Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
ReiDoCangaco
Hades
Gold I
Level 93
God Stats
2W - 3L
1,531 SR
Queue Stats
400W - 400L
1,518 MMR
Solo
Sylvanus
Sylvanus
Gold IV
xxxpipexxx
Sylvanus
Gold IV
Level 141
God Stats
2W - 3L
1,585 SR
Queue Stats
22W - 28L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,523 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,421 SR
1,574 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver I
 
Nut
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Diamond V
Agusrοck
Camazotz
Diamond V
Level 130
God Stats
8W - 4L
1,666 SR
Queue Stats
312W - 302L
1,981 MMR
Solo
Horus
Horus
Bronze IV
SaoriKido14
Horus
Bronze IV
Level 107
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 3L
1,423 MMR
Solo
Agni
Agni
Silver II
vlentoo
Agni
Silver II
Level 56
God Stats
1W - 3L
1,102 SR
Queue Stats
19W - 18L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,278
586
2,456
6,443
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
 
Pele
9
0 / 3 / 0
4,538
504
1,783
7,233
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
 
Eset
8
0 / 3 / 0
4,418
491
3,096
3,740
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,446
605
2,744
7,223
4,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
xxxpipexxx
Sylvanus
8
0 / 1 / 0
4,585
509
1,452
5,935
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoAo KuangCthulhuSurtr

VS

Bans
Baron SamediThanatosAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 0 / 2
5,845
649
4,069
4,873
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
 
Nut
11
1 / 0 / 0
5,633
626
3,664
4,383
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Camazotz
Agusrοck
Camazotz
11
3 / 1 / 0
6,039
671
4,346
7,514
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 3
4,955
551
2,621
5,240
2,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
vlentoo
Agni
11
2 / 0 / 4
6,061
673
4,469
3,753
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Pele
 
Pele
0
3
0
0
L
Eset
 
Eset
0
3
0
0
W
Loki
 
Loki
5
0
2
6
W
Nut
 
Nut
1
0
0
1
W
Camazotz
Agusrοck
Camazotz
3
1
0
3
L
1
3
0
0.33
W
0
0
3
1.5
W
Agni
vlentoo
Agni
2
0
4
4
L
Sylvanus
xxxpipexxx
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
19,169
30,574
Taken
25,763
12,842
Mitigated
11,459
11,137
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,456
1,963
0
2,425
6,443
1,651
0
0
6,443
0
45,146
L
Pele
 
Pele
1,783
457
0
944
7,233
2,306
0
1,104
6,129
0
32,659
L
Eset
 
Eset
3,096
339
114
553
3,740
1,015
0
1,297
2,443
23,877
0
W
Loki
 
Loki
4,069
920
0
3,484
4,873
1,271
0
513
4,360
0
36,460
W
Nut
 
Nut
3,664
2,540
0
2,794
4,383
1,474
0
299
4,084
0
45,400
W
Camazotz
Agusrοck
Camazotz
4,346
1,623
0
3,110
7,514
5,005
0
2,821
4,693
474
37,257
L
2,744
429
240
3,884
7,223
4,230
0
240
6,983
30,335
0
W
2,621
1,543
416
2,216
5,240
2,701
35
1,813
3,427
0
9,587
W
Agni
vlentoo
Agni
4,469
256
0
619
3,753
1,008
754
1,869
1,884
29,640
2,157
L
Sylvanus
xxxpipexxx
Sylvanus
1,452
596
408
2,569
5,935
3,640
0
1,954
3,981
12,330
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
28,533
287
Minions Killed
300
0
Camps Cleared
0
819,457
Distance Traveled
974,481
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,278
586
86
10
0
153,024
1
L
Pele
4,538
504
52
6
0
191,286
0
L
Eset
4,418
491
57
6
0
143,664
0
W
Loki
5,845
649
66
7
0
214,994
0
W
Nut
5,633
626
87
10
0
183,467
2
W
Camazotz
6,039
671
62
7
0
167,951
0
L
Hades
5,446
605
63
7
0
165,554
1
W
Horus
4,955
551
18
2
0
198,284
3
W
Agni
6,061
673
67
7
0
209,785
0
L
Sylvanus
4,585
509
29
3
0
165,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role