Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Mr_Jesterkk
Anubis
Level 48
God Stats
2W - 3L
1,757 SR
Queue Stats
62W - 64L
1,498 Elo+
Solo
Poseidon
Poseidon
Revi21
Poseidon
Level 162
God Stats
11W - 9L
1,526 SR
Queue Stats
224W - 217L
1,512 Elo+
Solo
Geb
Geb
rodripc2001
Geb
Level 69
God Stats
7W - 5L
1,492 SR
Queue Stats
130W - 123L
1,508 Elo+
Solo
Loki
Loki
zSlay3r
Loki
Level 171
God Stats
1W - 1L
1,556 SR
Queue Stats
186W - 205L
1,513 Elo+
Party 1
Team Averages
Level 115
1,566 SR
1,506 Elo+

VS

Team Averages
Level 116
1,488 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DeutschFrank
Fafnir
Level 121
God Stats
2W - 5L
1,447 SR
Queue Stats
253W - 240L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
Jorke
Heimdallr
Level 128
God Stats
13W - 17L
1,440 SR
Queue Stats
352W - 360L
1,522 Elo+
Solo
Chaac
Chaac
Petroski
Chaac
Level 141
God Stats
12W - 23L
1,453 SR
Queue Stats
359W - 357L
1,498 Elo+
Solo
Mercury
Mercury
ProMtheuz
Mercury
Level 50
God Stats
5W - 4L
1,601 SR
Queue Stats
95W - 91L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 2
6,426
714
2,375
5,283
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
2 / 2 / 1
6,192
688
3,387
5,367
2,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Revi21
Poseidon
12
2 / 1 / 1
6,995
777
2,590
5,214
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
5,741
638
1,398
6,851
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
zSlay3r
Loki
11
4 / 0 / 2
6,599
733
3,998
5,548
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
4
0 / 2 / 0
3,714
413
322
1,711
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
9
1 / 1 / 0
5,785
643
2,606
7,034
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
Jorke
Heimdallr
9
0 / 1 / 0
4,704
523
2,614
4,821
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Petroski
Chaac
8
1 / 3 / 1
5,045
561
3,458
6,371
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
ProMtheuz
Mercury
10
1 / 2 / 0
5,110
568
1,883
7,142
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
L
Agni
 
Agni
0
2
0
0
L
Fafnir
1
1
0
1
L
Heimdallr
Jorke
Heimdallr
0
1
0
0
W
Anubis
2
2
1
1.25
L
Chaac
Petroski
Chaac
1
3
1
0.5
L
Mercury
ProMtheuz
Mercury
1
2
0
0.5
W
Poseidon
Revi21
Poseidon
2
1
1
2.5
W
0
0
4
2
W
Loki
zSlay3r
Loki
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,748
Damage
10,883
28,263
Taken
27,079
9,727
Mitigated
13,074
12,676
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,375
2,030
0
2,353
5,283
1,531
946
870
4,413
0
45,347
L
Agni
 
Agni
322
82
0
422
1,711
343
0
544
1,167
7,701
0
L
Fafnir
2,606
857
0
2,902
7,034
5,891
0
2,284
4,750
20,980
1,956
L
Heimdallr
Jorke
Heimdallr
2,614
1,060
0
2,166
4,821
1,442
0
453
4,368
0
31,057
W
Anubis
3,387
0
0
2,069
5,367
2,039
0
0
5,367
29,017
789
L
Chaac
Petroski
Chaac
3,458
239
0
2,134
6,371
3,204
0
3,099
3,272
0
20,958
L
Mercury
ProMtheuz
Mercury
1,883
852
0
1,266
7,142
2,194
0
957
6,185
0
28,625
W
Poseidon
Revi21
Poseidon
2,590
921
0
3,030
5,214
1,431
0
1,351
3,863
60,551
2,678
W
1,398
208
0
1,659
6,851
3,144
85
636
6,215
13,423
0
W
Loki
zSlay3r
Loki
3,998
511
0
3,565
5,548
1,582
10
384
5,164
0
37,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
24,358
351
Minions Killed
205
0
Camps Cleared
0
1,084,929
Distance Traveled
824,683
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,426
714
95
11
0
208,655
3
L
Agni
3,714
413
13
1
0
53,733
0
L
Fafnir
5,785
643
41
5
0
194,729
0
L
Heimdallr
4,704
523
57
6
0
180,543
2
W
Anubis
6,192
688
55
6
0
178,914
1
L
Chaac
5,045
561
39
4
0
184,054
2
L
Mercury
5,110
568
55
6
0
211,624
0
W
Poseidon
6,995
777
108
12
0
210,974
3
W
Geb
5,741
638
17
2
0
230,888
2
W
Loki
6,599
733
76
8
0
255,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role