Player Matchup

Fenrir
Fenrir
Bezaliel
Fenrir
Level 159
God Stats
43W - 33L
1,552 SR
Queue Stats
651W - 673L
1,589 Elo+
Solo
Cupid
Cupid
Predasura
Cupid
Level 142
God Stats
38W - 19L
1,803 SR
Queue Stats
630W - 537L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Roddomo
Kumbhakarna
Level 144
God Stats
7W - 11L
1,361 SR
Queue Stats
282W - 272L
1,596 Elo+
Solo
Yu Huang
Yu Huang
StokeTheFires
Yu Huang
Level 89
God Stats
2W - 2L
1,188 SR
Queue Stats
206W - 34L
1,859 Elo+
Solo
Anubis
Anubis
greenwood0301
Anubis
Level 122
God Stats
14W - 5L
1,709 SR
Queue Stats
136W - 119L
1,597 Elo+
Party 1
Team Averages
Level 131
1,523 SR
1,652 Elo+

VS

Team Averages
Level 168
1,563 SR
1,650 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Braiiid
Achilles
Level 206
God Stats
32W - 25L
1,655 SR
Queue Stats
400W - 259L
1,680 Elo+
Party 2
Medusa
Medusa
HushPls
Medusa
Level 153
God Stats
2W - 3L
1,480 SR
Queue Stats
186W - 112L
1,722 Elo+
Party 2
Scylla
Scylla
Krammp
Scylla
Level 157
God Stats
6W - 5L
1,519 SR
Queue Stats
83W - 53L
1,627 Elo+
Solo
Maui
Maui
Squiirtz
Maui
Level 173
God Stats
23W - 12L
1,659 SR
Queue Stats
274W - 159L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bezaliel
Fenrir
11
1 / 0 / 5
6,242
1,248
3,466
4,504
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Predasura
Cupid
11
1 / 1 / 6
6,554
1,311
4,224
3,614
1,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Roddomo
Kumbhakarna
12
0 / 2 / 7
6,784
1,357
2,182
7,855
5,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
StokeTheFires
Yu Huang
11
4 / 1 / 2
7,472
1,494
4,882
4,638
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 2 / 6
6,848
1,370
4,929
4,392
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

346

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 3 / 4
6,951
1,390
7,657
3,551
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Braiiid
Achilles
11
2 / 2 / 3
6,677
1,335
6,371
6,558
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
HushPls
Medusa
11
1 / 2 / 4
6,599
1,320
6,074
4,889
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Krammp
Scylla
10
0 / 1 / 0
5,462
1,092
285
898
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
1 / 0 / 5
7,234
1,447
2,807
5,682
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
8
Kills
6
6
Deaths
8
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
4
1.33
W
Fenrir
Bezaliel
Fenrir
1
0
5
3.5
L
Achilles
Braiiid
Achilles
2
2
3
1.75
L
Medusa
HushPls
Medusa
1
2
4
1.5
L
Scylla
Krammp
Scylla
0
1
0
0
W
Cupid
Predasura
Cupid
1
1
6
4
W
Kumbhakarna
Roddomo
Kumbhakarna
0
2
7
1.75
L
Maui
1
0
5
3.5
W
Yu Huang
StokeTheFires
Yu Huang
4
1
2
5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
23,194
25,003
Taken
21,578
12,186
Mitigated
10,814
5,507
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,657
216
0
0
3,551
886
0
1,382
2,090
15,761
0
W
Fenrir
Bezaliel
Fenrir
3,466
459
0
249
4,504
1,983
0
1,353
2,890
0
7,020
L
Achilles
Braiiid
Achilles
6,371
673
0
1,191
6,558
4,505
0
3,667
2,857
0
10,494
L
Medusa
HushPls
Medusa
6,074
1,378
0
196
4,889
1,344
0
3,036
1,853
0
27,904
L
Scylla
Krammp
Scylla
285
0
0
0
898
151
0
449
418
3,119
0
W
Cupid
Predasura
Cupid
4,224
2,196
396
1,037
3,614
1,168
0
1,409
2,007
0
15,881
W
Kumbhakarna
Roddomo
Kumbhakarna
2,182
287
1,454
1,184
7,855
5,391
0
2,761
4,639
4,430
0
L
Maui
2,807
426
0
966
5,682
3,928
0
3,459
2,150
9,555
0
W
Yu Huang
StokeTheFires
Yu Huang
4,882
440
0
0
4,638
1,547
0
2,373
1,902
21,223
0
W
4,929
55
0
1,187
4,392
2,097
0
1,853
2,380
19,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
32,923
117
Minions Killed
122
7
Camps Cleared
4
599,891
Distance Traveled
502,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,951
1,390
37
7
2
107,162
0
W
Fenrir
6,242
1,248
7
1
1
134,174
0
L
Achilles
6,677
1,335
13
3
0
124,691
0
L
Medusa
6,599
1,320
46
9
1
119,564
0
L
Scylla
5,462
1,092
6
1
0
33,272
0
W
Cupid
6,554
1,311
29
6
2
119,142
0
W
Kumbhakarna
6,784
1,357
4
1
1
113,618
0
L
Maui
7,234
1,447
20
4
1
117,885
0
W
Yu Huang
7,472
1,494
40
8
2
115,518
0
W
Anubis
6,848
1,370
37
7
1
117,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role