Player Matchup

Surtr
Surtr
Mati92cabj
Surtr
Level 144
God Stats
82W - 42L
1,610 SR
Queue Stats
187W - 185L
1,363 Elo+
Party 3
Mulan
Mulan
RenzoR6_22
Mulan
Level 81
God Stats
12W - 6L
1,542 SR
Queue Stats
308W - 305L
1,357 Elo+
Party 3
Bacchus
Bacchus
Skullstacos
Bacchus
Level 158
God Stats
45W - 38L
1,548 SR
Queue Stats
424W - 422L
1,500 Elo+
Party 2
Ullr
Ullr
countrycbc
Ullr
Level 148
God Stats
4W - 3L
1,558 SR
Queue Stats
413W - 400L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
isaiasrainbow07
Ah Puch
Level 129
God Stats
24W - 10L
1,753 SR
Queue Stats
202W - 195L
1,347 Elo+
Party 3
Team Averages
Level 132
1,602 SR
1,412 Elo+

VS

Team Averages
Level 115
1,515 SR
1,323 Elo+
Atlas
Atlas
RegentFerret180
Atlas
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,125 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmokinColt420
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 182L
1,393 Elo+
Solo
Surtr
Surtr
SupeRNovA635
Surtr
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,161 Elo+
Party 1
Ishtar
Ishtar
TeenTangent14
Ishtar
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XxZEPPAxX
Kukulkan
Level 156
God Stats
6W - 5L
1,577 SR
Queue Stats
540W - 511L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
3 / 2 / 2
5,454
545
3,217
8,533
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
11
3 / 1 / 1
6,461
646
7,032
10,992
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
Skullstacos
Bacchus
9
0 / 0 / 6
5,497
550
3,956
8,294
6,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
5 / 0 / 0
6,416
642
5,170
3,863
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 2
5,828
583
3,363
3,394
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,279
528
3,741
6,141
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SmokinColt420
Tsukuyomi
8
0 / 5 / 0
4,503
450
3,990
10,211
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 0
6,013
601
5,643
8,881
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,569
457
1,113
4,929
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
XxZEPPAxX
Kukulkan
10
0 / 2 / 3
5,330
533
3,700
5,726
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
2
2
2
L
2
0
0
2
W
Mulan
3
1
1
3.5
W
Bacchus
Skullstacos
Bacchus
0
0
6
3
L
Tsukuyomi
SmokinColt420
Tsukuyomi
0
5
0
0
L
2
1
0
2
L
0
4
0
0
L
Kukulkan
XxZEPPAxX
Kukulkan
0
2
3
0.75
W
5
0
0
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
18,187
35,076
Taken
35,888
20,080
Mitigated
16,962
11,874
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
3,217
1,448
0
1,430
8,533
3,731
0
1,784
6,749
969
34,961
L
3,741
1,494
0
2,061
6,141
3,697
0
2,277
3,754
14,496
475
W
Mulan
7,032
837
0
5,080
10,992
7,832
0
1,168
9,824
0
41,137
W
Bacchus
Skullstacos
Bacchus
3,956
220
0
2,862
8,294
6,147
0
2,240
6,054
16,351
0
L
Tsukuyomi
SmokinColt420
Tsukuyomi
3,990
1,053
0
4,648
10,211
2,763
0
1,479
8,666
0
24,182
L
5,643
2,081
0
3,621
8,881
7,407
0
38
8,843
790
37,029
L
1,113
800
0
511
4,929
1,397
0
1,022
3,907
0
21,269
L
Kukulkan
XxZEPPAxX
Kukulkan
3,700
167
0
1,511
5,726
1,698
0
2,139
3,213
34,165
0
W
5,170
1,011
0
1,345
3,863
1,325
0
787
3,076
0
41,989
W
3,363
338
0
1,157
3,394
1,045
0
1,556
1,838
30,892
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
25,694
297
Minions Killed
271
0
Camps Cleared
0
1,027,956
Distance Traveled
916,704
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,454
545
51
5
0
223,843
1
L
Atlas
5,279
528
20
2
0
200,361
0
W
Mulan
6,461
646
86
9
0
180,563
2
W
Bacchus
5,497
550
22
2
0
223,126
6
L
Tsukuyomi
4,503
450
45
5
0
176,723
0
L
Surtr
6,013
601
71
7
0
189,252
0
L
Ishtar
4,569
457
54
5
0
155,200
0
L
Kukulkan
5,330
533
81
8
0
195,168
4
W
Ullr
6,416
642
67
7
0
198,505
0
W
Ah Puch
5,828
583
71
7
0
201,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role