Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
DaddyChiken68W
Cu Chulainn
Silver IV
Level 107
God Stats
1W - 2L
1,430 SR
Queue Stats
16W - 25L
1,290 MMR
Party 1
Merlin
Merlin
Gold III
Menc2Society200
Merlin
Gold III
Level 209
God Stats
1W - 4L
1,334 SR
Queue Stats
54W - 72L
1,584 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TBUCKMAN01
Tsukuyomi
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,697 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,421 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,581 SR
1,684 MMR
Mulan
Mulan
Gold IV
GODXDONZ
Mulan
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,428 MMR
Solo
Scylla
Scylla
Gold IV
JackBGood
Scylla
Gold IV
Level 145
God Stats
3W - 1L
1,641 SR
Queue Stats
38W - 12L
1,724 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
JakeGotD
Kumbhakarna
Platinum V
Level 129
God Stats
2W - 0L
1,603 SR
Queue Stats
51W - 19L
1,898 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaddyChiken68W
Cu Chulainn
16
0 / 8 / 4
10,612
663
9,306
21,575
15,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

19
1 / 2 / 2
12,127
758
11,004
9,914
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
TBUCKMAN01
Tsukuyomi
18
5 / 7 / 0
12,795
800
14,701
16,702
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
Ne ZhaCthulhuAthenaAchillesThoth

VS

Bans
SobekMedusaAresJormungandrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GODXDONZ
Mulan
19
3 / 1 / 13
12,701
794
9,096
18,918
18,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Scylla
JackBGood
Scylla
20
10 / 3 / 6
14,779
924
19,472
11,345
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
JakeGotD
Kumbhakarna
20
4 / 2 / 12
13,181
824
15,140
19,645
19,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
17
17
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaddyChiken68W
Cu Chulainn
0
8
4
0.25
W
Mulan
GODXDONZ
Mulan
3
1
13
9.5
W
Scylla
JackBGood
Scylla
10
3
6
4.33
W
Kumbhakarna
JakeGotD
Kumbhakarna
4
2
12
5
L
1
2
2
1
L
Tsukuyomi
TBUCKMAN01
Tsukuyomi
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
43,708
48,191
Taken
49,908
31,231
Mitigated
42,888
3,708
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaddyChiken68W
Cu Chulainn
9,306
1,040
0
1,775
21,575
15,020
0
14,887
5,531
300
26,949
W
Mulan
GODXDONZ
Mulan
9,096
642
0
4,953
18,918
18,923
609
5,002
13,009
0
33,005
W
Scylla
JackBGood
Scylla
19,472
2,626
0
2,898
11,345
4,612
2,395
1,880
9,130
81,919
0
W
Kumbhakarna
JakeGotD
Kumbhakarna
15,140
1,832
0
3,828
19,645
19,353
187
4,345
14,096
42,471
0
L
11,004
442
0
717
9,914
2,760
0
6,080
3,480
52,185
0
L
Tsukuyomi
TBUCKMAN01
Tsukuyomi
14,701
2,484
0
1,216
16,702
13,451
0
12,640
3,391
0
37,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
40,661
170
Minions Killed
214
0
Camps Cleared
0
778,837
Distance Traveled
892,998
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,612
663
35
2
0
242,648
0
W
Mulan
12,701
794
29
2
0
306,073
0
W
Scylla
14,779
924
144
9
0
273,328
2
W
Kumbhakarna
13,181
824
41
3
0
313,597
0
L
Merlin
12,127
758
86
5
0
264,541
2
L
Tsukuyomi
12,795
800
49
3
0
271,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role