Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
DrSnakeQc8311
Cu Chulainn
Gold IV
Level 121
God Stats
6W - 9L
1,455 SR
Queue Stats
232W - 246L
1,443 MMR
Solo
Bacchus
Bacchus
Bronze IV
PrinceSuge
Bacchus
Bronze IV
Level 136
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 5L
1,453 MMR
Party 2
Bakasura
Bakasura
Gold II
SunsTirade
Bakasura
Gold II
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
129W - 125L
1,456 MMR
Solo
Danzaburou
Danzaburou
Bronze III
lGablinl
Danzaburou
Bronze III
Level 126
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 5L
1,453 MMR
Party 2
Nu Wa
Nu Wa
Gold III
screenedgold
Nu Wa
Gold III
Level 125
God Stats
12W - 10L
1,606 SR
Queue Stats
284W - 288L
1,439 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,526 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,644 SR
1,450 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
KaizokuIshi
Neith
Gold IV
Level 126
God Stats
14W - 6L
1,777 SR
Queue Stats
26W - 27L
1,466 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
RavenMiyagi
Bake Kujira
Gold III
Level 161
God Stats
3W - 2L
1,756 SR
Queue Stats
115W - 119L
1,457 MMR
Solo
Ymir
Ymir
Gold V
ShiitTroop
Ymir
Gold V
Level 88
God Stats
56W - 47L
1,594 SR
Queue Stats
158W - 168L
1,387 MMR
Solo
Hera
Hera
Gold V
Wrld x Zilla
Hera
Gold V
Level 158
God Stats
67W - 49L
1,592 SR
Queue Stats
234W - 251L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrSnakeQc8311
Cu Chulainn
14
0 / 5 / 6
8,486
566
10,121
16,912
13,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
PrinceSuge
Bacchus
12
0 / 4 / 2
7,077
472
3,435
9,308
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SunsTirade
Bakasura
15
7 / 3 / 1
8,904
594
9,653
12,657
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
lGablinl
Danzaburou
14
1 / 2 / 1
8,451
563
4,234
8,676
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
7,762
517
6,856
6,115
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuKumbhakarnaArachneAo KuangScylla

VS

Bans
AthenaMulanMedusaRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 4 / 4
8,663
578
8,556
14,964
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 2 / 4
8,909
594
7,584
8,863
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
RavenMiyagi
Bake Kujira
14
3 / 4 / 3
9,176
612
11,287
18,006
18,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 0 / 4
8,181
545
3,996
7,532
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 6
8,338
556
4,935
3,434
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
17
17
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
4
4
1.75
L
Cu Chulainn
DrSnakeQc8311
Cu Chulainn
0
5
6
0.6
W
4
2
4
3
L
Bacchus
PrinceSuge
Bacchus
0
4
2
0.25
W
Bake Kujira
RavenMiyagi
Bake Kujira
3
4
3
1.13
W
4
0
4
6
L
Bakasura
SunsTirade
Bakasura
7
3
1
2.5
W
1
0
6
4
L
Danzaburou
lGablinl
Danzaburou
1
2
1
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
36,358
53,668
Taken
52,799
32,352
Mitigated
32,725
17,081
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,556
1,836
0
4,284
14,964
5,627
66
2,942
11,085
0
71,061
L
Cu Chulainn
DrSnakeQc8311
Cu Chulainn
10,121
1,752
0
4,302
16,912
13,729
0
9,719
7,193
0
59,702
W
7,584
2,613
0
2,556
8,863
2,727
487
1,029
7,401
0
66,641
L
Bacchus
PrinceSuge
Bacchus
3,435
422
0
1,402
9,308
8,599
0
4,995
4,313
14,345
0
W
Bake Kujira
RavenMiyagi
Bake Kujira
11,287
5,254
0
5,157
18,006
18,644
464
1,027
16,081
66,065
2,239
W
3,996
442
0
2,722
7,532
4,947
0
2,493
4,559
24,569
3,537
L
Bakasura
SunsTirade
Bakasura
9,653
6,337
0
6,877
12,657
5,226
843
2,293
10,364
0
43,760
W
4,935
941
120
1,696
3,434
780
207
1,861
1,335
54,026
1,152
L
Danzaburou
lGablinl
Danzaburou
4,234
1,279
0
3,584
8,676
2,896
466
441
8,235
0
64,051
L
6,856
1,451
0
916
6,115
1,902
0
2,296
3,819
61,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
43,267
461
Minions Killed
480
0
Camps Cleared
0
1,473,696
Distance Traveled
1,484,268
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,663
578
100
7
0
334,460
0
L
Cu Chulainn
8,486
566
108
7
0
269,128
0
W
Neith
8,909
594
104
7
0
290,417
2
L
Bacchus
7,077
472
30
2
0
296,898
0
W
Bake Kujira
9,176
612
123
8
0
251,962
3
W
Ymir
8,181
545
47
3
0
303,377
6
L
Bakasura
8,904
594
106
7
0
326,523
2
W
Hera
8,338
556
106
7
0
304,052
0
L
Danzaburou
8,451
563
126
8
0
301,871
4
L
Nu Wa
7,762
517
91
6
0
279,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role