Player Matchup

Ymir
Ymir
Faltyn_
Ymir
Level 156
God Stats
1W - 3L
1,641 SR
Queue Stats
45W - 40L
1,539 Elo+
Party 2
Chang'e
Chang'e
Washingtub4546
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
1,532 Elo+
Solo
Sol
Sol
iMMaestrooo
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
iMSpectrumX
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
pono_13
Neith
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,528 SR
1,514 Elo+

VS

Team Averages
Level 124
1,560 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BogdanTerminator
Ne Zha
Level 141
God Stats
13W - 15L
1,604 SR
Queue Stats
186W - 182L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Serохаt
Nu Wa
Level 159
God Stats
16W - 22L
1,473 SR
Queue Stats
55W - 62L
1,513 Elo+
Solo
Danzaburou
Danzaburou
fimmel68
Danzaburou
Level 145
God Stats
16W - 8L
1,687 SR
Queue Stats
335W - 319L
1,480 Elo+
Solo
Hades
Hades
xXPawelXx-
Hades
Level 97
God Stats
283W - 234L
1,536 SR
Queue Stats
397W - 371L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Faltyn_
Ymir
8
0 / 4 / 4
5,465
497
3,062
10,995
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 1
6,812
619
5,416
10,753
3,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 5 / 2
5,521
502
1,779
6,706
1,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
9
3 / 4 / 1
5,783
526
2,648
8,289
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
pono_13
Neith
11
2 / 5 / 1
5,955
541
2,897
6,499
1,981
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 1 / 10
6,763
615
4,284
7,825
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
5 / 4 / 5
7,272
661
6,609
8,857
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
6 / 1 / 6
7,312
665
9,632
4,626
1,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
fimmel68
Danzaburou
13
7 / 1 / 2
7,960
724
6,260
5,888
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
12
2 / 1 / 1
7,133
648
4,994
9,249
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
21
21
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
10
6
W
5
4
5
1.88
L
Ymir
Faltyn_
Ymir
0
4
4
0.5
W
Nu Wa
6
1
6
9
L
3
3
1
1.17
W
Danzaburou
fimmel68
Danzaburou
7
1
2
8
L
0
5
2
0.2
L
Fenrir
3
4
1
0.88
L
Neith
pono_13
Neith
2
5
1
0.5
W
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
31,779
43,242
Taken
36,445
16,799
Mitigated
15,827
10,722
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,284
560
0
2,625
7,825
4,042
18
1,447
6,378
16,982
0
W
6,609
1,283
0
1,572
8,857
3,042
0
1,412
7,445
0
46,731
L
Ymir
Faltyn_
Ymir
3,062
516
0
2,328
10,995
7,023
0
4,835
6,160
17,266
0
W
Nu Wa
9,632
2,103
0
0
4,626
1,414
823
1,859
2,767
47,627
818
L
5,416
646
0
5,187
10,753
3,354
0
5,510
5,243
41,838
1,536
W
Danzaburou
fimmel68
Danzaburou
6,260
3,057
0
3,199
5,888
1,984
617
591
5,297
0
58,973
L
1,779
556
0
1,189
6,706
1,621
375
3,146
3,560
30,344
2,629
L
Fenrir
2,648
418
0
848
8,289
2,820
0
3,336
4,953
0
28,947
L
Neith
pono_13
Neith
2,897
834
0
1,170
6,499
1,981
0
1,968
4,531
0
34,114
W
Hades
4,994
346
95
6,150
9,249
5,345
606
4,739
4,510
43,795
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
36,440
282
Minions Killed
344
0
Camps Cleared
0
1,114,831
Distance Traveled
1,154,764
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,763
615
22
2
0
245,480
3
W
Ne Zha
7,272
661
66
6
0
250,225
0
L
Ymir
5,465
497
27
2
0
226,183
4
W
Nu Wa
7,312
665
80
7
0
219,092
5
L
Chang'e
6,812
619
82
7
0
186,063
0
W
Danzaburou
7,960
724
84
8
0
211,657
3
L
Sol
5,521
502
61
6
0
226,407
0
L
Fenrir
5,783
526
48
4
0
253,271
0
L
Neith
5,955
541
64
6
0
222,907
3
W
Hades
7,133
648
92
8
0
228,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role