Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
EliteXBrynk
Anubis
Bronze III
Level 95
God Stats
3W - 2L
1,647 SR
Queue Stats
3W - 2L
1,538 MMR
Solo
Bacchus
Bacchus
Gold II
Hamm14
Bacchus
Gold II
Level 160
God Stats
2W - 2L
1,807 SR
Queue Stats
133W - 125L
1,507 MMR
Solo
Agni
Agni
Gold III
InsanityFace
Agni
Gold III
Level 126
God Stats
6W - 4L
1,665 SR
Queue Stats
47W - 50L
1,517 MMR
Solo
Chernobog
Chernobog
Gold I
mxsery
Chernobog
Gold I
Level 82
God Stats
8W - 2L
1,918 SR
Queue Stats
111W - 113L
1,535 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,707 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,532 SR
1,520 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
BalcazarGroneXD
Medusa
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,503 MMR
Solo
Tiamat
Tiamat
Gold III
Csane79
Tiamat
Gold III
Level 135
God Stats
3W - 3L
1,532 SR
Queue Stats
155W - 156L
1,534 MMR
Solo
Sobek
Sobek
Gold III
Gucci Cody
Sobek
Gold III
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,529 MMR
Solo
Arachne
Arachne
Gold IV
SnakePitLLC
Arachne
Gold IV
Level 126
God Stats
14W - 6L
1,626 SR
Queue Stats
243W - 262L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
4
0 / 1 / 0
3,077
513
742
3,041
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
6
1 / 2 / 1
3,509
585
1,723
3,416
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Hamm14
Bacchus
6
0 / 1 / 3
3,770
628
1,733
4,831
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 1
4,182
697
2,717
2,660
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
mxsery
Chernobog
6
1 / 1 / 0
3,416
569
3,524
3,180
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KumbhakarnaCthulhuNu WaLancelot

VS

Bans
NemesisPersephoneErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 0
4,833
806
1,830
2,895
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
2 / 1 / 1
3,969
662
3,375
4,378
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
Csane79
Tiamat
8
0 / 1 / 0
4,119
687
906
2,090
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
7
1 / 2 / 3
4,032
672
2,046
4,995
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
SnakePitLLC
Arachne
7
2 / 1 / 0
4,052
675
1,185
4,209
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Mulan
 
Mulan
1
0
0
1
W
2
1
1
2.5
W
Tiamat
Csane79
Tiamat
0
1
0
0
L
Anubis
1
2
1
0.75
W
Sobek
1
2
3
1.25
L
Bacchus
Hamm14
Bacchus
0
1
3
1.5
L
3
1
1
3.5
W
Arachne
SnakePitLLC
Arachne
2
1
0
2
L
Chernobog
mxsery
Chernobog
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,439
Damage
9,342
17,128
Taken
18,567
6,526
Mitigated
6,631
5,816
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
742
344
0
1,136
3,041
1,206
0
0
3,041
0
6,704
W
Mulan
 
Mulan
1,830
399
0
1,007
2,895
798
0
0
2,895
0
25,812
W
3,375
1,577
0
639
4,378
938
0
2,104
2,274
0
25,067
W
Tiamat
Csane79
Tiamat
906
165
0
958
2,090
568
0
1,195
748
20,750
0
L
Anubis
1,723
112
0
1,079
3,416
1,318
0
145
3,271
17,974
0
W
Sobek
2,046
199
0
1,767
4,995
3,333
0
1,411
3,524
7,876
262
L
Bacchus
Hamm14
Bacchus
1,733
351
0
1,522
4,831
2,766
0
775
4,056
7,685
0
L
2,717
503
0
866
2,660
551
0
724
1,754
18,187
0
W
Arachne
SnakePitLLC
Arachne
1,185
815
0
2,335
4,209
994
0
1,190
2,953
0
19,675
L
Chernobog
mxsery
Chernobog
3,524
2,647
0
1,213
3,180
685
0
972
2,208
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,954
Gold Earned
21,005
139
Minions Killed
192
0
Camps Cleared
0
564,369
Distance Traveled
600,272
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,077
513
13
2
0
73,271
0
W
Mulan
4,833
806
49
8
0
122,668
0
W
Medusa
3,969
662
38
6
0
112,243
0
W
Tiamat
4,119
687
47
8
0
105,808
0
L
Anubis
3,509
585
27
5
0
117,666
0
W
Sobek
4,032
672
17
3
0
131,181
0
L
Bacchus
3,770
628
11
2
0
123,676
2
L
Agni
4,182
697
50
8
0
140,166
0
W
Arachne
4,052
675
41
7
0
128,372
0
L
Chernobog
3,416
569
38
6
0
109,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role