Player Matchup

Thor
Thor
Platinum I
 
Thor
Platinum I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
Aviien
Tiamat
Platinum V
Level 193
God Stats
2W - 2L
1,940 SR
Queue Stats
13W - 16L
1,991 MMR
Solo
Charybdis
Charybdis
Platinum II
Cozmoz17
Charybdis
Platinum II
Level 126
God Stats
16W - 16L
1,526 SR
Queue Stats
79W - 68L
1,897 MMR
Solo
Khepri
Khepri
Platinum III
iloveganja0906
Khepri
Platinum III
Level 63
God Stats
1W - 0L
1,785 SR
Queue Stats
141W - 125L
1,887 MMR
Solo
Ne Zha
Ne Zha
Platinum II
xKIDEx
Ne Zha
Platinum II
Level 145
God Stats
13W - 19L
1,530 SR
Queue Stats
271W - 265L
1,973 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,656 SR
1,850 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,537 SR
1,844 MMR
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
CPTLoveboat
Ravana
Platinum III
Level 159
God Stats
11W - 6L
1,740 SR
Queue Stats
226W - 221L
1,949 MMR
Solo
Anubis
Anubis
Platinum I
HercTheDerp
Anubis
Platinum I
Level 174
God Stats
2W - 3L
1,492 SR
Queue Stats
377W - 348L
1,979 MMR
Solo
Horus
Horus
Platinum II
cardbloom1
Horus
Platinum II
Level 138
God Stats
0W - 2L
1,292 SR
Queue Stats
77W - 73L
1,887 MMR
Solo
Jing Wei
Jing Wei
Platinum I
cosmos_panini
Jing Wei
Platinum I
Level 179
God Stats
6W - 5L
1,663 SR
Queue Stats
712W - 703L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 0 / 3
8,248
589
7,426
11,824
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
Aviien
Tiamat
14
2 / 0 / 1
8,043
575
8,142
6,480
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Cozmoz17
Charybdis
15
3 / 0 / 3
8,685
620
14,058
8,244
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 1 / 3
6,843
489
3,751
7,025
4,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
xKIDEx
Ne Zha
14
2 / 1 / 4
7,561
540
7,171
11,357
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaAwilixBacchus

VS

Bans
KumbhakarnaMedusaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 0
7,115
508
4,973
8,878
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
0 / 2 / 0
6,011
429
4,354
8,762
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
2 / 3 / 0
7,420
530
6,877
11,431
4,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
9
0 / 1 / 1
6,123
437
2,944
12,484
8,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
cosmos_panini
Jing Wei
13
0 / 2 / 0
6,975
498
7,308
12,236
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
3
3.5
L
Ganesha
 
Ganesha
0
2
0
0
W
Tiamat
Aviien
Tiamat
2
0
1
2.5
L
Ravana
0
2
0
0
W
Charybdis
Cozmoz17
Charybdis
3
0
3
4.5
L
Anubis
2
3
0
0.67
L
Horus
0
1
1
0.5
L
Jing Wei
cosmos_panini
Jing Wei
0
2
0
0
W
1
1
3
2.5
W
Ne Zha
xKIDEx
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
26,456
44,930
Taken
53,791
19,659
Mitigated
23,489
22,813
Healing
21,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,426
1,161
0
5,105
11,824
5,345
0
4,259
7,129
0
54,256
L
Ganesha
 
Ganesha
4,973
756
0
1,938
8,878
3,243
0
0
8,135
44,920
2,189
W
Tiamat
Aviien
Tiamat
8,142
382
0
2,972
6,480
2,944
30
3,076
3,404
68,482
477
L
Ravana
4,354
1,038
0
1,928
8,762
2,930
0
1,800
6,923
0
44,221
W
Charybdis
Cozmoz17
Charybdis
14,058
7,628
0
5,834
8,244
3,130
1,028
302
7,942
0
89,089
L
Anubis
6,877
112
0
5,870
11,431
4,803
0
5,453
5,939
65,470
132
L
Horus
2,944
1,028
680
5,666
12,484
8,805
0
3,350
9,088
0
14,041
L
Jing Wei
cosmos_panini
Jing Wei
7,308
6,648
0
5,107
12,236
3,708
0
1,217
10,976
0
72,712
W
3,751
217
0
1,938
7,025
4,680
0
1,459
5,566
14,269
539
W
Ne Zha
xKIDEx
Ne Zha
7,171
1,145
0
6,964
11,357
3,560
0
1,940
9,385
0
63,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
33,644
510
Minions Killed
433
0
Camps Cleared
0
1,429,477
Distance Traveled
1,436,549
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,248
589
103
7
0
265,432
4
L
Ganesha
7,115
508
83
6
0
288,194
2
W
Tiamat
8,043
575
140
10
0
299,651
2
L
Ravana
6,011
429
76
5
0
301,105
2
W
Charybdis
8,685
620
160
11
0
251,318
0
L
Anubis
7,420
530
124
9
0
279,865
2
L
Horus
6,123
437
26
2
0
312,129
6
L
Jing Wei
6,975
498
124
9
0
255,256
0
W
Khepri
6,843
489
13
1
0
305,574
5
W
Ne Zha
7,561
540
94
7
0
307,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role