Player Matchup

King Arthur
King Arthur
Arkatlas
King Arthur
Level 191
God Stats
23W - 10L
1,702 SR
Queue Stats
349W - 205L
1,683 Elo+
Party 1
Tiamat
Tiamat
Firel0rdAzula
Tiamat
Level 213
God Stats
106W - 99L
1,556 SR
Queue Stats
211W - 156L
1,587 Elo+
Solo
Camazotz
Camazotz
MonoRed
Camazotz
Level 190
God Stats
1W - 0L
1,574 SR
Queue Stats
130W - 116L
1,555 Elo+
Solo
Nu Wa
Nu Wa
SuceMaGraineQC
Nu Wa
Level 126
God Stats
6W - 2L
1,859 SR
Queue Stats
184W - 157L
1,563 Elo+
Solo
Hou Yi
Hou Yi
partyperson123
Hou Yi
Level 185
God Stats
1W - 1L
1,547 SR
Queue Stats
128W - 63L
1,739 Elo+
Party 1
Team Averages
Level 181
1,648 SR
1,625 Elo+

VS

Team Averages
Level 152
1,614 SR
1,640 Elo+
Chronos
Chronos
Flynt
Chronos
Level 140
God Stats
1W - 2L
1,566 SR
Queue Stats
301W - 276L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
FriedDirty
Tsukuyomi
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
81W - 33L
1,716 Elo+
Party 2
Cthulhu
Cthulhu
NOberlin
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,688 Elo+
Party 2
Skadi
Skadi
T66XandreiGap
Skadi
Level 144
God Stats
125W - 66L
1,679 SR
Queue Stats
527W - 485L
1,503 Elo+
Solo
Aphrodite
Aphrodite
sunofaboom
Aphrodite
Level 162
God Stats
1W - 2L
1,557 SR
Queue Stats
63W - 24L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkatlas
King Arthur
13
7 / 2 / 5
8,871
634
11,553
15,390
13,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 2 / 2
8,764
626
7,305
12,070
8,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
MonoRed
Camazotz
14
3 / 3 / 6
7,954
568
6,739
13,957
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 9
9,020
644
11,239
8,897
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 4
9,887
706
17,078
12,701
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flynt
Chronos
10
0 / 11 / 2
6,006
429
4,395
17,192
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
FriedDirty
Tsukuyomi
15
8 / 7 / 3
8,940
639
12,311
13,812
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
NOberlin
Cthulhu
15
2 / 1 / 0
8,451
604
7,582
13,185
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
2 / 5 / 5
7,760
554
9,368
11,737
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
sunofaboom
Aphrodite
11
2 / 2 / 3
7,335
524
4,098
13,399
8,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
14
14
Deaths
26
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arkatlas
King Arthur
7
2
5
4.75
W
1
2
2
1
L
Chronos
Flynt
Chronos
0
11
2
0.09
L
Tsukuyomi
FriedDirty
Tsukuyomi
8
7
3
1.36
W
Camazotz
MonoRed
Camazotz
3
3
6
2
L
Cthulhu
NOberlin
Cthulhu
2
1
0
2
W
5
3
9
3.17
L
2
5
5
0.9
W
10
4
4
3
L
Aphrodite
sunofaboom
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
37,754
63,015
Taken
69,325
32,203
Mitigated
28,206
22,579
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arkatlas
King Arthur
11,553
1,630
1,941
3,432
15,390
13,318
0
2,327
12,865
0
37,571
W
7,305
845
87
4,729
12,070
8,050
64
6,380
5,101
60,314
2,869
L
Chronos
Flynt
Chronos
4,395
1,067
0
1,041
17,192
4,395
0
2,654
14,331
30,214
986
L
Tsukuyomi
FriedDirty
Tsukuyomi
12,311
3,030
0
2,293
13,812
4,471
0
2,523
11,041
0
55,498
W
Camazotz
MonoRed
Camazotz
6,739
1,813
0
9,152
13,957
4,236
0
1,492
12,363
0
60,700
L
Cthulhu
NOberlin
Cthulhu
7,582
583
0
6,337
13,185
7,473
0
7,412
5,651
60,831
0
W
11,239
1,924
0
810
8,897
2,173
0
1,255
7,554
59,978
0
L
9,368
2,518
0
460
11,737
3,499
155
3,976
7,481
0
48,833
W
17,078
5,715
0
2,428
12,701
4,426
826
3,053
9,478
0
76,082
L
Aphrodite
sunofaboom
Aphrodite
4,098
814
4,277
5,801
13,399
8,368
0
819
12,452
18,407
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
38,492
492
Minions Killed
389
0
Camps Cleared
0
1,460,793
Distance Traveled
1,424,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,871
634
47
3
0
289,491
0
W
Tiamat
8,764
626
123
9
0
260,509
1
L
Chronos
6,006
429
57
4
0
259,055
0
L
Tsukuyomi
8,940
639
83
6
0
321,503
0
W
Camazotz
7,954
568
92
7
0
347,228
3
L
Cthulhu
8,451
604
128
9
0
315,406
2
W
Nu Wa
9,020
644
108
8
0
289,833
1
L
Skadi
7,760
554
80
6
0
272,284
2
W
Hou Yi
9,887
706
122
9
0
273,732
0
L
Aphrodite
7,335
524
41
3
0
256,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role