Player Matchup

Thanatos
Thanatos
GodGarb
Thanatos
Level 63
God Stats
1W - 1L
1,690 SR
Queue Stats
27W - 29L
1,551 Elo+
Party 2
Agni
Agni
Randomname160
Agni
Level 64
God Stats
5W - 3L
1,754 SR
Queue Stats
44W - 42L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lebongjohnson
Kumbhakarna
Level 86
God Stats
2W - 1L
1,221 SR
Queue Stats
37W - 37L
1,557 Elo+
Party 2
Team Averages
Level 71
1,555 SR
1,554 Elo+

VS

Team Averages
Level 70
1,568 SR
1,465 Elo+
Jormungandr
Jormungandr
FingaMuhhBut
Jormungandr
Level 95
God Stats
6W - 1L
1,777 SR
Queue Stats
93W - 106L
1,500 Elo+
Party 1
Apollo
Apollo
bluewarrior05
Apollo
Level 8
God Stats
5W - 7L
1,393 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
solothunder21
Ne Zha
Level 107
God Stats
23W - 19L
1,534 SR
Queue Stats
147W - 181L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodGarb
Thanatos
7
0 / 1 / 0
8,784
517
0
1,178
270
20
10 / 3 / 0
14,323
843
17,176
14,820
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
lebongjohnson
Kumbhakarna
19
0 / 3 / 6
11,037
649
6,062
16,025
13,377
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FingaMuhhBut
Jormungandr
20
3 / 2 / 3
14,359
845
12,989
12,470
12,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 7 / 2
13,140
773
4,194
13,402
4,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 1 / 5
13,353
785
9,903
12,823
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
7
7
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FingaMuhhBut
Jormungandr
3
2
3
2.25
L
Thanatos
GodGarb
Thanatos
0
1
0
0
L
10
3
0
3.33
W
3
7
2
0.57
L
Kumbhakarna
lebongjohnson
Kumbhakarna
0
3
6
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
27,086
32,023
Taken
38,695
19,869
Mitigated
21,087
3,704
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FingaMuhhBut
Jormungandr
12,989
4,115
0
1,083
12,470
12,680
717
7,963
4,507
60,274
3,744
L
Thanatos
GodGarb
Thanatos
0
0
0
0
1,178
270
0
28
1,125
0
0
L
17,176
1,361
0
1,524
14,820
6,222
0
5,303
9,372
79,557
0
W
4,194
1,133
0
0
13,402
4,197
1,209
7,137
6,265
369
24,577
L
Kumbhakarna
lebongjohnson
Kumbhakarna
6,062
179
0
2,180
16,025
13,377
0
7,921
7,979
14,090
0
W
9,903
606
0
2,050
12,823
4,210
1,424
8,246
4,145
211
63,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
40,852
138
Minions Killed
226
0
Camps Cleared
0
629,996
Distance Traveled
885,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,359
845
99
6
0
286,643
0
L
Thanatos
8,784
517
0
0
0
179
0
L
Agni
14,323
843
124
7
0
312,275
0
W
Apollo
13,140
773
31
2
0
283,503
0
L
Kumbhakarna
11,037
649
14
1
0
317,542
0
W
Ne Zha
13,353
785
96
6
0
315,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role