Player Matchup

Thanatos
Thanatos
PurpleBarf
Thanatos
Level 63
God Stats
10W - 20L
1,502 SR
Queue Stats
229W - 241L
1,495 Elo+
Solo
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 33
God Stats
79W - 54L
1,556 SR
Queue Stats
118W - 98L
1,439 Elo+
Party 1
Chaac
Chaac
yCHRIM
Chaac
Level 68
God Stats
6W - 3L
1,725 SR
Queue Stats
156W - 140L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
z7GHOST
Danzaburou
Level 18
God Stats
3W - 2L
1,663 SR
Queue Stats
49W - 51L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
zboubax42
Yu Huang
Level 69
God Stats
0W - 3L
1,282 SR
Queue Stats
27W - 39L
1,381 Elo+
Solo
Team Averages
Level 50
1,546 SR
1,434 Elo+

VS

Team Averages
Level 52
1,638 SR
1,429 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DreKas-
Fenrir
Level 50
God Stats
4W - 1L
1,722 SR
Queue Stats
35W - 31L
1,456 Elo+
Party 3
Osiris
Osiris
Ty1e7b03
Osiris
Level 62
God Stats
1W - 0L
1,656 SR
Queue Stats
92W - 95L
1,423 Elo+
Solo
Izanami
Izanami
bortjorn
Izanami
Level 19
God Stats
13W - 24L
1,595 SR
Queue Stats
93W - 87L
1,345 Elo+
Party 2
Cerberus
Cerberus
eSando_-
Cerberus
Level 20
God Stats
3W - 1L
1,717 SR
Queue Stats
17W - 20L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PurpleBarf
Thanatos
12
2 / 3 / 2
6,505
465
2,431
9,669
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
gratig-Wucht
Cthulhu
11
2 / 2 / 1
7,472
534
12,626
12,823
8,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
yCHRIM
Chaac
12
1 / 1 / 0
7,461
533
7,822
11,001
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
z7GHOST
Danzaburou
11
1 / 5 / 2
6,650
475
6,016
9,397
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
zboubax42
Yu Huang
13
2 / 2 / 1
7,746
553
5,376
5,267
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 2 / 3
8,130
581
4,258
6,746
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DreKas-
Fenrir
14
3 / 1 / 4
7,489
535
5,933
10,217
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Ty1e7b03
Osiris
14
1 / 1 / 0
7,498
536
6,545
11,768
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
bortjorn
Izanami
11
1 / 3 / 5
6,250
446
6,350
9,066
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
eSando_-
Cerberus
12
5 / 1 / 3
7,632
545
5,662
13,433
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
3
2.25
W
Fenrir
DreKas-
Fenrir
3
1
4
5
L
Thanatos
PurpleBarf
Thanatos
2
3
2
1
W
Osiris
Ty1e7b03
Osiris
1
1
0
1
W
Izanami
bortjorn
Izanami
1
3
5
1.17
W
Cerberus
eSando_-
Cerberus
5
1
3
6.5
L
Cthulhu
gratig-Wucht
Cthulhu
2
2
1
1.25
L
Chaac
yCHRIM
Chaac
1
1
0
1
L
Danzaburou
z7GHOST
Danzaburou
1
5
2
0.4
L
Yu Huang
zboubax42
Yu Huang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
28,748
48,157
Taken
51,230
24,266
Mitigated
30,294
14,918
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,258
581
0
491
6,746
2,154
0
2,856
3,589
64,632
0
W
Fenrir
DreKas-
Fenrir
5,933
1,044
0
3,250
10,217
4,151
0
4,324
5,665
0
55,545
L
Thanatos
PurpleBarf
Thanatos
2,431
430
0
5,036
9,669
3,220
0
1,547
8,052
0
44,094
W
Osiris
Ty1e7b03
Osiris
6,545
1,607
0
3,354
11,768
12,147
0
0
11,768
0
49,290
W
Izanami
bortjorn
Izanami
6,350
4,327
0
2,398
9,066
2,934
337
4,372
4,694
0
39,539
W
Cerberus
eSando_-
Cerberus
5,662
676
0
6,248
13,433
8,908
0
5,401
7,992
20,093
0
L
Cthulhu
gratig-Wucht
Cthulhu
12,626
1,058
236
3,141
12,823
8,945
75
4,369
8,454
50,775
970
L
Chaac
yCHRIM
Chaac
7,822
1,607
0
3,199
11,001
7,846
0
0
10,139
0
52,346
L
Danzaburou
z7GHOST
Danzaburou
6,016
3,170
0
2,806
9,397
2,574
408
3,108
6,289
0
36,194
L
Yu Huang
zboubax42
Yu Huang
5,376
687
0
500
5,267
1,681
0
896
4,371
48,740
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
36,999
398
Minions Killed
442
0
Camps Cleared
0
1,345,152
Distance Traveled
1,439,769
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,130
581
129
9
0
292,784
4
W
Fenrir
7,489
535
100
7
0
323,105
0
L
Thanatos
6,505
465
63
5
0
308,140
0
W
Osiris
7,498
536
105
8
0
280,519
2
W
Izanami
6,250
446
79
6
0
249,818
0
W
Cerberus
7,632
545
29
2
0
293,543
0
L
Cthulhu
7,472
534
81
6
0
268,554
0
L
Chaac
7,461
533
90
6
0
264,130
0
L
Danzaburou
6,650
475
54
4
0
248,895
0
L
Yu Huang
7,746
553
110
8
0
255,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role