Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chuquee
Cernunnos
Level 146
God Stats
28W - 21L
1,529 SR
Queue Stats
414W - 406L
1,472 Elo+
Solo
Geb
Geb
Risê
Geb
Level 140
God Stats
1W - 0L
1,723 SR
Queue Stats
245W - 223L
1,458 Elo+
Party 2
Scylla
Scylla
pedrohmiller
Scylla
Level 119
God Stats
4W - 3L
1,632 SR
Queue Stats
43W - 47L
1,440 Elo+
Solo
Ravana
Ravana
Âkira
Ravana
Level 137
God Stats
4W - 1L
1,733 SR
Queue Stats
239W - 218L
1,487 Elo+
Party 2
Team Averages
Level 134
1,623 SR
1,471 Elo+

VS

Team Averages
Level 156
1,520 SR
1,440 Elo+
Bakasura
Bakasura
DRAGONDRACO
Bakasura
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,419 Elo+
Party 1
Tyr
Tyr
ELBRAYAN19
Tyr
Level 153
God Stats
5W - 6L
1,578 SR
Queue Stats
93W - 60L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlBlacklI
Ah Muzen Cab
Level 146
God Stats
2W - 8L
1,312 SR
Queue Stats
15W - 39L
1,230 Elo+
Party 1
Athena
Athena
P0WER GUlD0
Athena
Level 148
God Stats
35W - 32L
1,567 SR
Queue Stats
112W - 108L
1,522 Elo+
Solo
Sol
Sol
xResidenT29x
Sol
Level 170
God Stats
3W - 5L
1,642 SR
Queue Stats
75W - 75L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 0 / 0
3,920
784
2,885
3,770
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Chuquee
Cernunnos
6
1 / 0 / 0
3,549
710
874
1,223
304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
Risê
Geb
6
0 / 0 / 1
3,730
746
877
2,390
936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
6
0 / 1 / 2
3,437
687
1,197
1,737
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Âkira
Ravana
7
3 / 0 / 0
3,782
756
1,286
1,793
582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRAGONDRACO
Bakasura
6
0 / 2 / 0
3,274
655
931
4,234
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
3,452
690
1,863
4,195
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
IlBlacklI
Ah Muzen Cab
5
0 / 1 / 0
3,137
627
740
2,773
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
1
0 / 0 / 0
978
196
0
0
0
6
1 / 2 / 0
3,396
679
1,711
2,627
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
Cernunnos
Chuquee
Cernunnos
1
0
0
1
L
Bakasura
DRAGONDRACO
Bakasura
0
2
0
0
L
0
2
0
0
L
Ah Muzen Cab
IlBlacklI
Ah Muzen Cab
0
1
0
0
L
Athena
0
0
0
0
W
Geb
Risê
Geb
0
0
1
0.5
W
Scylla
0
1
2
1
L
1
2
0
0.5
W
Ravana
Âkira
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,119
Damage
5,245
10,913
Taken
13,829
3,615
Mitigated
3,219
4,782
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,885
504
0
2,313
3,770
1,317
0
0
3,770
22,100
0
W
Cernunnos
Chuquee
Cernunnos
874
465
0
522
1,223
304
0
0
1,223
0
20,004
L
Bakasura
DRAGONDRACO
Bakasura
931
745
0
2,007
4,234
1,097
0
909
3,325
0
15,013
L
1,863
278
0
1,524
4,195
967
0
2,315
1,880
0
15,477
L
Ah Muzen Cab
IlBlacklI
Ah Muzen Cab
740
541
0
398
2,773
630
0
877
1,896
0
11,019
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Risê
Geb
877
33
0
1,205
2,390
936
0
0
2,390
10,175
0
W
Scylla
1,197
53
0
250
1,737
476
0
1,184
553
15,008
0
L
1,711
1,185
0
904
2,627
525
0
858
1,769
12,198
305
W
Ravana
Âkira
Ravana
1,286
247
0
492
1,793
582
0
477
1,286
0
20,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,418
Gold Earned
14,237
170
Minions Killed
118
0
Camps Cleared
0
512,601
Distance Traveled
377,965
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,920
784
46
9
0
91,040
1
W
Cernunnos
3,549
710
43
9
0
95,217
0
L
Bakasura
3,274
655
42
8
0
88,311
0
L
Tyr
3,452
690
32
6
0
108,587
0
L
Ah Muzen Cab
3,137
627
23
5
0
101,000
0
L
Athena
978
196
0
0
0
0
0
W
Geb
3,730
746
12
2
0
105,471
0
W
Scylla
3,437
687
26
5
0
98,280
0
L
Sol
3,396
679
21
4
0
80,067
0
W
Ravana
3,782
756
43
9
0
122,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role