Player Matchup

Raijin
Raijin
Arilyonis
Raijin
Level 104
God Stats
4W - 7L
1,424 SR
Queue Stats
117W - 135L
1,480 Elo+
Party 1
Loki
Loki
Kaldaro1
Loki
Level 69
God Stats
4W - 8L
1,436 SR
Queue Stats
84W - 82L
1,489 Elo+
Solo
Nike
Nike
NIGHTFURY301
Nike
Level 125
God Stats
0W - 1L
1,212 SR
Queue Stats
42W - 46L
1,519 Elo+
Party 1
Bacchus
Bacchus
PANA_1226
Bacchus
Level 120
God Stats
2W - 2L
1,446 SR
Queue Stats
109W - 92L
1,569 Elo+
Party 3
Charybdis
Charybdis
l-Yair-l
Charybdis
Level 126
God Stats
2W - 1L
1,815 SR
Queue Stats
74W - 61L
1,514 Elo+
Party 3
Team Averages
Level 109
1,467 SR
1,514 Elo+

VS

Team Averages
Level 126
1,517 SR
1,446 Elo+
Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 106
God Stats
122W - 95L
1,553 SR
Queue Stats
295W - 282L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Finnessy_
Hun Batz
Level 143
God Stats
6W - 0L
1,781 SR
Queue Stats
100W - 100L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Praction3r
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,528 Elo+
Solo
Hercules
Hercules
SANCTUARYx-
Hercules
Level 126
God Stats
2W - 4L
1,324 SR
Queue Stats
71W - 72L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
Level 108
God Stats
26W - 31L
1,428 SR
Queue Stats
71W - 74L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arilyonis
Raijin
10
0 / 4 / 1
5,175
470
4,616
5,568
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
0 / 5 / 3
5,168
470
4,369
9,890
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
6,099
554
6,613
11,346
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
PANA_1226
Bacchus
9
1 / 1 / 2
5,336
485
4,877
11,143
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
l-Yair-l
Charybdis
10
2 / 3 / 1
5,326
484
6,182
6,637
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DugoodFister
Danzaburou
10
2 / 2 / 3
5,702
518
7,605
7,678
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Finnessy_
Hun Batz
13
10 / 0 / 1
7,238
658
6,732
8,503
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
4 / 0 / 6
7,625
693
6,313
3,104
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SANCTUARYx-
Hercules
11
2 / 2 / 3
6,756
614
4,526
8,890
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
10
0 / 1 / 8
6,172
561
4,952
10,815
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
18
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
Arilyonis
Raijin
0
4
1
0.13
W
Danzaburou
DugoodFister
Danzaburou
2
2
3
1.75
W
Hun Batz
Finnessy_
Hun Batz
10
0
1
10.5
L
Loki
0
5
3
0.3
L
2
5
0
0.4
L
Bacchus
PANA_1226
Bacchus
1
1
2
2
W
Nu Wa
4
0
6
7
W
Hercules
SANCTUARYx-
Hercules
2
2
3
1.75
W
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
0
1
8
4
L
Charybdis
l-Yair-l
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
30,128
44,584
Taken
38,990
21,648
Mitigated
16,480
10,195
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Arilyonis
Raijin
4,616
324
0
193
5,568
1,273
0
2,666
2,638
33,378
0
W
Danzaburou
DugoodFister
Danzaburou
7,605
3,887
0
2,478
7,678
2,544
112
2,117
5,561
0
39,660
W
Hun Batz
Finnessy_
Hun Batz
6,732
1,731
0
4,801
8,503
2,760
0
2,154
6,107
0
45,058
L
Loki
4,369
851
0
4,123
9,890
2,760
0
1,120
8,653
0
28,237
L
6,613
857
0
978
11,346
6,616
0
564
10,708
0
41,764
L
Bacchus
PANA_1226
Bacchus
4,877
447
0
2,726
11,143
9,162
0
3,565
7,446
15,700
1,973
W
Nu Wa
6,313
1,003
0
399
3,104
761
40
1,052
1,876
46,201
1,234
W
Hercules
SANCTUARYx-
Hercules
4,526
1,792
0
1,926
8,890
3,780
0
634
8,216
0
44,180
W
Kumbhakarna
XxG-MoN3Y120xXtm
Kumbhakarna
4,952
278
333
2,632
10,815
6,635
0
2,746
7,959
16,885
757
L
Charybdis
l-Yair-l
Charybdis
6,182
2,633
0
2,175
6,637
1,837
0
2,213
4,356
0
34,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
33,493
292
Minions Killed
349
0
Camps Cleared
0
1,031,843
Distance Traveled
1,124,533
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,175
470
71
6
0
203,079
2
W
Danzaburou
5,702
518
69
6
0
222,447
1
W
Hun Batz
7,238
658
90
8
0
252,902
0
L
Loki
5,168
470
56
5
0
232,776
0
L
Nike
6,099
554
78
7
0
200,467
0
L
Bacchus
5,336
485
24
2
0
210,861
1
W
Nu Wa
7,625
693
94
9
0
207,625
2
W
Hercules
6,756
614
79
7
0
204,231
0
W
Kumbhakarna
6,172
561
17
2
0
237,328
7
L
Charybdis
5,326
484
63
6
0
184,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role