Player Matchup

Chaac
Chaac
Stratt05
Chaac
Level 127
God Stats
21W - 17L
1,499 SR
Queue Stats
241W - 263L
1,470 Elo+
Party 2
Cupid
Cupid
exvac
Cupid
Level 128
God Stats
7W - 4L
1,631 SR
Queue Stats
402W - 421L
1,500 Elo+
Party 2
Ares
Ares
jmswaffle
Ares
Level 122
God Stats
145W - 149L
1,521 SR
Queue Stats
149W - 153L
1,467 Elo+
Solo
Bastet
Bastet
loud_corner1
Bastet
Level 104
God Stats
5W - 4L
1,464 SR
Queue Stats
210W - 206L
1,458 Elo+
Solo
Poseidon
Poseidon
niveldios
Poseidon
Level 108
God Stats
30W - 13L
1,735 SR
Queue Stats
230W - 186L
1,532 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,486 Elo+

VS

Team Averages
Level 112
1,404 SR
1,523 Elo+
Medusa
Medusa
CAPOPS
Medusa
Level 122
God Stats
12W - 13L
1,494 SR
Queue Stats
299W - 288L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
CondemnedLoki6
Cthulhu
Level 118
God Stats
0W - 1L
1,457 SR
Queue Stats
64W - 57L
1,539 Elo+
Solo
Cabrakan
Cabrakan
NoFruitAllNinja
Cabrakan
Level 108
God Stats
0W - 3L
1,082 SR
Queue Stats
73W - 64L
1,532 Elo+
Party 1
Chronos
Chronos
Weesnaw13
Chronos
Level 145
God Stats
2W - 4L
1,449 SR
Queue Stats
220W - 202L
1,554 Elo+
Solo
Bastet
Bastet
pontus-10
Bastet
Level 69
God Stats
6W - 6L
1,539 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Stratt05
Chaac
14
3 / 0 / 1
8,758
626
3,638
7,716
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
exvac
Cupid
13
2 / 3 / 2
7,685
549
6,646
8,085
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 1 / 4
7,339
524
5,123
10,337
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
14
2 / 1 / 2
7,441
532
4,262
8,742
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
niveldios
Poseidon
15
1 / 3 / 2
8,125
580
5,019
8,282
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CAPOPS
Medusa
13
2 / 2 / 2
7,489
535
7,629
9,713
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
5,291
378
1,600
2,817
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
12
3 / 1 / 2
7,930
566
4,619
11,320
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Weesnaw13
Chronos
16
3 / 0 / 0
8,910
636
4,812
7,206
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
pontus-10
Bastet
12
0 / 4 / 2
6,395
457
4,221
11,098
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
8
8
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
CAPOPS
Medusa
2
2
2
1.5
L
0
2
0
0
L
Cabrakan
3
1
2
4
W
Chaac
Stratt05
Chaac
3
0
1
3.5
L
Chronos
Weesnaw13
Chronos
3
0
0
3
W
Cupid
exvac
Cupid
2
3
2
1
W
Ares
0
1
4
2
W
Bastet
2
1
2
3
W
Poseidon
niveldios
Poseidon
1
3
2
0.67
L
Bastet
pontus-10
Bastet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
22,881
43,162
Taken
42,154
20,824
Mitigated
26,997
14,650
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CAPOPS
Medusa
7,629
3,631
0
5,030
9,713
3,750
1,166
2,530
7,183
0
64,403
L
1,600
195
0
625
2,817
1,443
0
0
2,817
13,368
1,055
L
Cabrakan
4,619
894
0
3,348
11,320
14,958
0
2,144
9,176
22,068
0
W
Chaac
Stratt05
Chaac
3,638
254
0
2,918
7,716
5,763
235
1,982
5,720
3,249
56,789
L
Chronos
Weesnaw13
Chronos
4,812
1,540
0
1,254
7,206
2,753
308
2,192
5,014
65,689
1,358
W
Cupid
exvac
Cupid
6,646
3,373
572
3,429
8,085
2,955
0
1,615
6,470
0
60,605
W
Ares
5,123
313
0
2,667
10,337
6,685
0
1,785
8,512
30,284
0
W
Bastet
4,262
1,073
0
3,139
8,742
3,260
0
1,460
7,242
0
58,930
W
Poseidon
niveldios
Poseidon
5,019
884
0
1,925
8,282
2,161
738
3,574
4,454
74,019
1,130
L
Bastet
pontus-10
Bastet
4,221
900
0
4,346
11,098
4,093
0
3,442
7,656
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
36,015
491
Minions Killed
381
0
Camps Cleared
0
1,445,893
Distance Traveled
1,226,156
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,489
535
110
8
0
261,152
0
L
Cthulhu
5,291
378
23
2
0
74,114
0
L
Cabrakan
7,930
566
30
2
0
272,344
0
W
Chaac
8,758
626
110
8
0
247,844
0
L
Chronos
8,910
636
160
11
0
302,340
2
W
Cupid
7,685
549
124
9
0
262,239
6
W
Ares
7,339
524
31
2
0
297,924
5
W
Bastet
7,441
532
97
7
0
366,685
2
W
Poseidon
8,125
580
129
9
0
271,201
0
L
Bastet
6,395
457
58
4
0
316,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role