Player Matchup

Apollo
Apollo
 
Apollo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AlduiinH
Zhong Kui
Level 136
God Stats
1W - 2L
1,224 SR
Queue Stats
41W - 43L
1,444 Elo+
Party 1
Bellona
Bellona
Sinsinwolf
Bellona
Level 155
God Stats
2W - 1L
1,532 SR
Queue Stats
455W - 443L
1,374 Elo+
Solo
Geb
Geb
pexegoodvibe
Geb
Level 171
God Stats
1W - 0L
1,265 SR
Queue Stats
114W - 120L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xEYY YO FROWNZx
Ah Muzen Cab
Level 146
God Stats
5W - 0L
1,805 SR
Queue Stats
189W - 180L
1,497 Elo+
Solo
Team Averages
Level 158
1,465 SR
1,456 Elo+

VS

Team Averages
Level 138
1,450 SR
1,465 Elo+
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AUS JEFE
Ullr
Level 118
God Stats
1W - 2L
1,291 SR
Queue Stats
423W - 451L
1,448 Elo+
Solo
Shiva
Shiva
Aliuqard
Shiva
Level 103
God Stats
11W - 12L
1,366 SR
Queue Stats
380W - 407L
1,390 Elo+
Solo
Rama
Rama
NocturneLion
Rama
Level 159
God Stats
17W - 19L
1,403 SR
Queue Stats
778W - 854L
1,493 Elo+
Solo
Nut
Nut
OptimusBuddha
Nut
Level 157
God Stats
5W - 3L
1,691 SR
Queue Stats
276W - 269L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 1 / 3
5,919
1,184
3,504
3,490
1,222
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
AlduiinH
Zhong Kui
9
1 / 1 / 1
5,463
1,093
3,193
3,833
2,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Sinsinwolf
Bellona
10
0 / 1 / 4
5,445
1,089
3,323
5,003
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 6
5,578
1,116
4,027
3,868
3,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
xEYY YO FROWNZx
Ah Muzen Cab
12
3 / 0 / 3
6,586
1,317
8,993
4,375
1,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 2
5,344
1,069
2,610
7,200
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
1
0 / 0 / 0
1,424
285
0
0
0
Shiva
Aliuqard
Shiva
9
0 / 2 / 4
5,219
1,044
6,113
10,520
5,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 1
6,361
1,272
3,632
4,512
1,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 1 / 2
5,567
1,113
4,294
3,914
1,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
6
Kills
4
4
Deaths
6
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
3
3.5
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Ullr
0
0
0
0
W
Zhong Kui
AlduiinH
Zhong Kui
1
1
1
1.5
L
Shiva
Aliuqard
Shiva
0
2
4
1
L
3
0
1
3.5
L
1
1
2
2
W
Bellona
Sinsinwolf
Bellona
0
1
4
2
W
0
1
6
3
W
Ah Muzen Cab
xEYY YO FROWNZx
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
16,649
20,569
Taken
26,146
14,457
Mitigated
13,700
5,872
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,504
1,579
283
516
3,490
1,222
315
343
3,002
0
7,492
L
Cerberus
 
Cerberus
2,610
0
198
1,338
7,200
5,104
0
2,098
4,987
5,218
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
AlduiinH
Zhong Kui
3,193
258
455
1,083
3,833
2,768
0
639
3,124
7,304
0
L
Shiva
Aliuqard
Shiva
6,113
202
1,065
3,727
10,520
5,685
0
3,482
6,867
0
7,782
L
3,632
3,094
116
1,583
4,512
1,637
0
1,133
3,270
0
16,809
L
4,294
668
289
1,499
3,914
1,274
0
507
3,371
0
9,925
W
Bellona
Sinsinwolf
Bellona
3,323
108
803
689
5,003
5,851
0
258
4,562
0
6,026
W
4,027
192
0
1,214
3,868
3,168
0
282
3,453
8,360
0
W
Ah Muzen Cab
xEYY YO FROWNZx
Ah Muzen Cab
8,993
3,623
395
434
4,375
1,448
893
1,088
3,214
0
23,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
23,915
60
Minions Killed
73
0
Camps Cleared
0
642,901
Distance Traveled
452,271
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,919
1,184
14
3
0
131,814
1
L
Cerberus
5,344
1,069
17
3
0
112,163
0
L
Ullr
1,424
285
0
0
0
0
0
W
Zhong Kui
5,463
1,093
9
2
0
125,223
0
L
Shiva
5,219
1,044
3
1
0
127,380
0
L
Rama
6,361
1,272
34
7
0
93,184
0
L
Nut
5,567
1,113
19
4
0
119,544
0
W
Bellona
5,445
1,089
4
1
0
123,829
0
W
Geb
5,578
1,116
5
1
0
132,321
0
W
Ah Muzen Cab
6,586
1,317
28
6
0
129,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role