Player Matchup

Ra
Ra
AlphariusXX
Ra
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 59L
1,128 Elo+
Party 2
Horus
Horus
KingKulesh
Horus
Level 29
God Stats
1W - 3L
1,247 SR
Queue Stats
93W - 123L
1,175 Elo+
Party 2
Ao Kuang
Ao Kuang
nicknemesis
Ao Kuang
Level 32
God Stats
1W - 3L
1,301 SR
Queue Stats
31W - 44L
1,175 Elo+
Party 2
Team Averages
Level 28
1,349 SR
1,160 Elo+

VS

Team Averages
Level 46
1,767 SR
1,477 Elo+
Medusa
Medusa
DoxGordeau
Medusa
Level 33
God Stats
2W - 2L
1,550 SR
Queue Stats
66W - 76L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
DoxSavvy
Zhong Kui
Level 49
God Stats
21W - 5L
2,112 SR
Queue Stats
142W - 151L
1,530 Elo+
Party 1
Chaac
Chaac
NativeBoi_808
Chaac
Level 56
God Stats
8W - 4L
1,639 SR
Queue Stats
133W - 135L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,154
715
8,146
9,251
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
13
0 / 1 / 0
6,902
690
4,019
13,624
11,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
nicknemesis
Ao Kuang
12
0 / 5 / 0
7,020
702
4,706
15,279
8,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoxGordeau
Medusa
15
4 / 0 / 4
9,226
923
14,091
7,678
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DoxSavvy
Zhong Kui
15
2 / 0 / 7
9,019
902
11,884
8,957
6,194
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 6
9,296
930
7,345
11,044
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
DoxGordeau
Medusa
4
0
4
6
W
Zhong Kui
DoxSavvy
Zhong Kui
2
0
7
5.5
L
Horus
0
1
0
0
W
4
0
6
7
L
Ao Kuang
nicknemesis
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
33,320
38,154
Taken
27,679
24,111
Mitigated
15,732
12,280
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,146
621
750
1,643
9,251
4,188
0
3,118
6,078
27,501
549
W
Medusa
DoxGordeau
Medusa
14,091
5,274
0
1,380
7,678
2,668
1,118
4,043
3,049
0
33,282
W
Zhong Kui
DoxSavvy
Zhong Kui
11,884
1,406
90
4,851
8,957
6,194
13
2,855
5,773
40,303
1,546
L
Horus
4,019
2,135
2,807
4,727
13,624
11,378
0
4,086
9,436
0
11,400
W
7,345
996
0
4,910
11,044
6,870
16
4,261
6,448
0
33,319
L
Ao Kuang
nicknemesis
Ao Kuang
4,706
1,455
25
2,328
15,279
8,545
0
4,059
11,064
13,426
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,076
Gold Earned
27,541
87
Minions Killed
165
0
Camps Cleared
0
535,959
Distance Traveled
620,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,154
715
52
5
0
169,433
0
W
Medusa
9,226
923
55
6
0
222,596
0
W
Zhong Kui
9,019
902
63
6
0
190,820
0
L
Horus
6,902
690
12
1
0
185,291
0
W
Chaac
9,296
930
47
5
0
207,267
0
L
Ao Kuang
7,020
702
23
2
0
181,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role