealsarahco
Nu Wa
Level 67
God Stats
8W - 1L
1,932 SR
Queue Stats
240W - 210L
1,582 Elo+
Party 1
Skadi
Skadi
youhaveschool
Skadi
Level 86
God Stats
5W - 2L
1,626 SR
Queue Stats
125W - 108L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,031
535
7,598
8,805
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 8 / 0
7,683
512
2,098
12,640
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
HowardDeez
Anubis
16
3 / 3 / 2
9,209
614
8,596
10,339
4,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
JUHHHHHHHHHHHHHH
King Arthur
12
3 / 4 / 1
7,070
471
6,613
14,739
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
12
1 / 4 / 0
6,770
451
4,445
12,384
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cry0spension
Cerberus
15
10 / 1 / 2
9,105
607
12,028
10,569
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RisenAngel80
Tsukuyomi
15
8 / 0 / 1
9,093
606
9,491
9,648
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
15
3 / 1 / 9
8,097
540
6,904
12,910
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 1 / 6
8,471
565
8,148
5,544
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 4 / 5
7,532
502
4,762
8,401
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
23
23
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cerberus
Cry0spension
Cerberus
10
1
2
11
L
0
8
0
0
L
Anubis
HowardDeez
Anubis
3
3
2
1.33
L
King Arthur
JUHHHHHHHHHHHHHH
King Arthur
3
4
1
0.88
W
Tsukuyomi
RisenAngel80
Tsukuyomi
8
0
1
8.5
W
Kali
3
1
9
7.5
W
1
1
6
4
L
Tsukuyomi
1
4
0
0.25
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
41,333
58,907
Taken
47,072
21,958
Mitigated
18,977
16,802
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,598
149
0
742
8,805
1,879
0
5,861
2,782
66,286
1,673
W
Cerberus
Cry0spension
Cerberus
12,028
409
0
3,999
10,569
5,456
0
4,265
6,304
37,953
3,440
L
2,098
1,008
0
2,313
12,640
4,198
0
1,671
10,969
0
52,416
L
Anubis
HowardDeez
Anubis
8,596
0
0
5,840
10,339
4,796
0
3,627
6,404
80,156
0
L
King Arthur
JUHHHHHHHHHHHHHH
King Arthur
6,613
597
94
2,748
14,739
7,513
0
4,330
9,886
0
39,638
W
Tsukuyomi
RisenAngel80
Tsukuyomi
9,491
1,682
0
3,641
9,648
4,970
0
595
9,053
356
56,640
W
Kali
6,904
3,315
0
5,874
12,910
5,379
0
2,734
10,176
0
60,119
W
8,148
1,206
0
463
5,544
1,650
148
3,340
2,204
68,302
0
L
Tsukuyomi
4,445
868
0
5,065
12,384
3,572
0
3,623
8,651
0
52,524
W
4,762
1,715
0
1,503
8,401
1,522
0
5,015
3,386
0
49,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
42,298
550
Minions Killed
484
0
Camps Cleared
0
1,510,252
Distance Traveled
1,605,056
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,031
535
149
10
0
288,673
2
W
Cerberus
9,105
607
98
7
0
326,963
4
L
Apollo
7,683
512
106
7
0
274,716
0
L
Anubis
9,209
614
154
10
0
279,933
1
L
King Arthur
7,070
471
50
3
0
333,326
0
W
Tsukuyomi
9,093
606
89
6
0
320,124
5
W
Kali
8,097
540
81
5
0
367,576
0
W
Nu Wa
8,471
565
121
8
0
294,509
0
L
Tsukuyomi
6,770
451
91
6
0
333,604
1
W
Skadi
7,532
502
95
6
0
295,884
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role