Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ASK3TILL
Jormungandr
Level 157
God Stats
2W - 2L
1,503 SR
Queue Stats
57W - 44L
1,650 Elo+
Solo
Horus
Horus
FlameMan1112
Horus
Level 106
God Stats
6W - 4L
1,838 SR
Queue Stats
170W - 191L
1,474 Elo+
Party 2
Pele
Pele
JoshDime
Pele
Level 73
God Stats
9W - 5L
1,565 SR
Queue Stats
304W - 305L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
WolfgangMR7
Danzaburou
Level 83
God Stats
4W - 1L
1,954 SR
Queue Stats
45W - 39L
1,527 Elo+
Solo
Team Averages
Level 96
1,672 SR
1,533 Elo+

VS

Team Averages
Level 127
1,542 SR
1,496 Elo+
Bacchus
Bacchus
ItsDunn
Bacchus
Level 125
God Stats
3W - 1L
1,719 SR
Queue Stats
65W - 77L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
SlimzUS
Cabrakan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,533 Elo+
Party 1
Geb
Geb
christophervi069
Geb
Level 139
God Stats
7W - 3L
1,471 SR
Queue Stats
176W - 183L
1,468 Elo+
Party 1
Cupid
Cupid
oMythics
Cupid
Level 121
God Stats
1W - 1L
1,445 SR
Queue Stats
77W - 82L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wTomahawkw
Cu Chulainn
Level 145
God Stats
23W - 15L
1,574 SR
Queue Stats
126W - 122L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 10 / 1
7,866
463
8,799
14,639
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ASK3TILL
Jormungandr
15
2 / 3 / 0
9,612
565
17,212
17,459
18,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 2
7,877
463
3,347
11,774
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
16
3 / 5 / 1
8,852
521
3,919
14,006
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
WolfgangMR7
Danzaburou
14
0 / 4 / 0
7,719
454
6,049
10,256
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsDunn
Bacchus
16
8 / 2 / 8
9,806
577
15,530
10,776
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
SlimzUS
Cabrakan
15
5 / 3 / 4
8,613
507
6,100
14,024
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 0 / 10
8,543
503
8,794
9,982
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
oMythics
Cupid
17
3 / 0 / 3
9,990
588
9,043
5,261
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
wTomahawkw
Cu Chulainn
15
1 / 2 / 2
9,296
547
10,969
20,374
10,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
21
22
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
10
1
0.25
L
Jormungandr
ASK3TILL
Jormungandr
2
3
0
0.67
L
0
0
2
1
W
Bacchus
ItsDunn
Bacchus
8
2
8
6
L
Pele
3
5
1
0.7
W
Cabrakan
SlimzUS
Cabrakan
5
3
4
2.33
L
Danzaburou
WolfgangMR7
Danzaburou
0
4
0
0
W
4
0
10
9
W
Cupid
oMythics
Cupid
3
0
3
4.5
W
Cu Chulainn
wTomahawkw
Cu Chulainn
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
50,436
68,134
Taken
60,417
42,248
Mitigated
32,654
21,452
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,799
1,394
481
1,680
14,639
4,473
0
11,593
2,435
57,719
1,861
L
Jormungandr
ASK3TILL
Jormungandr
17,212
6,533
0
3,737
17,459
18,076
9
4,914
12,250
85,258
1,768
L
3,347
1,048
831
5,639
11,774
9,743
0
6,634
4,432
0
9,847
W
Bacchus
ItsDunn
Bacchus
15,530
602
0
2,401
10,776
7,527
0
5,007
5,769
54,649
834
L
Pele
3,919
457
0
5,712
14,006
5,430
0
4,760
9,001
0
73,324
W
Cabrakan
SlimzUS
Cabrakan
6,100
826
0
5,181
14,024
8,394
0
3,762
10,165
66,994
0
L
Danzaburou
WolfgangMR7
Danzaburou
6,049
2,722
0
3,372
10,256
4,526
0
2,542
7,411
0
66,975
W
8,794
1,049
0
2,250
9,982
3,946
0
2,175
7,807
30,643
0
W
Cupid
oMythics
Cupid
9,043
6,238
287
3,085
5,261
2,071
82
0
5,261
0
86,176
W
Cu Chulainn
wTomahawkw
Cu Chulainn
10,969
1,193
0
5,703
20,374
10,716
284
14,752
5,565
9,856
65,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
46,248
517
Minions Killed
506
0
Camps Cleared
0
1,613,277
Distance Traveled
1,757,159
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,866
463
116
7
0
288,866
0
L
Jormungandr
9,612
565
146
9
0
295,099
0
L
Horus
7,877
463
16
1
0
344,071
4
W
Bacchus
9,806
577
83
5
0
386,344
0
L
Pele
8,852
521
112
7
0
380,605
2
W
Cabrakan
8,613
507
98
6
0
339,732
2
L
Danzaburou
7,719
454
127
7
0
304,636
0
W
Geb
8,543
503
51
3
0
379,296
0
W
Cupid
9,990
588
140
8
0
322,119
2
W
Cu Chulainn
9,296
547
134
8
0
329,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role