Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GerittDieSchneke
Hel
Level 124
God Stats
2W - 2L
1,476 SR
Queue Stats
438W - 353L
1,481 Elo+
Party 1
Khepri
Khepri
Killnaytor
Khepri
Level 148
God Stats
2W - 2L
1,375 SR
Queue Stats
434W - 233L
1,563 Elo+
Party 1
Mulan
Mulan
RunzelRosine
Mulan
Level 129
God Stats
13W - 9L
1,584 SR
Queue Stats
1,007W - 618L
1,483 Elo+
Party 1
Ishtar
Ishtar
Wu-Dima
Ishtar
Level 157
God Stats
4W - 13L
1,282 SR
Queue Stats
366W - 408L
1,498 Elo+
Solo
Team Averages
Level 139
1,444 SR
1,505 Elo+

VS

Team Averages
Level 98
1,563 SR
1,496 Elo+
Tiamat
Tiamat
GOD1SHOOTER1
Tiamat
Level 76
God Stats
4W - 2L
1,626 SR
Queue Stats
177W - 178L
1,548 Elo+
Solo
Hel
Hel
Gordator17
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PertinaxH
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 205L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thranduil20
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,484 SR
Queue Stats
19W - 19L
1,446 Elo+
Solo
Scylla
Scylla
mikrovalna12
Scylla
Level 51
God Stats
7W - 4L
1,706 SR
Queue Stats
159W - 157L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 3 / 14
10,328
861
13,126
15,068
6,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
4 / 1 / 17
10,588
882
12,715
13,854
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Killnaytor
Khepri
17
2 / 4 / 15
9,423
785
9,734
19,020
19,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
10 / 6 / 10
10,819
902
16,173
19,872
22,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
Wu-Dima
Ishtar
17
4 / 2 / 15
10,246
854
16,683
13,051
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 6 / 11
7,967
664
7,753
15,778
16,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
0 / 4 / 11
8,688
724
8,066
14,997
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Jing Wei
PertinaxH
Jing Wei
16
3 / 4 / 9
9,371
781
12,824
15,194
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Thranduil20
Ah Muzen Cab
17
7 / 4 / 6
9,631
803
25,236
15,044
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
6 / 5 / 3
10,118
843
15,305
12,680
5,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
23
Kills
16
16
Deaths
23
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
3
14
3.33
L
Tiamat
0
6
11
0.92
W
4
1
17
12.5
L
0
4
11
1.38
W
Khepri
Killnaytor
Khepri
2
4
15
2.38
L
Jing Wei
PertinaxH
Jing Wei
3
4
9
1.88
W
10
6
10
2.5
L
Ah Muzen Cab
Thranduil20
Ah Muzen Cab
7
4
6
2.5
W
Ishtar
Wu-Dima
Ishtar
4
2
15
5.75
L
Scylla
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,431
Damage
69,184
80,865
Taken
73,693
60,487
Mitigated
41,206
45,459
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,126
5,848
1,755
3,005
15,068
6,556
3,517
5,463
9,605
0
29,753
L
Tiamat
7,753
520
170
1,230
15,778
16,194
0
3,949
11,632
10,637
334
W
12,715
881
20,480
11,086
13,854
6,598
1,015
5,982
7,872
27,719
1,135
L
8,066
360
16,827
8,631
14,997
6,417
144
5,198
9,715
17,880
0
W
Khepri
Killnaytor
Khepri
9,734
220
1,788
2,169
19,020
19,167
101
5,092
11,167
19,771
457
L
Jing Wei
PertinaxH
Jing Wei
12,824
9,945
335
1,889
15,194
6,236
707
4,012
10,915
0
28,005
W
16,173
1,562
404
2,308
19,872
22,573
533
7,321
12,551
0
20,752
L
Ah Muzen Cab
Thranduil20
Ah Muzen Cab
25,236
5,790
0
1,951
15,044
7,266
790
4,280
10,465
0
44,674
W
Ishtar
Wu-Dima
Ishtar
16,683
9,615
1,359
1,105
13,051
5,593
2,204
6,711
6,340
0
41,571
L
Scylla
15,305
540
640
851
12,680
5,093
83
3,884
8,674
25,082
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
45,775
166
Minions Killed
126
0
Camps Cleared
0
1,085,363
Distance Traveled
1,040,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,328
861
42
4
0
230,081
0
L
Tiamat
7,967
664
1
0
0
187,047
0
W
Hel
10,588
882
51
4
0
238,559
0
L
Hel
8,688
724
30
3
0
218,662
0
W
Khepri
9,423
785
20
2
0
221,098
0
L
Jing Wei
9,371
781
37
3
0
217,896
0
W
Mulan
10,819
902
5
0
0
191,907
0
L
Ah Muzen Cab
9,631
803
36
3
0
187,632
0
W
Ishtar
10,246
854
48
4
0
203,718
0
L
Scylla
10,118
843
22
2
0
229,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role