Player Matchup

Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
Animator_2001
Bastet
Silver II
Level 109
God Stats
10W - 10L
1,497 SR
Queue Stats
97W - 112L
1,014 MMR
Solo
Janus
Janus
Silver III
Slyixn
Janus
Silver III
Level 69
God Stats
3W - 7L
1,428 SR
Queue Stats
101W - 115L
835 MMR
Solo
Cupid
Cupid
Silver II
javierencio66
Cupid
Silver II
Level 137
God Stats
3W - 2L
1,499 SR
Queue Stats
66W - 73L
937 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
weMou19
Kuzenbo
Silver III
Level 104
God Stats
11W - 8L
1,423 SR
Queue Stats
241W - 267L
863 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,469 SR
1,030 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,478 SR
894 MMR
Bakasura
Bakasura
Silver IV
CRJakobson
Bakasura
Silver IV
Level 68
God Stats
1W - 1L
1,801 SR
Queue Stats
38W - 53L
1,074 MMR
Solo
Chernobog
Chernobog
Silver V
K DECKER M
Chernobog
Silver V
Level 72
God Stats
0W - 3L
1,373 SR
Queue Stats
23W - 45L
813 MMR
Solo
Anubis
Anubis
Silver IV
SekretTHC
Anubis
Silver IV
Level 89
God Stats
126W - 140L
1,476 SR
Queue Stats
341W - 370L
1,056 MMR
Party 1
Agni
Agni
Silver III
pablopv_98
Agni
Silver III
Level 107
God Stats
3W - 6L
1,425 SR
Queue Stats
121W - 137L
834 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
traktor17
Kumbhakarna
Silver V
Level 59
God Stats
5W - 8L
1,314 SR
Queue Stats
27W - 58L
694 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 5 / 6
9,086
534
7,852
15,009
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 6 / 4
8,520
501
6,620
15,283
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Slyixn
Janus
16
2 / 3 / 3
9,077
534
12,149
9,968
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 1 / 5
9,574
563
7,196
10,636
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
weMou19
Kuzenbo
13
3 / 3 / 10
8,596
506
6,489
16,022
18,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Chang'eHun BatzFreyaArachne

VS

Bans
MedusaNeithSurtrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRJakobson
Bakasura
17
9 / 3 / 1
9,457
556
8,583
17,469
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chernobog
K DECKER M
Chernobog
14
0 / 4 / 7
8,533
502
3,979
7,311
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SekretTHC
Anubis
15
7 / 5 / 3
9,682
570
13,064
12,903
6,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 5
8,849
521
11,183
8,210
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
traktor17
Kumbhakarna
10
0 / 2 / 4
6,700
394
2,377
14,389
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
17
Kills
18
18
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
5
6
1
W
5
6
4
1.17
L
Bakasura
CRJakobson
Bakasura
9
3
1
3.17
L
Chernobog
K DECKER M
Chernobog
0
4
7
0.88
L
Anubis
SekretTHC
Anubis
7
5
3
1.7
W
Janus
Slyixn
Janus
2
3
3
1.17
W
5
1
5
7.5
L
2
3
5
1.5
L
Kumbhakarna
traktor17
Kumbhakarna
0
2
4
1
W
Kuzenbo
weMou19
Kuzenbo
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
39,186
66,918
Taken
60,282
35,290
Mitigated
26,156
15,465
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,852
835
0
2,471
15,009
6,598
0
6,293
8,488
0
60,719
W
6,620
1,332
0
5,617
15,283
3,408
0
6,249
8,831
0
47,835
L
Bakasura
CRJakobson
Bakasura
8,583
6,004
0
11,655
17,469
6,975
0
4,521
12,648
0
53,297
L
Chernobog
K DECKER M
Chernobog
3,979
2,456
294
1,629
7,311
2,227
724
1,900
5,353
0
55,607
L
Anubis
SekretTHC
Anubis
13,064
462
0
3,102
12,903
6,291
0
2,394
10,419
61,508
0
W
Janus
Slyixn
Janus
12,149
182
0
1,230
9,968
3,006
232
4,881
5,087
79,837
2,456
W
7,196
3,895
442
4,169
10,636
3,399
1,433
3,173
7,463
0
81,942
L
11,183
917
0
625
8,210
2,416
0
3,045
4,941
63,529
0
L
Kumbhakarna
traktor17
Kumbhakarna
2,377
190
0
1,202
14,389
8,247
0
4,954
9,179
18,676
0
W
Kuzenbo
weMou19
Kuzenbo
6,489
2,372
0
1,536
16,022
18,879
142
6,748
8,858
27,530
4,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
43,221
497
Minions Killed
439
0
Camps Cleared
0
1,614,401
Distance Traveled
1,590,214
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,086
534
116
7
0
300,840
3
W
Bastet
8,520
501
67
4
0
356,251
0
L
Bakasura
9,457
556
110
6
0
358,501
3
L
Chernobog
8,533
502
100
6
0
349,033
0
L
Anubis
9,682
570
98
6
0
276,334
1
W
Janus
9,077
534
162
10
0
363,256
4
W
Cupid
9,574
563
123
7
0
294,038
3
L
Agni
8,849
521
108
6
0
334,027
2
L
Kumbhakarna
6,700
394
23
1
0
272,319
0
W
Kuzenbo
8,596
506
29
2
0
300,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role