Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Akam3GaKill
Shiva
Level 67
God Stats
20W - 22L
1,489 SR
Queue Stats
148W - 148L
1,488 Elo+
Party 1
Bacchus
Bacchus
HaRmKruW
Bacchus
Level 102
God Stats
1W - 6L
1,563 SR
Queue Stats
27W - 22L
1,524 Elo+
Solo
Skadi
Skadi
max_classico
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
nia21111
Nu Wa
Level 157
God Stats
51W - 46L
1,530 SR
Queue Stats
81W - 80L
1,434 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,467 Elo+

VS

Team Averages
Level 106
1,623 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chico Amaro9874
Arachne
Level 104
God Stats
3W - 1L
1,657 SR
Queue Stats
197W - 219L
1,424 Elo+
Solo
Chiron
Chiron
Slurm45
Chiron
Level 124
God Stats
2W - 1L
1,622 SR
Queue Stats
472W - 478L
1,529 Elo+
Party 2
Olorun
Olorun
bigahe
Olorun
Level 109
God Stats
27W - 23L
1,772 SR
Queue Stats
385W - 379L
1,492 Elo+
Solo
Fafnir
Fafnir
vLWOLF38
Fafnir
Level 106
God Stats
12W - 12L
1,562 SR
Queue Stats
313W - 303L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 5 / 1
5,460
496
3,598
10,368
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,082
644
5,052
8,460
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
HaRmKruW
Bacchus
8
0 / 3 / 1
4,718
429
2,722
6,571
3,270
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
5,720
520
4,340
6,661
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
nia21111
Nu Wa
10
0 / 2 / 2
5,802
527
7,876
5,491
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 1
6,340
576
7,271
6,523
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 2
6,131
557
2,173
7,091
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
Slurm45
Chiron
13
3 / 0 / 2
7,047
641
4,101
9,699
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
bigahe
Olorun
11
1 / 1 / 2
5,750
523
5,011
5,104
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
vLWOLF38
Fafnir
10
3 / 0 / 2
7,010
637
3,026
7,651
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
1
0.1
W
Anubis
 
Anubis
4
2
1
2.25
L
2
2
0
1
W
2
1
2
3
L
Bacchus
HaRmKruW
Bacchus
0
3
1
0.17
W
Chiron
Slurm45
Chiron
3
0
2
4
W
Olorun
bigahe
Olorun
1
1
2
2
L
2
2
0
1
L
Nu Wa
nia21111
Nu Wa
0
2
2
0.5
W
Fafnir
vLWOLF38
Fafnir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
21,582
37,551
Taken
36,068
13,876
Mitigated
16,667
8,731
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,598
493
0
1,726
10,368
4,178
0
1,945
8,423
0
40,768
W
Anubis
 
Anubis
7,271
242
0
2,946
6,523
2,733
0
1,356
5,167
46,266
0
L
5,052
520
0
2,562
8,460
3,450
12
3,094
5,366
0
52,737
W
2,173
1,696
0
3,217
7,091
1,973
0
540
6,551
0
26,021
L
Bacchus
HaRmKruW
Bacchus
2,722
422
151
2,437
6,571
3,270
0
3,837
2,734
13,811
454
W
Chiron
Slurm45
Chiron
4,101
855
122
2,907
9,699
3,075
0
4,828
4,871
0
56,626
W
Olorun
bigahe
Olorun
5,011
1,894
855
3,178
5,104
1,529
951
1,745
3,359
41,632
0
L
4,340
1,247
0
975
6,661
1,691
0
4,954
1,707
0
36,118
L
Nu Wa
nia21111
Nu Wa
7,876
1,917
0
880
5,491
1,287
0
1,265
4,226
36,863
1,141
W
Fafnir
vLWOLF38
Fafnir
3,026
816
0
2,851
7,651
7,357
60
1,760
5,891
17,020
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
32,278
331
Minions Killed
335
0
Camps Cleared
0
1,063,408
Distance Traveled
1,075,427
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,460
496
69
6
0
236,973
0
W
Anubis
6,340
576
71
6
0
222,977
0
L
Shiva
7,082
644
118
11
0
225,600
1
W
Arachne
6,131
557
60
5
0
218,992
2
L
Bacchus
4,718
429
18
2
0
180,501
0
W
Chiron
7,047
641
112
10
0
207,572
2
W
Olorun
5,750
523
56
5
0
197,199
0
L
Skadi
5,720
520
58
5
0
221,388
0
L
Nu Wa
5,802
527
68
6
0
198,946
0
W
Fafnir
7,010
637
36
3
0
228,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role