Player Matchup

Baron Samedi
Baron Samedi
Boonsplifff
Baron Samedi
Level 40
God Stats
3W - 2L
1,686 SR
Queue Stats
16W - 7L
1,666 Elo+
Solo
Danzaburou
Danzaburou
IDontUseChat
Danzaburou
Level 43
God Stats
2W - 0L
1,504 SR
Queue Stats
28W - 17L
1,784 Elo+
Party 1
Bakasura
Bakasura
zifateM
Bakasura
Level 80
God Stats
1W - 1L
1,902 SR
Queue Stats
16W - 7L
1,846 Elo+
Party 1
Team Averages
Level 54
1,697 SR
1,765 Elo+

VS

Team Averages
Level 129
1,589 SR
1,560 Elo+
Ishtar
Ishtar
CheekingClaps
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Wolfassassin1232
Zhong Kui
Level 128
God Stats
6W - 10L
1,712 SR
Queue Stats
96W - 84L
1,634 Elo+
Solo
Surtr
Surtr
oKevo
Surtr
Level 129
God Stats
3W - 4L
1,554 SR
Queue Stats
111W - 105L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boonsplifff
Baron Samedi
14
1 / 1 / 7
8,625
784
6,082
6,804
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
IDontUseChat
Danzaburou
17
7 / 0 / 4
10,975
998
12,736
9,448
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
zifateM
Bakasura
16
4 / 1 / 7
9,758
887
8,420
10,050
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,075
734
4,519
7,163
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
13
0 / 6 / 1
7,721
702
5,538
10,633
7,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
oKevo
Surtr
14
2 / 3 / 0
7,910
719
10,149
13,114
12,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Boonsplifff
Baron Samedi
1
1
7
4.5
L
0
3
2
0.33
W
Danzaburou
IDontUseChat
Danzaburou
7
0
4
9
L
Zhong Kui
0
6
1
0.08
L
Surtr
oKevo
Surtr
2
3
0
0.67
W
Bakasura
zifateM
Bakasura
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,238
Damage
20,206
26,302
Taken
30,910
13,055
Mitigated
22,238
11,604
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Boonsplifff
Baron Samedi
6,082
107
414
1,898
6,804
3,297
347
1,377
5,427
24,333
0
L
4,519
2,266
0
1,624
7,163
2,585
0
780
5,712
0
32,573
W
Danzaburou
IDontUseChat
Danzaburou
12,736
5,519
0
3,841
9,448
3,541
786
2,622
6,826
0
44,936
L
Zhong Kui
5,538
1,350
0
2,083
10,633
7,202
0
2,374
7,577
31,380
1,458
L
Surtr
oKevo
Surtr
10,149
1,848
0
1,570
13,114
12,451
3
2,844
9,338
1,532
18,062
W
Bakasura
zifateM
Bakasura
8,420
4,526
0
5,451
10,050
6,217
640
2,934
7,116
0
25,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
23,706
179
Minions Killed
155
0
Camps Cleared
0
675,368
Distance Traveled
545,316
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,625
784
46
4
0
204,526
0
L
Ishtar
8,075
734
83
8
0
167,520
0
W
Danzaburou
10,975
998
80
7
0
218,309
0
L
Zhong Kui
7,721
702
63
6
0
158,618
2
L
Surtr
7,910
719
9
1
0
219,178
0
W
Bakasura
9,758
887
53
5
0
252,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role