Player Matchup

Chang'e
Chang'e
Balllifetay
Chang'e
Level 163
God Stats
5W - 8L
1,522 SR
Queue Stats
207W - 215L
1,475 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Flooded Face
Kumbhakarna
Level 128
God Stats
2W - 3L
1,451 SR
Queue Stats
199W - 211L
1,469 Elo+
Party 2
Awilix
Awilix
ZOhM GEE
Awilix
Level 182
God Stats
3W - 7L
1,152 SR
Queue Stats
196W - 221L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
iMonaxia
Guan Yu
Level 147
God Stats
1W - 2L
1,146 SR
Queue Stats
96W - 83L
1,648 Elo+
Solo
Artemis
Artemis
wwwwwwerick
Artemis
Level 179
God Stats
2W - 1L
1,576 SR
Queue Stats
42W - 20L
1,631 Elo+
Solo
Team Averages
Level 160
1,369 SR
1,537 Elo+

VS

Team Averages
Level 172
1,545 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Forsio99
Ares
Level 99
God Stats
18W - 13L
1,553 SR
Queue Stats
466W - 451L
1,462 Elo+
Party 1
Ullr
Ullr
Novaturient
Ullr
Level 149
God Stats
2W - 3L
1,471 SR
Queue Stats
45W - 58L
1,480 Elo+
Solo
Raijin
Raijin
PhD PropheT
Raijin
Level 149
God Stats
3W - 2L
1,678 SR
Queue Stats
130W - 115L
1,532 Elo+
Solo
Loki
Loki
TurningTheStorm
Loki
Level 159
God Stats
5W - 7L
1,524 SR
Queue Stats
359W - 347L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balllifetay
Chang'e
15
5 / 0 / 4
8,825
679
7,425
7,927
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Flooded Face
Kumbhakarna
11
1 / 1 / 10
7,358
566
5,774
14,290
11,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
ZOhM GEE
Awilix
12
4 / 6 / 4
7,388
568
6,451
12,268
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
iMonaxia
Guan Yu
11
1 / 5 / 0
6,601
508
4,477
13,883
10,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
wwwwwwerick
Artemis
12
5 / 0 / 2
7,760
597
8,611
3,662
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 3
9,037
695
14,690
11,510
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
8
0 / 6 / 0
5,644
434
2,480
11,670
7,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 2
6,742
519
3,341
7,639
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
12
1 / 6 / 4
7,086
545
5,531
7,865
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 1 / 4
7,579
583
8,026
10,039
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
16
Kills
12
12
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
1
3
7.5
W
Chang'e
Balllifetay
Chang'e
5
0
4
7
W
Kumbhakarna
Flooded Face
Kumbhakarna
1
1
10
6
L
Ares
0
6
0
0
L
0
2
2
0.5
L
Raijin
1
6
4
0.5
L
5
1
4
7
W
Awilix
ZOhM GEE
Awilix
4
6
4
1
W
Guan Yu
iMonaxia
Guan Yu
1
5
0
0.2
W
Artemis
wwwwwwerick
Artemis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
34,068
52,030
Taken
48,723
30,375
Mitigated
21,846
19,325
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,690
2,095
0
4,597
11,510
7,234
21
1,041
10,341
1,309
76,032
W
Chang'e
Balllifetay
Chang'e
7,425
384
2,135
5,982
7,927
2,646
232
1,951
5,766
53,303
2,663
W
Kumbhakarna
Flooded Face
Kumbhakarna
5,774
1,341
0
2,538
14,290
11,593
212
2,452
11,701
19,187
2,036
L
Ares
2,480
214
0
732
11,670
7,321
0
3,575
7,990
11,448
0
L
3,341
1,308
0
1,172
7,639
2,248
0
1,452
6,187
0
49,974
L
Raijin
5,531
406
0
876
7,865
2,263
0
4,003
3,544
45,930
0
L
8,026
1,548
0
5,074
10,039
2,780
0
1,736
8,153
0
61,176
W
Awilix
ZOhM GEE
Awilix
6,451
2,350
0
3,221
12,268
3,891
0
846
11,376
0
42,875
W
Guan Yu
iMonaxia
Guan Yu
4,477
287
102
3,435
13,883
10,806
0
1,917
11,820
0
39,513
W
Artemis
wwwwwwerick
Artemis
8,611
5,059
0
1,912
3,662
1,439
689
695
2,915
0
58,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
36,088
385
Minions Killed
412
0
Camps Cleared
0
1,377,649
Distance Traveled
1,389,312
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,037
695
117
9
0
307,569
6
W
Chang'e
8,825
679
123
9
0
278,145
1
W
Kumbhakarna
7,358
566
30
2
0
269,938
3
L
Ares
5,644
434
13
1
0
250,559
2
L
Ullr
6,742
519
94
7
0
231,475
0
L
Raijin
7,086
545
99
8
0
249,499
0
L
Loki
7,579
583
89
7
0
350,210
0
W
Awilix
7,388
568
71
5
0
296,398
2
W
Guan Yu
6,601
508
67
5
0
287,279
0
W
Artemis
7,760
597
94
7
0
245,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role