Player Matchup

Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Blоx
Rama
Masters
Level 213
God Stats
20W - 15L
1,667 SR
Queue Stats
354W - 270L
3,009 MMR
Solo
Anubis
Anubis
Masters
Briоche
Anubis
Masters
Level 162
God Stats
10W - 8L
1,703 SR
Queue Stats
304W - 261L
3,129 MMR
Solo
Cabrakan
Cabrakan
Masters
EIchaP0o
Cabrakan
Masters
Level 159
God Stats
4W - 3L
1,849 SR
Queue Stats
238W - 205L
2,591 MMR
Solo
Ravana
Ravana
Masters
movedbrun02
Ravana
Masters
Level 161
God Stats
3W - 1L
1,934 SR
Queue Stats
260W - 227L
2,699 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 181
1,731 SR
2,586 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,669 SR
2,586 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
ArDarSila
Medusa
Masters
Level 117
God Stats
3W - 1L
1,654 SR
Queue Stats
166W - 139L
2,568 MMR
Solo
Hun Batz
Hun Batz
Grandmaster
Cleano
Hun Batz
Grandmaster
Level 108
God Stats
3W - 1L
1,761 SR
Queue Stats
357W - 293L
3,166 MMR
Solo
Charon
Charon
Masters
SKyZiLynX
Charon
Masters
Level 126
God Stats
31W - 23L
1,704 SR
Queue Stats
172W - 128L
2,747 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
herøxz
Ao Kuang
Masters
Level 124
God Stats
53W - 32L
1,728 SR
Queue Stats
406W - 350L
2,949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 0
5,611
561
6,391
9,903
8,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Blоx
Rama
10
0 / 3 / 0
5,081
508
4,458
7,163
1,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Briоche
Anubis
11
0 / 2 / 1
5,569
557
1,751
6,760
2,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
EIchaP0o
Cabrakan
11
2 / 1 / 0
6,492
649
4,422
8,296
5,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
10
0 / 3 / 1
5,196
520
2,594
6,396
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Bake KujiraLancelotAphroditeAthena

VS

Bans
SerqetCthulhuKumbhakarnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 4
6,337
634
5,862
7,556
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
ArDarSila
Medusa
12
1 / 0 / 2
6,748
675
5,834
5,086
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Cleano
Hun Batz
11
0 / 2 / 3
5,928
593
5,207
7,516
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
SKyZiLynX
Charon
9
0 / 1 / 3
5,671
567
7,243
7,675
4,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
herøxz
Ao Kuang
13
7 / 0 / 0
6,683
668
3,829
4,962
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Anhur
 
Anhur
2
0
4
4
W
Medusa
ArDarSila
Medusa
1
0
2
2
L
Rama
Blоx
Rama
0
3
0
0
L
Anubis
Briоche
Anubis
0
2
1
0.25
W
Hun Batz
Cleano
Hun Batz
0
2
3
0.75
L
Cabrakan
EIchaP0o
Cabrakan
2
1
0
2
W
Charon
SKyZiLynX
Charon
0
1
3
1.5
W
Ao Kuang
herøxz
Ao Kuang
7
0
0
7
L
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
27,975
38,518
Taken
32,795
19,920
Mitigated
12,482
11,326
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,391
2,462
0
2,704
9,903
8,367
0
3,928
5,975
24,158
1,650
W
Anhur
 
Anhur
5,862
4,345
0
4,744
7,556
2,022
0
1,986
5,570
0
46,472
W
Medusa
ArDarSila
Medusa
5,834
1,687
0
1,206
5,086
1,272
968
2,464
2,622
0
58,514
L
Rama
Blоx
Rama
4,458
3,779
0
2,214
7,163
1,342
0
2,278
4,885
0
35,793
L
Anubis
Briоche
Anubis
1,751
239
0
1,770
6,760
2,475
0
2,162
4,598
43,878
0
W
Hun Batz
Cleano
Hun Batz
5,207
1,581
0
2,087
7,516
2,760
0
4,423
3,093
0
41,445
L
Cabrakan
EIchaP0o
Cabrakan
4,422
581
0
3,731
8,296
5,551
0
519
7,777
38,985
1,757
W
Charon
SKyZiLynX
Charon
7,243
1,768
0
2,805
7,675
4,748
0
2,330
5,345
18,297
1,078
W
Ao Kuang
herøxz
Ao Kuang
3,829
834
0
1,399
4,962
1,680
0
1,021
3,941
49,840
0
L
Ravana
2,594
652
0
907
6,396
2,185
0
2,145
4,251
0
35,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
31,367
355
Minions Killed
385
0
Camps Cleared
0
1,068,729
Distance Traveled
1,119,570
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,611
561
36
4
0
221,721
0
W
Anhur
6,337
634
96
10
0
212,746
0
W
Medusa
6,748
675
114
11
0
213,852
3
L
Rama
5,081
508
74
7
0
203,246
2
L
Anubis
5,569
557
83
8
0
207,643
0
W
Hun Batz
5,928
593
76
8
0
229,830
2
L
Cabrakan
6,492
649
92
9
0
203,547
2
W
Charon
5,671
567
17
2
0
211,886
0
W
Ao Kuang
6,683
668
82
8
0
251,256
0
L
Ravana
5,196
520
70
7
0
232,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role