Player Matchup

Neith
Neith
Silver I
MSTCO
Neith
Silver I
Level 155
God Stats
1W - 0L
1,810 SR
Queue Stats
22W - 25L
1,321 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Scuubies
Kukulkan
Bronze III
Level 41
God Stats
1W - 0L
1,017 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
StOokGoLoO
Cthulhu
Gold I
Level 174
God Stats
9W - 5L
1,608 SR
Queue Stats
151W - 142L
1,659 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,479 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,434 SR
1,491 MMR
Medusa
Medusa
Bronze III
EDDEEEZY
Medusa
Bronze III
Level 143
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
RecurringSilence
Baron Samedi
Gold IV
Level 158
God Stats
38W - 33L
1,564 SR
Queue Stats
570W - 635L
1,495 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
oMotionBlurr
Kumbhakarna
Gold I
Level 126
God Stats
1W - 4L
1,623 SR
Queue Stats
81W - 78L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MSTCO
Neith
14
0 / 0 / 2
8,611
861
2,968
3,237
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Scuubies
Kukulkan
15
1 / 1 / 2
9,007
901
3,400
4,616
1,594
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
StOokGoLoO
Cthulhu
14
2 / 1 / 1
8,553
855
5,814
8,693
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AchillesBacchusJormungandrSkadiSurtr

VS

Bans
HeraAthenaMartichorasMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EDDEEEZY
Medusa
15
2 / 1 / 0
8,508
851
5,572
5,933
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
RecurringSilence
Baron Samedi
6
0 / 1 / 0
6,145
615
130
1,014
279
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
oMotionBlurr
Kumbhakarna
13
0 / 1 / 2
7,766
777
6,772
8,327
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
EDDEEEZY
Medusa
2
1
0
2
W
Neith
MSTCO
Neith
0
0
2
1
L
Baron Samedi
RecurringSilence
Baron Samedi
0
1
0
0
W
Kukulkan
Scuubies
Kukulkan
1
1
2
2
W
Cthulhu
StOokGoLoO
Cthulhu
2
1
1
2.5
L
Kumbhakarna
oMotionBlurr
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,182
Damage
12,474
16,546
Taken
15,274
7,595
Mitigated
8,943
5,004
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EDDEEEZY
Medusa
5,572
1,849
0
1,233
5,933
2,076
0
3,754
1,925
0
31,471
W
Neith
MSTCO
Neith
2,968
927
0
963
3,237
1,053
1,152
1,523
1,560
0
40,409
L
Baron Samedi
RecurringSilence
Baron Samedi
130
0
0
193
1,014
279
0
373
610
3,736
106
W
Kukulkan
Scuubies
Kukulkan
3,400
416
0
1,473
4,616
1,594
702
2,787
1,549
18,884
559
W
Cthulhu
StOokGoLoO
Cthulhu
5,814
389
56
2,512
8,693
4,948
415
1,883
6,501
32,922
969
L
Kumbhakarna
oMotionBlurr
Kumbhakarna
6,772
282
0
1,391
8,327
6,588
0
4,508
3,559
18,516
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
22,419
164
Minions Killed
102
0
Camps Cleared
0
577,929
Distance Traveled
368,603
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,508
851
60
6
0
200,828
1
W
Neith
8,611
861
63
6
0
183,146
4
L
Baron Samedi
6,145
615
7
1
0
23,339
0
W
Kukulkan
9,007
901
49
5
0
191,426
0
W
Cthulhu
8,553
855
52
5
0
203,357
3
L
Kumbhakarna
7,766
777
35
4
0
144,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role