Player Matchup

Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
Reré
Cthulhu
Masters
Level 281
God Stats
12W - 7L
1,600 SR
Queue Stats
386W - 333L
2,590 MMR
Party 2
Mulan
Mulan
Diamond IV
ShadowMF
Mulan
Diamond IV
Level 122
God Stats
74W - 49L
1,665 SR
Queue Stats
330W - 257L
2,164 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 200
1,588 SR
2,085 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,768 SR
2,056 MMR
Sol
Sol
Platinum IV
RemoveKaldrPls
Sol
Platinum IV
Level 157
God Stats
20W - 8L
1,710 SR
Queue Stats
41W - 21L
2,070 MMR
Party 1
Izanami
Izanami
Platinum III
WakandaaForeva
Izanami
Platinum III
Level 152
God Stats
2W - 1L
1,890 SR
Queue Stats
40W - 19L
2,070 MMR
Party 1
Ganesha
Ganesha
Platinum IV
samrock75
Ganesha
Platinum IV
Level 126
God Stats
18W - 6L
1,705 SR
Queue Stats
26W - 16L
2,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 2 / 10
11,247
865
13,794
7,548
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cthulhu
Reré
Cthulhu
18
7 / 1 / 5
11,729
902
10,574
12,303
10,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mulan
ShadowMF
Mulan
17
3 / 0 / 9
10,529
810
10,950
12,324
9,754
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetMedusaOdinThothAchilles

VS

Bans
KuzenboCabrakanAh Muzen CabYmirHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,260
789
9,133
10,761
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 1
9,009
693
2,995
10,931
3,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
samrock75
Ganesha
13
0 / 6 / 0
8,283
637
3,108
15,986
17,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
3
3
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
10
4
L
3
2
0
1.5
W
Cthulhu
Reré
Cthulhu
7
1
5
9.5
W
Mulan
ShadowMF
Mulan
3
0
9
7.5
L
0
5
1
0.1
L
Ganesha
samrock75
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
15,236
32,175
Taken
37,678
22,794
Mitigated
23,565
8,195
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,794
393
0
2,056
7,548
2,739
1,339
2,348
5,131
50,275
893
L
9,133
3,171
0
3,677
10,761
3,162
0
7,149
2,942
38,134
965
W
Cthulhu
Reré
Cthulhu
10,574
211
183
1,409
12,303
10,301
452
4,957
7,322
43,151
0
W
Mulan
ShadowMF
Mulan
10,950
1,267
0
4,547
12,324
9,754
959
4,338
7,928
374
33,341
L
2,995
1,749
0
1,238
10,931
3,396
0
7,010
3,240
0
30,753
L
Ganesha
samrock75
Ganesha
3,108
241
0
1,189
15,986
17,007
0
8,755
6,169
12,722
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
27,552
189
Minions Killed
142
0
Camps Cleared
0
779,557
Distance Traveled
676,534
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,247
865
85
7
0
250,342
0
L
Sol
10,260
789
80
6
0
218,425
0
W
Cthulhu
11,729
902
71
5
0
261,686
5
W
Mulan
10,529
810
33
3
0
267,529
4
L
Izanami
9,009
693
58
4
0
217,154
0
L
Ganesha
8,283
637
4
0
0
240,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role