Player Matchup

Neith
Neith
CaribbeanBWC
Neith
Level 142
God Stats
4W - 3L
1,466 SR
Queue Stats
115W - 101L
1,595 Elo+
Solo
Ares
Ares
ZachDaDude
Ares
Level 161
God Stats
1W - 2L
1,880 SR
Queue Stats
102W - 124L
1,497 Elo+
Solo
Zeus
Zeus
awsmyth14
Zeus
Level 88
God Stats
22W - 18L
1,515 SR
Queue Stats
149W - 136L
1,520 Elo+
Solo
Team Averages
Level 130
1,620 SR
1,537 Elo+

VS

Team Averages
Level 146
1,439 SR
1,600 Elo+
Artio
Artio
KILLATON125
Artio
Level 159
God Stats
1W - 0L
1,421 SR
Queue Stats
21W - 11L
1,683 Elo+
Solo
Nu Wa
Nu Wa
T-Boy77
Nu Wa
Level 145
God Stats
9W - 14L
1,359 SR
Queue Stats
415W - 427L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Zack vFe
Danzaburou
Level 133
God Stats
21W - 19L
1,538 SR
Queue Stats
129W - 136L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
9,777
815
10,903
10,308
2,789
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 3
8,399
700
5,228
14,441
13,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
3 / 3 / 1
9,256
771
5,436
6,786
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
10,196
850
4,192
14,519
11,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
T-Boy77
Nu Wa
17
3 / 2 / 6
10,601
883
14,906
6,624
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zack vFe
Danzaburou
17
4 / 1 / 6
10,410
868
8,183
7,192
2,821
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
10
10
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
3
4
7
1.63
W
Nu Wa
T-Boy77
Nu Wa
3
2
6
3
L
1
5
3
0.5
W
Danzaburou
Zack vFe
Danzaburou
4
1
6
7
L
Zeus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
27,281
31,535
Taken
28,335
18,680
Mitigated
16,840
7,023
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,903
3,715
0
4,628
10,308
2,789
142
7,478
2,530
0
60,198
W
4,192
346
168
3,330
14,519
11,733
162
5,380
9,074
16,753
0
W
Nu Wa
T-Boy77
Nu Wa
14,906
5,985
0
1,116
6,624
2,286
1,837
1,533
5,055
51,207
0
L
5,228
295
0
2,145
14,441
13,896
0
6,638
7,191
14,790
1,084
W
Danzaburou
Zack vFe
Danzaburou
8,183
2,872
0
2,576
7,192
2,821
1,994
3,544
3,619
0
36,167
L
Zeus
5,436
306
0
250
6,786
1,995
0
3,764
2,634
39,962
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
31,207
217
Minions Killed
170
0
Camps Cleared
0
619,605
Distance Traveled
641,117
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,777
815
103
9
0
204,812
1
W
Artio
10,196
850
15
1
0
184,984
0
W
Nu Wa
10,601
883
81
7
0
224,828
1
L
Ares
8,399
700
14
1
0
201,927
2
W
Danzaburou
10,410
868
74
6
0
231,305
6
L
Zeus
9,256
771
100
8
0
212,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role