Player Matchup

Serqet
Serqet
BBoylilwalt07
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
GerFreak1986
Sun Wukong
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
237W - 259L
1,386 Elo+
Solo
Mercury
Mercury
Nemixia
Mercury
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,460 Elo+
Solo
Cernunnos
Cernunnos
bou790
Cernunnos
Level 118
God Stats
19W - 21L
1,430 SR
Queue Stats
841W - 845L
1,501 Elo+
Solo
Yu Huang
Yu Huang
mthsss3
Yu Huang
Level 28
God Stats
4W - 2L
1,621 SR
Queue Stats
128W - 168L
1,378 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,413 Elo+

VS

Team Averages
Level 85
1,554 SR
1,319 Elo+
Sun Wukong
Sun Wukong
Brizgame
Sun Wukong
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 179L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
Draven92
Ratatoskr
Level 59
God Stats
2W - 2L
1,772 SR
Queue Stats
87W - 87L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Leskinte
Kumbhakarna
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
246W - 256L
1,440 Elo+
Party 2
Geb
Geb
Mufii
Geb
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,144 Elo+
Party 1
Agni
Agni
Svobyk
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,923
637
5,053
14,059
9,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
GerFreak1986
Sun Wukong
17
5 / 4 / 7
10,231
731
13,896
17,781
14,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Nemixia
Mercury
14
1 / 9 / 7
8,853
632
8,814
14,492
4,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
bou790
Cernunnos
15
4 / 5 / 4
9,408
672
15,343
13,937
5,203
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
mthsss3
Yu Huang
17
3 / 4 / 8
10,035
717
14,536
8,861
3,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brizgame
Sun Wukong
17
5 / 2 / 13
10,669
762
15,966
15,136
13,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Draven92
Ratatoskr
18
8 / 3 / 11
11,895
850
8,887
13,772
8,445
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Leskinte
Kumbhakarna
18
6 / 2 / 18
11,632
831
17,892
26,166
23,038
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Geb
Mufii
Geb
15
1 / 4 / 13
10,422
744
8,254
19,143
14,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Svobyk
Agni
18
7 / 5 / 10
11,902
850
10,511
13,898
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
15
Kills
27
28
Deaths
16
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Sun Wukong
Brizgame
Sun Wukong
5
2
13
5.75
W
Ratatoskr
Draven92
Ratatoskr
8
3
11
4.5
L
Sun Wukong
GerFreak1986
Sun Wukong
5
4
7
2.13
W
Kumbhakarna
Leskinte
Kumbhakarna
6
2
18
7.5
W
Geb
Mufii
Geb
1
4
13
1.88
L
Mercury
Nemixia
Mercury
1
9
7
0.5
W
Agni
Svobyk
Agni
7
5
10
2.4
L
Cernunnos
bou790
Cernunnos
4
5
4
1.2
L
Yu Huang
mthsss3
Yu Huang
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,642
Damage
61,510
69,130
Taken
88,115
37,739
Mitigated
65,382
15,437
Healing
36,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,053
730
649
1,240
14,059
9,479
0
8,776
5,283
60
6,354
W
Sun Wukong
Brizgame
Sun Wukong
15,966
1,471
3,095
3,867
15,136
13,785
1,054
1,599
13,321
0
27,860
W
Ratatoskr
Draven92
Ratatoskr
8,887
1,426
1,439
5,561
13,772
8,445
1,815
2,991
10,613
0
26,468
L
Sun Wukong
GerFreak1986
Sun Wukong
13,896
2,875
1,628
6,140
17,781
14,899
0
7,962
9,819
0
32,016
W
Kumbhakarna
Leskinte
Kumbhakarna
17,892
294
2,371
9,151
26,166
23,038
298
5,249
20,647
32,387
0
W
Geb
Mufii
Geb
8,254
587
4,521
4,776
19,143
14,226
166
1,674
17,253
18,503
0
L
Mercury
Nemixia
Mercury
8,814
2,450
0
1,474
14,492
4,955
0
6,580
7,912
0
17,663
W
Agni
Svobyk
Agni
10,511
992
18
2,033
13,898
5,888
3,508
3,053
10,845
32,952
0
L
Cernunnos
bou790
Cernunnos
15,343
5,999
203
2,502
13,937
5,203
0
7,686
6,251
0
25,384
L
Yu Huang
mthsss3
Yu Huang
14,536
1,441
754
847
8,861
3,203
0
5,653
3,208
33,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,450
Gold Earned
56,520
117
Minions Killed
140
0
Camps Cleared
0
1,270,371
Distance Traveled
1,453,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,923
637
5
0
0
278,253
0
W
Sun Wukong
10,669
762
18
1
0
302,378
0
W
Ratatoskr
11,895
850
40
3
0
317,203
0
L
Sun Wukong
10,231
731
38
3
0
292,629
0
W
Kumbhakarna
11,632
831
10
1
0
297,079
0
W
Geb
10,422
744
21
2
0
291,396
0
L
Mercury
8,853
632
21
2
0
255,112
0
W
Agni
11,902
850
51
4
0
245,220
0
L
Cernunnos
9,408
672
11
1
0
238,215
0
L
Yu Huang
10,035
717
42
3
0
206,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role