Player Matchup

Loki
Loki
FavoritePenguin
Loki
Level 146
God Stats
7W - 6L
1,588 SR
Queue Stats
74W - 78L
1,544 Elo+
Solo
Ishtar
Ishtar
HanzoTheNinjaATP
Ishtar
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,560 Elo+
Solo
Osiris
Osiris
MostHatedManMack
Osiris
Level 157
God Stats
8W - 4L
1,740 SR
Queue Stats
61W - 57L
1,588 Elo+
Solo
Ares
Ares
SyloTheFoxy
Ares
Level 161
God Stats
1W - 2L
1,717 SR
Queue Stats
202W - 205L
1,516 Elo+
Solo
Ra
Ra
oTHEORYo
Ra
Level 216
God Stats
24W - 17L
1,709 SR
Queue Stats
339W - 314L
1,624 Elo+
Solo
Team Averages
Level 182
1,651 SR
1,566 Elo+

VS

Team Averages
Level 160
1,530 SR
1,590 Elo+
Tyr
Tyr
ANDRESGWARRIOR
Tyr
Level 142
God Stats
2W - 0L
1,455 SR
Queue Stats
73W - 40L
1,690 Elo+
Party 2
Janus
Janus
Brennan03
Janus
Level 146
God Stats
3W - 1L
1,779 SR
Queue Stats
65W - 74L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Camotopz
Cthulhu
Level 128
God Stats
4W - 4L
1,513 SR
Queue Stats
36W - 34L
1,538 Elo+
Solo
Poseidon
Poseidon
OneThiccMistress
Poseidon
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 58L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Snekburrito
Danzaburou
Level 231
God Stats
3W - 2L
1,406 SR
Queue Stats
373W - 329L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,506
542
5,953
10,052
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,630
469
842
6,199
1,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
7,155
596
10,750
13,781
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 1 / 3
6,009
501
4,259
9,203
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 2 / 2
6,573
548
4,624
5,483
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,056
588
6,634
13,304
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Janus
Brennan03
Janus
12
2 / 2 / 1
6,942
579
4,650
5,676
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Camotopz
Cthulhu
11
0 / 2 / 4
5,907
492
7,799
9,875
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 3
7,924
660
5,491
8,125
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Snekburrito
Danzaburou
14
6 / 0 / 1
9,091
758
6,060
3,976
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
11
11
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Janus
Brennan03
Janus
2
2
1
1.25
W
Cthulhu
Camotopz
Cthulhu
0
2
4
1
L
3
3
2
1.33
L
0
4
0
0
L
1
1
3
2.5
W
3
1
3
4.5
W
Danzaburou
Snekburrito
Danzaburou
6
0
1
6.5
L
1
1
3
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
30,634
44,718
Taken
40,956
23,103
Mitigated
21,018
16,391
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,634
1,227
0
6,840
13,304
9,120
0
623
11,693
0
49,281
W
Janus
Brennan03
Janus
4,650
52
0
1,110
5,676
1,560
0
1,520
3,963
45,480
0
W
Cthulhu
Camotopz
Cthulhu
7,799
929
429
2,556
9,875
6,768
0
3,904
5,563
18,200
0
L
5,953
1,466
0
3,866
10,052
3,071
0
3,801
5,919
0
41,327
L
842
631
0
714
6,199
1,605
0
579
5,536
0
31,350
L
10,750
4,723
0
6,498
13,781
11,300
0
2,022
11,685
0
51,904
W
5,491
1,585
0
4,973
8,125
2,135
0
846
7,130
72,864
1,178
W
Danzaburou
Snekburrito
Danzaburou
6,060
3,275
0
2,424
3,976
1,435
709
630
3,183
0
69,903
L
4,259
241
0
3,216
9,203
5,733
0
6,294
2,261
14,044
1,568
L
4,624
278
709
1,388
5,483
1,394
0
3,731
1,489
45,995
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
36,920
357
Minions Killed
464
0
Camps Cleared
0
1,326,112
Distance Traveled
1,384,950
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,056
588
94
8
0
273,750
5
W
Janus
6,942
579
100
8
0
280,712
0
W
Cthulhu
5,907
492
13
1
0
259,203
5
L
Loki
6,506
542
81
7
0
281,528
0
L
Ishtar
5,630
469
69
6
0
231,821
1
L
Osiris
7,155
596
88
7
0
256,319
0
W
Poseidon
7,924
660
116
10
0
319,611
0
W
Danzaburou
9,091
758
141
12
0
251,674
5
L
Ares
6,009
501
18
2
0
263,724
5
L
Ra
6,573
548
101
8
0
292,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role