Player Matchup

King Arthur
King Arthur
Doresephh
King Arthur
Level 128
God Stats
6W - 3L
1,627 SR
Queue Stats
86W - 81L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Serthom
Ix Chel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,425 Elo+
Party 1
Surtr
Surtr
issaVegeta
Surtr
Level 25
God Stats
31W - 25L
1,529 SR
Queue Stats
61W - 72L
1,423 Elo+
Party 1
Team Averages
Level 67
1,552 SR
1,439 Elo+

VS

Team Averages
Level 102
1,531 SR
1,418 Elo+
Xbalanque
Xbalanque
Issueareddish
Xbalanque
Level 118
God Stats
3W - 7L
1,361 SR
Queue Stats
8W - 16L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Shadow ghost653
Gilgamesh
Level 100
God Stats
28W - 22L
1,599 SR
Queue Stats
476W - 469L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Y0ung Gun18
Nu Wa
Level 88
God Stats
47W - 52L
1,634 SR
Queue Stats
369W - 372L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doresephh
King Arthur
15
4 / 9 / 2
10,257
789
11,199
17,931
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
Serthom
Ix Chel
16
2 / 4 / 2
10,288
791
12,759
13,020
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
14
0 / 4 / 2
8,788
676
3,425
13,998
13,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Issueareddish
Xbalanque
17
3 / 3 / 11
11,046
850
8,344
7,625
2,572
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Shadow ghost653
Gilgamesh
18
10 / 1 / 7
12,333
949
13,651
16,955
12,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 2 / 10
11,767
905
17,475
9,824
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Doresephh
King Arthur
4
9
2
0.56
W
Xbalanque
Issueareddish
Xbalanque
3
3
11
2.83
L
Ix Chel
Serthom
Ix Chel
2
4
2
0.75
W
Gilgamesh
Shadow ghost653
Gilgamesh
10
1
7
13.5
W
4
2
10
4.5
L
Surtr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,383
Damage
39,470
44,949
Taken
34,404
25,752
Mitigated
17,990
5,058
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Doresephh
King Arthur
11,199
660
0
741
17,931
7,884
0
6,274
11,252
2,509
34,367
W
Xbalanque
Issueareddish
Xbalanque
8,344
4,263
0
1,753
7,625
2,572
1,610
3,973
3,603
0
34,550
L
Ix Chel
Serthom
Ix Chel
12,759
440
948
2,782
13,020
3,926
0
5,744
6,861
54,341
558
W
Gilgamesh
Shadow ghost653
Gilgamesh
13,651
4,544
0
821
16,955
12,298
547
6,899
9,984
0
31,906
W
17,475
5,888
50
2,047
9,824
3,120
1,183
3,461
6,350
43,043
0
L
Surtr
3,425
1,246
0
587
13,998
13,942
0
4,256
9,288
91
18,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
35,146
153
Minions Killed
169
0
Camps Cleared
0
607,411
Distance Traveled
711,993
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,257
789
44
3
0
181,984
0
W
Xbalanque
11,046
850
66
5
0
214,492
0
L
Ix Chel
10,288
791
81
6
0
234,797
0
W
Gilgamesh
12,333
949
49
4
0
261,719
0
W
Nu Wa
11,767
905
54
4
0
235,782
3
L
Surtr
8,788
676
28
2
0
190,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role