Player Matchup

Horus
Horus
Ants_Trollin
Horus
Level 137
God Stats
29W - 17L
1,631 SR
Queue Stats
184W - 184L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
DoctorPenguinJr
Ah Puch
Level 157
God Stats
2W - 1L
1,563 SR
Queue Stats
161W - 153L
1,513 Elo+
Party 1
Medusa
Medusa
Ghost_of_Osiris_
Medusa
Level 29
God Stats
2W - 2L
1,331 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
SYK_Naghoul-0_0
Bacchus
Level 129
God Stats
2W - 2L
1,393 SR
Queue Stats
140W - 133L
1,529 Elo+
Party 1
Loki
Loki
dylanhamm43
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 1
Team Averages
Level 96
1,483 SR
1,516 Elo+

VS

Team Averages
Level 112
1,429 SR
1,503 Elo+
Arachne
Arachne
BlakeFeeds
Arachne
Level 145
God Stats
0W - 1L
1,189 SR
Queue Stats
42W - 34L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Devyrion
Danzaburou
Level 38
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 8L
1,370 Elo+
Solo
Anubis
Anubis
K1NGxFR0STY
Anubis
Level 144
God Stats
4W - 3L
1,515 SR
Queue Stats
63W - 48L
1,559 Elo+
Party 2
Awilix
Awilix
SHUTUPjustSTOP
Awilix
Level 156
God Stats
4W - 3L
1,613 SR
Queue Stats
328W - 314L
1,557 Elo+
Solo
Bacchus
Bacchus
Videogkingp
Bacchus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,726
477
3,155
7,573
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
0 / 1 / 3
7,544
629
2,864
4,956
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 5
5,933
494
4,819
2,620
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
7,018
585
6,503
8,163
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
7 / 0 / 2
7,140
595
7,373
8,127
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlakeFeeds
Arachne
10
0 / 1 / 1
5,424
452
2,532
8,258
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Devyrion
Danzaburou
10
2 / 4 / 0
6,157
513
5,560
7,613
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
1 / 1 / 0
6,577
548
3,674
4,688
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 0
6,440
537
5,322
10,842
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Videogkingp
Bacchus
9
0 / 3 / 2
5,443
454
1,744
6,898
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Arachne
BlakeFeeds
Arachne
0
1
1
0.5
L
Danzaburou
Devyrion
Danzaburou
2
4
0
0.5
W
0
1
3
1.5
W
1
0
5
3.5
L
Anubis
1
1
0
1
L
1
2
0
0.5
W
1
1
1
1.5
L
Bacchus
Videogkingp
Bacchus
0
3
2
0.33
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
18,832
31,439
Taken
38,299
15,054
Mitigated
16,344
12,684
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,155
1,131
340
1,976
7,573
3,802
0
666
6,907
0
20,499
L
Arachne
BlakeFeeds
Arachne
2,532
1,442
0
3,875
8,258
2,505
0
1,316
6,838
0
33,635
L
Danzaburou
Devyrion
Danzaburou
5,560
2,483
0
2,432
7,613
1,983
0
0
7,454
0
35,069
W
2,864
60
0
2,561
4,956
1,085
0
2,503
2,177
64,576
1,252
W
4,819
1,869
0
769
2,620
895
0
868
1,752
0
39,561
L
Anubis
3,674
59
0
1,802
4,688
1,973
0
2,088
2,600
49,346
155
L
5,322
1,142
0
2,511
10,842
5,980
0
4,691
5,331
0
44,335
W
6,503
437
0
3,247
8,163
6,728
0
0
8,163
41,842
2,325
L
Bacchus
Videogkingp
Bacchus
1,744
36
271
2,096
6,898
3,903
0
0
6,707
15,447
0
W
7,373
2,557
0
3,791
8,127
2,544
0
926
7,092
0
40,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
30,041
415
Minions Killed
362
0
Camps Cleared
0
1,201,798
Distance Traveled
1,055,286
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,726
477
35
3
0
244,737
0
L
Arachne
5,424
452
70
6
0
252,127
0
L
Danzaburou
6,157
513
83
7
0
188,258
0
W
Ah Puch
7,544
629
144
12
0
246,479
0
W
Medusa
5,933
494
67
6
0
191,175
0
L
Anubis
6,577
548
111
9
0
219,948
0
L
Awilix
6,440
537
85
7
0
190,283
2
W
Bacchus
7,018
585
99
8
0
233,309
1
L
Bacchus
5,443
454
13
1
0
204,670
0
W
Loki
7,140
595
70
6
0
286,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role