Player Matchup

Apollo
Apollo
 
Apollo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Improbable97
King Arthur
Level 148
God Stats
43W - 58L
1,524 SR
Queue Stats
387W - 375L
1,555 Elo+
Party 1
Ra
Ra
KeptThunder178
Ra
Level 130
God Stats
7W - 3L
1,677 SR
Queue Stats
189W - 173L
1,570 Elo+
Party 1
Thanatos
Thanatos
Leonidas-XVI
Thanatos
Level 168
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 234L
1,464 Elo+
Solo
Hel
Hel
air_force_265
Hel
Level 159
God Stats
8W - 7L
1,593 SR
Queue Stats
384W - 366L
1,479 Elo+
Solo
Team Averages
Level 148
1,559 SR
1,514 Elo+

VS

Team Averages
Level 154
1,432 SR
1,514 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DrunkenOldQrow
Heimdallr
Level 161
God Stats
4W - 2L
1,599 SR
Queue Stats
55W - 49L
1,532 Elo+
Solo
Poseidon
Poseidon
FCrhino
Poseidon
Level 158
God Stats
1W - 3L
1,509 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo
Thanatos
Thanatos
Girthquake6313
Thanatos
Level 145
God Stats
4W - 4L
1,462 SR
Queue Stats
294W - 258L
1,542 Elo+
Solo
Arachne
Arachne
relbeek
Arachne
Level 153
God Stats
0W - 6L
1,090 SR
Queue Stats
313W - 305L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 2
6,051
605
4,420
7,014
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Improbable97
King Arthur
11
3 / 2 / 2
5,859
586
9,979
13,213
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
4 / 1 / 5
7,148
715
4,928
4,871
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Leonidas-XVI
Thanatos
11
3 / 3 / 3
6,143
614
3,176
8,920
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 1 / 4
6,473
647
3,781
8,222
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 1
6,172
617
6,859
13,032
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
DrunkenOldQrow
Heimdallr
11
3 / 2 / 1
6,337
634
5,548
6,591
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
FCrhino
Poseidon
10
2 / 5 / 1
6,013
601
6,918
6,442
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
10
3 / 3 / 2
5,999
600
4,727
7,909
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
relbeek
Arachne
8
0 / 2 / 2
5,234
523
2,142
8,129
4,296
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
9
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
2
1.5
L
Amaterasu
 
Amaterasu
1
3
1
0.5
L
Heimdallr
DrunkenOldQrow
Heimdallr
3
2
1
1.75
L
Poseidon
FCrhino
Poseidon
2
5
1
0.5
L
Thanatos
3
3
2
1.33
W
King Arthur
Improbable97
King Arthur
3
2
2
2
W
4
1
5
6.5
W
Thanatos
Leonidas-XVI
Thanatos
3
3
3
1.5
W
2
1
4
4
L
Arachne
relbeek
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
26,194
42,240
Taken
42,103
16,365
Mitigated
19,581
22,556
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,420
2,451
0
1,607
7,014
1,971
483
503
6,511
0
40,730
L
Amaterasu
 
Amaterasu
6,859
3,844
0
6,893
13,032
9,272
0
0
13,032
0
42,428
L
Heimdallr
DrunkenOldQrow
Heimdallr
5,548
2,673
0
1,905
6,591
2,075
0
1,633
4,860
0
47,350
L
Poseidon
FCrhino
Poseidon
6,918
809
0
750
6,442
1,528
0
2,698
3,480
33,336
1,128
L
Thanatos
4,727
1,799
0
6,422
7,909
2,410
0
991
6,874
0
27,794
W
King Arthur
Improbable97
King Arthur
9,979
1,284
0
3,997
13,213
7,016
0
124
13,052
0
31,827
W
4,928
395
1,145
2,274
4,871
1,347
0
2,360
2,209
46,067
0
W
Thanatos
Leonidas-XVI
Thanatos
3,176
998
0
5,022
8,920
3,232
430
1,401
7,421
0
36,487
W
3,781
596
3,211
5,300
8,222
2,799
78
2,316
5,774
28,057
1,721
L
Arachne
relbeek
Arachne
2,142
1,562
0
3,101
8,129
4,296
0
2,877
5,185
0
18,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
29,755
334
Minions Killed
295
0
Camps Cleared
0
1,156,658
Distance Traveled
1,032,170
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,051
605
62
6
0
240,525
0
L
Amaterasu
6,172
617
66
7
0
183,239
2
L
Heimdallr
6,337
634
79
8
0
189,507
0
L
Poseidon
6,013
601
66
7
0
205,835
0
L
Thanatos
5,999
600
53
5
0
246,448
0
W
King Arthur
5,859
586
42
4
0
205,308
0
W
Ra
7,148
715
102
10
0
245,904
0
W
Thanatos
6,143
614
62
6
0
243,777
0
W
Hel
6,473
647
66
7
0
221,144
0
L
Arachne
5,234
523
31
3
0
207,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role