Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
AzaKre
Ne Zha
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,614 MMR
Party 2
Sobek
Sobek
Gold V
Nagatorosama
Sobek
Gold V
Level 159
God Stats
3W - 1L
1,791 SR
Queue Stats
33W - 15L
1,615 MMR
Party 2
Janus
Janus
Platinum V
chikenteriyaki
Janus
Platinum V
Level 151
God Stats
6W - 7L
1,410 SR
Queue Stats
117W - 117L
1,716 MMR
Solo
Apollo
Apollo
Platinum V
g0mito
Apollo
Platinum V
Level 152
God Stats
7W - 5L
1,721 SR
Queue Stats
232W - 214L
1,674 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,584 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,507 SR
1,700 MMR
Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
Moranguette
Ra
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond II
NekroCopérnico
Camazotz
Diamond II
Level 158
God Stats
1W - 2L
1,549 SR
Queue Stats
66W - 51L
2,362 MMR
Solo
Geb
Geb
Gold IV
ZH1RO
Geb
Gold IV
Level 68
God Stats
5W - 4L
1,486 SR
Queue Stats
68W - 80L
1,526 MMR
Party 1
Bakasura
Bakasura
Gold II
Zeykô
Bakasura
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 2 / 4
8,659
722
6,840
11,437
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
AzaKre
Ne Zha
12
5 / 2 / 7
7,231
603
5,813
9,138
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 12
6,757
563
5,019
12,417
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
6 / 0 / 5
7,821
652
5,657
5,890
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
g0mito
Apollo
12
1 / 1 / 1
6,826
569
4,207
6,105
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusAo KuangCharonAres

VS

Bans
ThorKumbhakarnaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 0
6,966
581
4,451
6,187
2,102
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 3 / 1
5,989
499
1,599
4,026
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
10
1 / 5 / 1
5,738
478
6,013
10,038
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
ZH1RO
Geb
8
0 / 6 / 1
5,291
441
3,716
9,941
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Zeykô
Bakasura
12
1 / 3 / 3
6,526
544
4,942
11,006
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
5
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
4
3.5
L
Hachiman
 
Hachiman
2
1
0
2
W
Ne Zha
AzaKre
Ne Zha
5
2
7
4.25
L
1
3
1
0.5
W
1
0
12
7
L
Camazotz
1
5
1
0.3
L
Geb
ZH1RO
Geb
0
6
1
0.08
L
Bakasura
Zeykô
Bakasura
1
3
3
0.83
W
6
0
5
8.5
W
Apollo
g0mito
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
20,721
44,987
Taken
41,198
23,310
Mitigated
19,318
17,563
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,840
2,217
0
4,507
11,437
7,465
287
670
10,639
0
60,662
L
Hachiman
 
Hachiman
4,451
2,363
0
2,234
6,187
2,102
381
899
5,288
0
47,819
W
Ne Zha
AzaKre
Ne Zha
5,813
2,225
0
4,840
9,138
2,986
0
793
8,165
0
48,319
L
1,599
95
156
636
4,026
1,254
0
1,081
2,911
33,775
623
W
5,019
1,094
0
4,236
12,417
9,134
0
3,451
8,880
25,000
0
L
Camazotz
6,013
1,852
0
3,888
10,038
4,718
0
1,282
8,686
0
29,411
L
Geb
ZH1RO
Geb
3,716
793
0
1,100
9,941
6,150
0
4,629
5,108
10,173
0
L
Bakasura
Zeykô
Bakasura
4,942
3,095
0
3,377
11,006
5,094
0
2,123
8,711
0
45,851
W
5,657
483
0
1,342
5,890
1,695
0
1,520
4,220
51,235
1,682
W
Apollo
g0mito
Apollo
4,207
2,141
0
2,638
6,105
2,030
0
417
5,678
0
54,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
30,510
428
Minions Killed
322
0
Camps Cleared
0
1,309,128
Distance Traveled
1,187,617
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,659
722
115
10
0
234,343
3
L
Hachiman
6,966
581
89
7
0
226,410
2
W
Ne Zha
7,231
603
78
7
0
279,736
0
L
Ra
5,989
499
85
7
0
182,341
0
W
Sobek
6,757
563
13
1
0
264,760
2
L
Camazotz
5,738
478
44
4
0
233,927
0
L
Geb
5,291
441
8
1
0
263,171
3
L
Bakasura
6,526
544
96
8
0
281,768
4
W
Janus
7,821
652
113
9
0
274,833
3
W
Apollo
6,826
569
109
9
0
255,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role