Player Matchup

Bake Kujira
Bake Kujira
BigDondada
Bake Kujira
Level 67
God Stats
5W - 10L
1,500 SR
Queue Stats
17W - 31L
1,581 Elo+
Party 2
Cerberus
Cerberus
LetSleepDemon
Cerberus
Level 60
God Stats
6W - 3L
1,551 SR
Queue Stats
63W - 54L
1,481 Elo+
Solo
Anhur
Anhur
NoVaBoy_87
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 135L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
ZombieReek
Baron Samedi
Level 68
God Stats
26W - 23L
1,641 SR
Queue Stats
42W - 53L
1,510 Elo+
Party 2
Nemesis
Nemesis
zer0312
Nemesis
Level 108
God Stats
2W - 0L
1,685 SR
Queue Stats
47W - 49L
1,425 Elo+
Solo
Team Averages
Level 74
1,575 SR
1,498 Elo+

VS

Team Averages
Level 86
1,653 SR
1,375 Elo+
Cernunnos
Cernunnos
Blenksxx
Cernunnos
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
242W - 222L
1,452 Elo+
Party 1
Ra
Ra
DaegonIII
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo
Ares
Ares
LordTommyG
Ares
Level 120
God Stats
9W - 3L
2,001 SR
Queue Stats
217W - 227L
1,450 Elo+
Party 1
Surtr
Surtr
SoulsHunterAFK
Surtr
Level 37
God Stats
15W - 18L
1,500 SR
Queue Stats
53W - 54L
1,409 Elo+
Solo
Arachne
Arachne
spoopy0666
Arachne
Level 101
God Stats
4W - 6L
1,766 SR
Queue Stats
116W - 101L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BigDondada
Bake Kujira
15
14 / 3 / 2
10,104
674
13,723
11,821
12,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
LetSleepDemon
Cerberus
9
0 / 3 / 9
6,937
462
4,041
14,454
9,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
12
0 / 4 / 3
7,148
477
2,673
10,017
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ZombieReek
Baron Samedi
13
6 / 1 / 8
8,051
537
9,441
10,573
4,003
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
zer0312
Nemesis
15
7 / 2 / 7
8,702
580
10,874
17,195
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blenksxx
Cernunnos
12
2 / 4 / 1
7,631
509
8,137
9,508
2,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 8 / 2
8,360
557
10,341
10,583
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 2 / 1
7,068
471
5,853
13,399
10,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 9 / 4
7,394
493
8,971
16,370
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
spoopy0666
Arachne
12
4 / 4 / 1
7,717
514
8,946
11,815
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
13
13
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BigDondada
Bake Kujira
14
3
2
5
L
Cernunnos
Blenksxx
Cernunnos
2
4
1
0.63
L
3
8
2
0.5
W
Cerberus
LetSleepDemon
Cerberus
0
3
9
1.5
L
2
2
1
1.25
W
Anhur
0
4
3
0.38
L
2
9
4
0.44
W
Baron Samedi
ZombieReek
Baron Samedi
6
1
8
10
L
Arachne
spoopy0666
Arachne
4
4
1
1.13
W
Nemesis
zer0312
Nemesis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
42,248
64,060
Taken
61,675
36,148
Mitigated
31,790
20,531
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BigDondada
Bake Kujira
13,723
7,555
152
1,475
11,821
12,169
0
1,916
9,463
60,795
2,746
L
Cernunnos
Blenksxx
Cernunnos
8,137
3,691
0
2,952
9,508
2,901
609
1,759
7,749
0
50,979
L
10,341
765
145
1,091
10,583
3,695
504
7,619
2,964
54,393
1,106
W
Cerberus
LetSleepDemon
Cerberus
4,041
64
0
3,183
14,454
9,711
0
5,079
9,114
16,935
0
L
5,853
223
0
1,832
13,399
10,592
0
3,337
10,062
41,361
2,236
W
Anhur
2,673
1,739
0
3,882
10,017
3,129
0
1,602
8,415
0
45,098
L
8,971
3,002
0
1,838
16,370
10,692
0
9,486
6,884
896
31,309
W
Baron Samedi
ZombieReek
Baron Samedi
9,441
770
2,407
5,745
10,573
4,003
0
4,763
5,752
38,726
597
L
Arachne
spoopy0666
Arachne
8,946
6,953
0
3,606
11,815
3,910
0
4,688
7,127
0
47,634
W
Nemesis
zer0312
Nemesis
10,874
4,939
0
3,687
17,195
7,136
0
3,330
13,795
0
71,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
38,170
387
Minions Killed
334
0
Camps Cleared
0
1,478,448
Distance Traveled
1,355,778
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,104
674
107
7
0
266,257
0
L
Cernunnos
7,631
509
74
5
0
258,150
0
L
Ra
8,360
557
86
6
0
249,263
0
W
Cerberus
6,937
462
47
3
0
283,703
2
L
Ares
7,068
471
53
4
0
266,148
4
W
Anhur
7,148
477
87
6
0
288,927
4
L
Surtr
7,394
493
50
3
0
261,930
0
W
Baron Samedi
8,051
537
54
4
0
266,393
0
L
Arachne
7,717
514
71
5
0
320,287
1
W
Nemesis
8,702
580
92
6
0
373,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role