Player Matchup

Anubis
Anubis
Bravo5
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
COBRASUAREZ
Hou Yi
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
DragonMonk06
Aphrodite
Level 162
God Stats
15W - 13L
1,577 SR
Queue Stats
141W - 151L
1,483 Elo+
Solo
Fafnir
Fafnir
Mr2Mosquito
Fafnir
Level 69
God Stats
76W - 67L
1,561 SR
Queue Stats
169W - 179L
1,505 Elo+
Party 3
Sun Wukong
Sun Wukong
Way2Marzz
Sun Wukong
Level 34
God Stats
2W - 1L
1,547 SR
Queue Stats
30W - 36L
1,477 Elo+
Party 3
Team Averages
Level 104
1,537 SR
1,468 Elo+

VS

Team Averages
Level 109
1,507 SR
1,426 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Glosxff
Anubis
Level 38
God Stats
0W - 2L
1,466 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Chronos
Chronos
ITaikiI
Chronos
Level 159
God Stats
36W - 40L
1,556 SR
Queue Stats
92W - 102L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlasmaHack
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,407 Elo+
Party 2
Ne Zha
Ne Zha
kîry
Ne Zha
Level 154
God Stats
127W - 107L
1,514 SR
Queue Stats
132W - 118L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bravo5
Anubis
16
3 / 0 / 6
9,136
914
9,981
4,499
1,694
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
4 / 1 / 2
9,152
915
8,410
6,207
2,395
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DragonMonk06
Aphrodite
15
3 / 0 / 7
9,039
904
5,040
6,018
2,382
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
15
4 / 1 / 6
9,212
921
6,343
6,695
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
Way2Marzz
Sun Wukong
14
2 / 1 / 7
8,560
856
7,352
10,361
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 0 / 1
8,528
853
6,134
4,851
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Glosxff
Anubis
13
0 / 4 / 1
7,901
790
2,714
8,416
3,910
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ITaikiI
Chronos
14
0 / 2 / 1
8,461
846
6,543
7,245
2,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PlasmaHack
Cu Chulainn
13
1 / 5 / 1
8,110
811
4,125
11,047
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
kîry
Ne Zha
12
1 / 5 / 1
8,016
802
5,565
10,636
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
1
1.5
W
Anubis
Bravo5
Anubis
3
0
6
6
W
Hou Yi
4
1
2
5
W
Aphrodite
DragonMonk06
Aphrodite
3
0
7
6.5
L
Anubis
Glosxff
Anubis
0
4
1
0.13
L
Chronos
ITaikiI
Chronos
0
2
1
0.25
W
Fafnir
4
1
6
7
L
Cu Chulainn
PlasmaHack
Cu Chulainn
1
5
1
0.3
W
Sun Wukong
Way2Marzz
Sun Wukong
2
1
7
5.5
L
Ne Zha
kîry
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,126
Damage
25,081
33,780
Taken
42,195
20,696
Mitigated
19,023
16,666
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,134
3,949
0
996
4,851
1,608
297
938
3,913
0
26,274
W
Anubis
Bravo5
Anubis
9,981
0
0
2,615
4,499
1,694
803
1,608
2,891
30,610
0
W
Hou Yi
8,410
4,908
0
1,320
6,207
2,395
1,162
1,419
4,788
0
28,153
W
Aphrodite
DragonMonk06
Aphrodite
5,040
413
4,247
5,029
6,018
2,382
615
2,419
3,599
20,179
622
L
Anubis
Glosxff
Anubis
2,714
0
0
412
8,416
3,910
0
3,298
5,019
16,889
422
L
Chronos
ITaikiI
Chronos
6,543
780
0
1,498
7,245
2,061
1,065
5,561
1,590
34,045
0
W
Fafnir
6,343
1,713
0
1,857
6,695
8,068
173
849
5,846
15,869
2,211
L
Cu Chulainn
PlasmaHack
Cu Chulainn
4,125
675
0
930
11,047
7,774
0
4,479
6,468
0
12,094
W
Sun Wukong
Way2Marzz
Sun Wukong
7,352
914
0
1,598
10,361
6,157
387
2,864
7,497
0
23,950
L
Ne Zha
kîry
Ne Zha
5,565
578
0
732
10,636
3,670
0
5,385
5,192
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
41,016
210
Minions Killed
196
0
Camps Cleared
0
1,065,256
Distance Traveled
942,047
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,528
853
46
5
0
217,064
0
W
Anubis
9,136
914
40
4
0
227,754
2
W
Hou Yi
9,152
915
51
5
0
184,054
3
W
Aphrodite
9,039
904
50
5
0
209,488
2
L
Anubis
7,901
790
36
4
0
178,120
0
L
Chronos
8,461
846
73
7
0
188,929
1
W
Fafnir
9,212
921
33
3
0
209,315
0
L
Cu Chulainn
8,110
811
21
2
0
178,668
0
W
Sun Wukong
8,560
856
36
4
0
234,645
0
L
Ne Zha
8,016
802
20
2
0
179,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role