Player Matchup

Surtr
Surtr
AEwvioac
Surtr
Level 120
God Stats
8W - 4L
1,435 SR
Queue Stats
39W - 28L
1,573 Elo+
Solo
Zeus
Zeus
Bobbacles
Zeus
Level 140
God Stats
2W - 1L
1,444 SR
Queue Stats
82W - 82L
1,477 Elo+
Solo
Nike
Nike
ManHolePoker
Nike
Level 122
God Stats
2W - 5L
1,290 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 2
Hera
Hera
PotatoesNvodka
Hera
Level 129
God Stats
2W - 1L
1,246 SR
Queue Stats
5W - 6L
1,288 Elo+
Party 2
Ravana
Ravana
steelo4steez
Ravana
Level 125
God Stats
12W - 20L
1,393 SR
Queue Stats
115W - 102L
1,562 Elo+
Solo
Team Averages
Level 127
1,362 SR
1,437 Elo+

VS

Team Averages
Level 121
1,485 SR
1,447 Elo+
Ravana
Ravana
 
Ravana
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Akam3GaKill
Ishtar
Level 67
God Stats
5W - 7L
1,381 SR
Queue Stats
148W - 148L
1,486 Elo+
Party 1
Bacchus
Bacchus
DugoodFister
Bacchus
Level 106
God Stats
10W - 10L
1,523 SR
Queue Stats
293W - 278L
1,421 Elo+
Solo
Vamana
Vamana
max_classico
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
nia21111
Nu Wa
Level 157
God Stats
50W - 46L
1,522 SR
Queue Stats
80W - 79L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AEwvioac
Surtr
14
4 / 1 / 0
8,060
672
7,973
8,579
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
3 / 2 / 4
6,845
570
10,768
7,186
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 5
6,912
576
3,469
8,861
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 2 / 1
6,731
561
3,219
3,699
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
4 / 2 / 2
6,666
556
3,805
6,172
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 4 / 1
6,610
551
6,106
9,152
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
10
1 / 2 / 2
5,216
435
4,867
8,125
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
DugoodFister
Bacchus
10
1 / 2 / 3
6,267
522
4,725
9,684
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
11
0 / 2 / 1
5,890
491
3,211
7,477
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
nia21111
Nu Wa
11
1 / 4 / 4
6,141
512
4,102
6,185
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
8
8
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
4
1
1.38
W
Surtr
AEwvioac
Surtr
4
1
0
4
L
Ishtar
1
2
2
1
W
Zeus
3
2
4
2.5
L
Bacchus
DugoodFister
Bacchus
1
2
3
1.25
W
2
1
5
4.5
W
1
2
1
0.75
L
Vamana
0
2
1
0.25
L
Nu Wa
nia21111
Nu Wa
1
4
4
0.75
W
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
23,011
34,497
Taken
40,623
14,573
Mitigated
21,206
11,678
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,106
1,634
0
2,845
9,152
3,626
0
2,557
6,424
0
44,084
W
Surtr
AEwvioac
Surtr
7,973
2,865
0
3,168
8,579
5,008
88
301
7,845
2,266
52,577
L
Ishtar
4,867
2,659
0
3,487
8,125
2,350
0
4,294
3,831
0
29,965
W
Zeus
10,768
3,297
0
3,300
7,186
2,085
188
2,239
4,947
46,079
2,234
L
Bacchus
DugoodFister
Bacchus
4,725
699
0
3,054
9,684
9,452
0
4,927
4,757
22,906
0
W
3,469
279
0
3,324
8,861
4,057
29
2,921
5,940
0
22,628
W
3,219
694
0
483
3,699
900
699
834
2,865
52,233
0
L
Vamana
3,211
960
0
3,356
7,477
3,961
0
301
6,481
0
40,451
L
Nu Wa
nia21111
Nu Wa
4,102
361
0
943
6,185
1,817
164
2,441
3,744
39,782
1,205
W
Ravana
3,805
1,297
0
1,403
6,172
2,523
0
2,302
3,831
0
35,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
30,124
346
Minions Killed
306
0
Camps Cleared
0
1,096,877
Distance Traveled
1,135,413
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,610
551
71
6
0
260,388
0
W
Surtr
8,060
672
89
7
0
227,125
0
L
Ishtar
5,216
435
59
5
0
200,849
1
W
Zeus
6,845
570
85
7
0
198,848
0
L
Bacchus
6,267
522
20
2
0
263,363
0
W
Nike
6,912
576
21
2
0
222,985
5
W
Hera
6,731
561
89
7
0
214,011
5
L
Vamana
5,890
491
83
7
0
222,470
0
L
Nu Wa
6,141
512
73
6
0
188,343
0
W
Ravana
6,666
556
62
5
0
233,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role