Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HardlyDeaf
Hun Batz
Level 159
God Stats
10W - 6L
1,519 SR
Queue Stats
87W - 75L
1,574 Elo+
Party 1
Chaac
Chaac
KingPlay532
Chaac
Level 81
God Stats
7W - 8L
1,605 SR
Queue Stats
25W - 37L
1,564 Elo+
Solo
Danzaburou
Danzaburou
RR suicide RR
Danzaburou
Level 148
God Stats
6W - 4L
1,474 SR
Queue Stats
267W - 261L
1,570 Elo+
Solo
Cthulhu
Cthulhu
vaughn shoe
Cthulhu
Level 140
God Stats
6W - 4L
1,748 SR
Queue Stats
14W - 7L
1,663 Elo+
Party 1
Team Averages
Level 138
1,569 SR
1,574 Elo+

VS

Team Averages
Level 138
1,572 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HueyofDuey
Ah Muzen Cab
Level 100
God Stats
5W - 4L
1,611 SR
Queue Stats
7W - 18L
1,384 Elo+
Solo
Bake Kujira
Bake Kujira
Leviathan102
Bake Kujira
Level 151
God Stats
9W - 9L
1,619 SR
Queue Stats
340W - 368L
1,532 Elo+
Solo
Anubis
Anubis
もっちりもちもち
Anubis
Level 156
God Stats
1W - 2L
1,630 SR
Queue Stats
347W - 354L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 0 / 7
6,717
1,343
4,498
1,632
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HardlyDeaf
Hun Batz
11
4 / 1 / 7
7,025
1,405
5,238
3,672
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 7
5,686
1,137
1,608
2,203
2,159
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RR suicide RR
Danzaburou
11
2 / 0 / 7
6,167
1,233
3,040
1,772
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
vaughn shoe
Cthulhu
11
1 / 0 / 9
5,942
1,188
3,479
3,214
2,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

404

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 0
6,402
1,280
340
1,650
728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
10
0 / 4 / 1
5,363
1,073
2,641
7,770
3,731
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
HueyofDuey
Ah Muzen Cab
10
0 / 3 / 2
5,621
1,124
3,325
4,966
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Leviathan102
Bake Kujira
10
0 / 2 / 1
5,146
1,029
455
2,176
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,634
1,127
2,736
4,568
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
11
Kills
2
2
Deaths
12
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
7
6.5
L
Fenrir
 
Fenrir
2
0
0
2
L
Achilles
 
Achilles
0
4
1
0.13
W
Hun Batz
HardlyDeaf
Hun Batz
4
1
7
7.5
L
Ah Muzen Cab
HueyofDuey
Ah Muzen Cab
0
3
2
0.33
W
1
1
7
4.5
L
Bake Kujira
Leviathan102
Bake Kujira
0
2
1
0.25
W
Danzaburou
RR suicide RR
Danzaburou
2
0
7
5.5
W
Cthulhu
vaughn shoe
Cthulhu
1
0
9
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
9,497
12,493
Taken
21,130
7,003
Mitigated
9,067
2,755
Healing
1,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,498
173
0
210
1,632
858
0
251
1,381
13,405
0
L
Fenrir
 
Fenrir
340
98
0
323
1,650
728
0
313
1,297
0
998
L
Achilles
 
Achilles
2,641
425
0
395
7,770
3,731
0
2,788
4,704
0
8,379
W
Hun Batz
HardlyDeaf
Hun Batz
5,238
892
0
500
3,672
1,219
0
984
2,672
0
16,170
L
Ah Muzen Cab
HueyofDuey
Ah Muzen Cab
3,325
576
0
0
4,966
1,519
0
2,468
2,324
0
20,312
W
1,608
72
0
504
2,203
2,159
0
197
1,528
0
6,561
L
Bake Kujira
Leviathan102
Bake Kujira
455
179
0
177
2,176
1,231
0
676
1,450
1,956
0
W
Danzaburou
RR suicide RR
Danzaburou
3,040
1,178
0
752
1,772
457
0
608
1,164
0
15,960
W
Cthulhu
vaughn shoe
Cthulhu
3,479
227
0
789
3,214
2,310
0
1,093
2,079
10,077
549
L
2,736
80
0
312
4,568
1,858
0
889
3,585
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
28,166
130
Minions Killed
88
7
Camps Cleared
3
482,350
Distance Traveled
343,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,717
1,343
31
6
2
113,514
0
L
Fenrir
6,402
1,280
0
0
0
43,138
0
L
Achilles
5,363
1,073
16
3
0
100,139
0
W
Hun Batz
7,025
1,405
32
6
3
97,974
0
L
Ah Muzen Cab
5,621
1,124
30
6
3
90,875
0
W
Chaac
5,686
1,137
12
2
0
105,138
0
L
Bake Kujira
5,146
1,029
0
0
0
28,041
0
W
Danzaburou
6,167
1,233
38
8
0
77,219
0
W
Cthulhu
5,942
1,188
17
3
2
88,505
0
L
Anubis
5,634
1,127
42
8
0
80,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role