Player Matchup

Bellona
Bellona
Bronze III
Dood7
Bellona
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,546 MMR
Solo
Artemis
Artemis
Gold I
ITYB x BEBO
Artemis
Gold I
Level 173
God Stats
10W - 4L
1,784 SR
Queue Stats
139W - 132L
1,567 MMR
Solo
Bastet
Bastet
Gold II
JustStrong
Bastet
Gold II
Level 145
God Stats
9W - 4L
1,694 SR
Queue Stats
325W - 309L
1,540 MMR
Solo
Hel
Hel
Gold IV
MassiveMelody
Hel
Gold IV
Level 183
God Stats
4W - 4L
1,592 SR
Queue Stats
92W - 99L
1,428 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
iRarelyGetTired
Zhong Kui
Platinum IV
Level 166
God Stats
8W - 3L
1,739 SR
Queue Stats
71W - 68L
1,733 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,662 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,551 SR
1,549 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
ASAP Moses
Hades
Silver I
Level 183
God Stats
0W - 1L
1,518 SR
Queue Stats
180W - 177L
1,539 MMR
Solo
Medusa
Medusa
Gold III
Jayweb
Medusa
Gold III
Level 89
God Stats
16W - 13L
1,493 SR
Queue Stats
333W - 318L
1,573 MMR
Solo
Arachne
Arachne
Gold I
Panchoxp
Arachne
Gold I
Level 171
God Stats
14W - 10L
1,540 SR
Queue Stats
87W - 85L
1,574 MMR
Solo
Cthulhu
Cthulhu
Gold III
ViciousAlien
Cthulhu
Gold III
Level 130
God Stats
8W - 5L
1,704 SR
Queue Stats
74W - 76L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dood7
Bellona
19
11 / 1 / 9
13,413
639
29,824
29,006
29,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ITYB x BEBO
Artemis
17
3 / 7 / 6
12,022
572
14,028
18,896
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
JustStrong
Bastet
20
10 / 1 / 9
12,486
595
15,322
14,696
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 14
11,289
538
7,650
23,558
18,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
iRarelyGetTired
Zhong Kui
19
10 / 2 / 6
12,620
601
17,855
16,667
12,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
ThorLancelotBakasuraCu Chulainn

VS

Bans
King ArthurChang'eCharybdisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 5 / 3
9,175
437
4,093
16,151
14,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
13
1 / 4 / 1
8,622
411
6,878
11,881
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Jayweb
Medusa
17
6 / 7 / 3
10,380
494
17,012
20,931
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Panchoxp
Arachne
15
5 / 9 / 3
9,403
448
11,671
25,124
9,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ViciousAlien
Cthulhu
15
2 / 10 / 0
10,027
477
16,184
36,138
32,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
34
Kills
15
15
Deaths
35
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
3
0.5
L
Hades
1
4
1
0.38
W
Bellona
Dood7
Bellona
11
1
9
15.5
W
Artemis
ITYB x BEBO
Artemis
3
7
6
0.86
L
Medusa
Jayweb
Medusa
6
7
3
1.07
W
Bastet
JustStrong
Bastet
10
1
9
14.5
W
0
4
14
1.75
L
Arachne
Panchoxp
Arachne
5
9
3
0.72
L
Cthulhu
ViciousAlien
Cthulhu
2
10
0
0.2
W
Zhong Kui
iRarelyGetTired
Zhong Kui
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,679
Damage
55,838
102,823
Taken
110,225
73,982
Mitigated
70,230
56,674
Healing
29,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,093
759
0
1,524
16,151
14,649
0
4,645
11,159
0
36,016
L
Hades
6,878
1,044
700
4,732
11,881
5,493
0
4,241
7,546
56,638
1,811
W
Bellona
Dood7
Bellona
29,824
11,127
0
14,474
29,006
29,025
2,657
10,017
18,989
0
109,526
W
Artemis
ITYB x BEBO
Artemis
14,028
5,650
0
1,017
18,896
7,094
476
16
18,880
0
101,293
L
Medusa
Jayweb
Medusa
17,012
6,504
0
4,057
20,931
7,737
168
4,062
16,869
0
84,932
W
Bastet
JustStrong
Bastet
15,322
5,130
0
8,208
14,696
6,317
3,689
2,707
11,989
0
105,132
W
7,650
386
12,373
12,316
23,558
18,844
328
4,420
19,138
32,796
0
L
Arachne
Panchoxp
Arachne
11,671
7,999
0
7,052
25,124
9,732
0
3,650
21,118
0
61,113
L
Cthulhu
ViciousAlien
Cthulhu
16,184
1,004
0
11,300
36,138
32,619
394
9,296
25,612
62,599
1,300
W
Zhong Kui
iRarelyGetTired
Zhong Kui
17,855
4,948
0
8,286
16,667
12,702
3,374
7,408
9,259
100,210
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
47,607
629
Minions Killed
473
0
Camps Cleared
0
2,076,540
Distance Traveled
1,822,994
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,175
437
49
2
0
381,220
4
L
Hades
8,622
411
118
6
0
297,198
0
W
Bellona
13,413
639
153
7
0
400,801
1
W
Artemis
12,022
572
137
7
0
369,675
1
L
Medusa
10,380
494
116
6
0
380,563
4
W
Bastet
12,486
595
139
7
0
513,313
1
W
Hel
11,289
538
54
3
0
418,847
6
L
Arachne
9,403
448
90
4
0
394,397
0
L
Cthulhu
10,027
477
100
5
0
369,616
0
W
Zhong Kui
12,620
601
146
7
0
373,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role