Player Matchup

Sobek
Sobek
Acid x Birdy
Sobek
Level 122
God Stats
3W - 0L
1,740 SR
Queue Stats
103W - 90L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
JofGD
Ne Zha
Level 125
God Stats
5W - 3L
1,699 SR
Queue Stats
139W - 160L
1,552 Elo+
Party 1
Bastet
Bastet
LaRk3r
Bastet
Level 106
God Stats
2W - 2L
1,443 SR
Queue Stats
106W - 100L
1,515 Elo+
Solo
Thoth
Thoth
Schmied
Thoth
Level 118
God Stats
3W - 4L
1,322 SR
Queue Stats
102W - 95L
1,476 Elo+
Party 2
Merlin
Merlin
striker2472
Merlin
Level 119
God Stats
2W - 2L
1,377 SR
Queue Stats
139W - 159L
1,554 Elo+
Party 1
Team Averages
Level 118
1,516 SR
1,514 Elo+

VS

Team Averages
Level 138
1,419 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CrazyDomino
Osiris
Level 158
God Stats
0W - 2L
1,223 SR
Queue Stats
225W - 228L
1,574 Elo+
Solo
Geb
Geb
NiteZeru
Geb
Level 158
God Stats
1W - 2L
1,248 SR
Queue Stats
177W - 154L
1,512 Elo+
Solo
Jormungandr
Jormungandr
SMQC27
Jormungandr
Level 127
God Stats
2W - 2L
1,623 SR
Queue Stats
133W - 149L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,409
1,282
2,370
4,767
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
JofGD
Ne Zha
10
1 / 1 / 6
5,934
1,187
3,417
3,185
1,295
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
LaRk3r
Bastet
9
1 / 1 / 6
5,929
1,186
2,880
4,503
1,684
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Schmied
Thoth
11
3 / 0 / 3
6,536
1,307
3,135
1,165
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
2 / 0 / 4
6,456
1,291
3,583
2,674
1,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 1 / 1
4,786
957
2,831
3,553
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
1
0 / 0 / 0
1,224
245
0
0
0
Osiris
9
2 / 2 / 0
4,995
999
3,234
4,853
4,762
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
4,986
997
2,846
5,697
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
SMQC27
Jormungandr
10
0 / 2 / 1
5,044
1,009
3,012
3,927
3,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
7
Kills
2
2
Deaths
7
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
L
Vulcan
 
Vulcan
0
0
0
0
W
0
0
7
3.5
L
Osiris
2
2
0
1
W
Ne Zha
JofGD
Ne Zha
1
1
6
4
W
Bastet
LaRk3r
Bastet
1
1
6
4
L
0
2
2
0.5
L
Jormungandr
SMQC27
Jormungandr
0
2
1
0.25
W
Thoth
Schmied
Thoth
3
0
3
4.5
W
Merlin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
11,923
16,294
Taken
18,030
8,304
Mitigated
12,618
6,428
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,831
465
396
950
3,553
1,368
0
1,590
1,963
0
7,539
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
2,370
62
566
1,802
4,767
3,909
175
1,980
2,717
2,661
0
L
Osiris
3,234
731
256
549
4,853
4,762
0
1,938
2,915
0
5,750
W
Ne Zha
JofGD
Ne Zha
3,417
627
296
378
3,185
1,295
406
1,747
1,405
0
8,083
W
Bastet
LaRk3r
Bastet
2,880
700
689
1,078
4,503
1,684
456
779
3,555
0
5,561
L
2,846
276
1,540
1,392
5,697
3,428
0
2,947
2,750
5,424
0
L
Jormungandr
SMQC27
Jormungandr
3,012
521
124
334
3,927
3,060
0
2,092
1,835
9,621
97
W
Thoth
Schmied
Thoth
3,135
29
0
492
1,165
369
1,482
273
892
10,502
353
W
Merlin
3,583
437
842
285
2,674
1,047
954
1,029
1,571
13,710
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
21,035
65
Minions Killed
36
0
Camps Cleared
0
545,788
Distance Traveled
404,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,786
957
6
1
0
123,128
0
L
Vulcan
1,224
245
0
0
0
0
0
W
Sobek
6,409
1,282
3
1
0
110,080
0
L
Osiris
4,995
999
11
2
0
104,595
0
W
Ne Zha
5,934
1,187
8
2
0
112,322
0
W
Bastet
5,929
1,186
6
1
0
132,782
0
L
Geb
4,986
997
4
1
0
94,816
0
L
Jormungandr
5,044
1,009
15
3
0
82,328
0
W
Thoth
6,536
1,307
20
4
0
93,718
0
W
Merlin
6,456
1,291
28
6
0
96,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role